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Captives of the Fern Queen is the first in a series of three stories that take place in Montaland, the mountain world. Montaland is a world of mountains: icy peaks, tree-covered ranges, rocky crags, and lowest of all—the grassy hills of the Kingdom of Mount Pasture. Hills shouldn't be in a mountain world, especially not hills covered by smelly sheep. That's what Mt. Pasture's twelve-year-old Princess Janna thinks anyway, and when she tries to liven up her boring kingdom by telling the old stories to younger kids, everyone gets angry at her. Janna would give anything to get out of her kingdom and see something from the old stories, but when she does get out, it's not exactly what she had in mind. Crawling through a dark tunnel isn't fun and neither is starving as a prisoner of the Fern Queen. Fernpeople: In the second book of the Montaland series the evil Fern Queen is dead but five green-veined fernpeople have survived. They will do anything to protect themselves. The Kingdom of Mount Pasture seems like a peaceful, safe place. The most exciting event in eleven-year-old Benk's life is lambing time. His older brother Alland is traveling to another kingdom to woo a princess. This infuriates Benk who is left behind with pregnant sheep duty. Sixteen-year-old Janna is baking cookies in Mount Pasture's castle kitchen when something hits her on the head, knocking her to the floor. As she loses consciousness, Janna has a dazed vision of a green-veined arm coming around her and roughly lifting her up. Fernpeople have her! Benk “borrows” a horse and sets out from Mount Pasture. Wolves start howling near the fernpeople's hidden cave—and Janna, held hostage, wonders how she can keep going. Benk and the Ugly Princess: In Montaland, the mountain world, there are different kingdoms. Rose, a high-ranking princess in one of the kingdoms, has disguised herself to look ugly, but her coverup is exposed and she will soon be forced to marry the highest bidder. She must escape, but how far can she get on her own? Benk is a famous scout who finds Rose and wants to help her, but they are trapped in a cabin by evil wedewolves. Will even Benk be able to plan his way out of this one? Benk and the Ugly Princess is a fun fantasy with likeable characters who deal with one danger after another and find that the Maker of all worlds comes through for them—in unexpected ways.
The Brueggen Stones: When two brueggen stones are dropped Over Shagger' s dreary rock Gefcla' s evil will be stopped. Lynn' s life isn' t interesting, until she falls on a Chicago sidewalk and sees yellow, orange, and green lights flitting past. The next time she opens her eyes, she' s in a forest that has huge roots coming out of the ground. A man with tennis ball-sized eyes howls at her— and that' s just the beginning. Chell and the other Stalli warriors are on a hopeless series of raids against a ruthless enemy who outnumbers them. Keshua has given them a foretelling rhyme, but they have no idea how to fulfill it, they feel deathly ill anywhere near a brueggen stone. Is Lynn the answer to saving them? And will she realize it in time to help? Under the Golden Mists: “ Help me!” the girl' s voice sobs. It' s only a dream, Lacht tells herself. But what if it isn't? Under Wasso Lake live the Wassandra. The underwater people have abnormally long arms and fingers and aren' t to be trusted— at least that' s what Stalli guide, Crispin, tells Lacht and her family as he takes them to a village on the shores of the lake. Lacht is intrigued; especially when she hears the Wassandra want help to find a missing child. Then dreams of the frightened girl begin troubling her. When they arrive at the golden lake, Lacht thinks it' s the most beautiful place she' s ever seen— until a bizarre discovery terrifies her. “ Help me!” cries the Wassandra girl in one last dream, but can Lacht find the courage to face the horrifying creature she sees in that dream? The Opal Cavern: Curl says she' d rather die than spend the rest of her life trapped under Wasso Lake. What if her wish is coming true? Nineteen-years-old and still longing to see new things, Curl plans an exploration trip with Lynn' s sons, Mindik and Chera. Their goal is to find Tarth' s legendary Opal Cavern. Lacht has recurrent, heavy feelings that her Wassandra friend shouldn' t go, but nobody listens and the team leaves. Then Wave learns something from an old Wassandra diary that can mean life or death for Curl. A rescue team rushes off but they don' t know how long it will take to find her. They do know that if they don' t find her soon, time will run out before they can get her back. The Stone Walkers: One of the boulders moved. Slowly, impossibly, it stood upright. A grating sound came from it, and the other boulder slowly moved upward. For a long time, the boulders stood next to each other, motionless. Finally, as if hearing a cue only they could hear, they moved forward out of the small chamber. The Stone Walkers were walking again.
Captives of the Fern Queen is the first in a series of three stories that take place in Montaland, the mountain world. Montaland is a world of mountains: icy peaks, tree-covered ranges, rocky crags, and lowest of all—the grassy hills of the Kingdom of Mount Pasture. Hills shouldn't be in a mountain world, especially not hills covered by smelly sheep. That's what Mt. Pasture's twelve-year-old Princess Janna thinks anyway, and when she tries to liven up her boring kingdom by telling the old stories to younger kids, everyone gets angry at her. Janna would give anything to get out of her kingdom and see something from the old stories, but when she does get out, it's not exactly what she had in mind. Crawling through a dark tunnel isn't fun and neither is starving as a prisoner of the Fern Queen. Fernpeople: In the second book of the Montaland series the evil Fern Queen is dead but five green-veined fernpeople have survived. They will do anything to protect themselves. The Kingdom of Mount Pasture seems like a peaceful, safe place. The most exciting event in eleven-year-old Benk's life is lambing time. His older brother Alland is traveling to another kingdom to woo a princess. This infuriates Benk who is left behind with pregnant sheep duty. Sixteen-year-old Janna is baking cookies in Mount Pasture's castle kitchen when something hits her on the head, knocking her to the floor. As she loses consciousness, Janna has a dazed vision of a green-veined arm coming around her and roughly lifting her up. Fernpeople have her! Benk “borrows” a horse and sets out from Mount Pasture. Wolves start howling near the fernpeople's hidden cave—and Janna, held hostage, wonders how she can keep going. Benk and the Ugly Princess: In Montaland, the mountain world, there are different kingdoms. Rose, a high-ranking princess in one of the kingdoms, has disguised herself to look ugly, but her coverup is exposed and she will soon be forced to marry the highest bidder. She must escape, but how far can she get on her own? Benk is a famous scout who finds Rose and wants to help her, but they are trapped in a cabin by evil wedewolves. Will even Benk be able to plan his way out of this one? Benk and the Ugly Princess is a fun fantasy with likeable characters who deal with one danger after another and find that the Maker of all worlds comes through for them—in unexpected ways.