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Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".
Readers seeking exotic locales and nonstop pulse-pounding thrills will love this collection of six classic adventure stories, including The Most Dangerous Game by Richard Connell, To Build a Fire by Jack London, The Caballero's Way by O. Henry, and more.
'Cary is great with a gun and deadpan about danger' Spectator Bill Cary makes a precarious living flying aerial surveys over Lapland. When he's hired by a wealthy American hunter, Frederick Wells Homer, to fly into a prohibited part of Finland near the Soviet border, the job seems shady indeed, and when a major crook wants him to go on the hunt for Tsarist treasure, things get messy. With thugs and the Finnish Secret Service already on his tail, matters get worse when Homer's beautiful sister turns up to search for him, and Cary's fellow bush pilots start getting killed off in a series of suspicious accidents. Cary begins to realise that it may all stem from an incident in his wartime past. The Most Dangerous Game was shortlisted for the British Crime Writers Association Gold Dagger Award. 'A glorious tale, vivid in character and escapade' Book Week
This Rondo Awards-nominated study describes how Richard Connell's famous story of 1924, "The Most Dangerous Game," has persisted into the New Century as an indelible influence. Michael H. Price and the late George E. Turner began tracing that influence as early as the 1960s, while interviewing the filmmakers responsible for the first adaptation, 1932's THE MOST DANGEROUS GAME. The research has continued apace, and it all comes together in THE HOUNDS OF ZAROFF. The book compiles kindred films, remakes, knockoffs, ripoffs, and toss-offs into a 250-page survey -- from the original film, through such famous titles as PREDATOR and THE TEXAS CHAIN SAW MASSACRE, through rank obscurities like WALK THE DARK STREET and CONFESSIONS OF A PSYCHO CAT. The coverage extends into the present day, with the HUNGER GAMES pictures of 2012-2013 providing a coda. A coda, yes, but never a cul-de-sac for one of the most often-filmed stories ever to see the light of cold print.
What begins as a test of bravery or a sleepover activity—chanting in front of a mirror, riding an elevator alone, taking pictures in the dark—can become something . . . dangerous. This compendium collects the most spine-chilling games based on urban legends from around the world. Centuries–old games such as Bloody Mary and Light as a Feather, Stiff as a Board are detailed alongside new games from the internet age, like The Answer Man, a sinister voice that whispers secrets to whomever manages to contact him with a cellphone. With step-by-step instructions, historical context, and the stakes for each game, this black handbook is the ideal gift for anyone looking for a late-night thrill—but beware who, or what, may come out to play.
The game is real. The stakes are life and death. It’s on gaming superstar Ninja to save the world in this original graphic novel series! A mysterious video game controller teleports Tyler “Ninja” Blevins and other players into a real battle-royale game world. Ninja quickly learns that a power-hungry villain plans to add Earth to his collection of conquered realms. Before doing so, he will force Ninja and the other gamers to fight until only one remains. But he didn’t count on Ninja fighting back and inspiring others to do the same. Ninja, his trusty sentient headband “HB,” and a ragtag team of rebels rise up and take a stand. They’re not just trying to win a game anymore, they’re ready to start a revolution.
Widely anthologized and the author's bestknown work, "The Most Dangerous Game" features as its main character a big-game hunter from New York, who falls off a yacht and swims to an isolated island in the Caribbean, and is hunted by a Russian aristocrat. The story is an inversion of the big-game hunting safaris in Africa and South America that were fashionable among wealthy Americans in the 1920s.Connell was one of the most popular American short story writers of his time. He had equal success as a journalist and screenwriter and was nominated for an Academy Award in 1942 for best original story.The Most Dangerous game has been called the "most popular short story ever written in English." Upon its publication, it won the O. Henry Award
Six entrancing tales represent the essential Fitzgerald and the Jazz Age spirit: "The Diamond as Big as the Ritz," "The Ice Palace," "Bernice Bobs Her Hair," "May Day," "The Jelly-Bean," and "The Offshore Pirate."
Goosebumps now on Disney+! Take a little Horror home with you!Jonathan Chiller has called the kids from books #13-18 back to HorrorLand to collect payment. The only way for the kids to get back home is for them to win at a HorrorLand-style scavenger hunt. They each must find a red chest. Inside, the miniature Horror will act as a portal to send them back home.They'll be competing against Murder the Clown, Chef Belcher, Mondo the Magical, and three other unsavory characters from the previous six books. Little do they know that all six adversaries are actually Chiller in disguise. And Chiller will lie and cheat his way to victory.