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Discount ends March 7, 2023 Siren Classic ManLove: Erotic Romance, Alternative, Paranormal, Werewolves, MM, HEA] All his life, Kendrick Savage has been a monster. With his consciousness corrupted by his curse and his body imprisoned by his family, he is forced to accept he will never be free. An unexpected moment of defiance changes that, allowing him to save his brother Zane. But when Zane seemingly turns him away, Kendrick’s ravaged mind succumbs to his instincts, seeking the haven he’s never had. Unexpectedly, he finds it—in his mate, Bailey Addams. When Bailey stumbles into the injured Kendrick, he knows he should be leery of the mysterious werewolf. His heart tells him otherwise. He spirits Kendrick away to safety, teaching him to leave his days as a monster behind and be a person again. Under his mate’s gentle touch, Kendrick begins to heal, and a strong bond forms between them. But that connection isn’t enough to protect them. The cursed moon looms over the monster’s heart, and it may turn his mate into its prey.
Maia Lyons, a kind and brave she-wolf, thought that there is nothing else that could go wrong in her life. Well, not until on her very own 18th birthday. Her happy and perfect life would go down the drain when she breaks up with her boyfriend who was cheating on her. Devastated, she hid away, sulked in the old lighthouse at the no-man’s land. But then at that same fateful night, she came across an injured man. After helping him, will her life turn back and get the happily ever after she has always hoped for? Or will fate play a sick, twisted joke on her and mate her with the beast?
The Monster Squad - Their mission: to keep the civilian populace safe from things that go bump in the night and hide all evidence of their existence. As the squad begins to rebuild their ranks from a crippling blow, they not only face the creatures of the dark… but now some begin to question the loyalty of members within their elite group. Will they fight as one cohesive unit, or be torn apart by internal strife? As the squad deals with their own turmoil, a dark storm brews that threatens not just the hunters, but the lives of every human on Earth.
This Halloween, love bites back… hard. Chastity Adofo knows a monster when she sees one. As soon as Luke Anthony wanders into her family’s coffee shop, she recognises the evil lurking beneath his charming smile and fantastic arse. The handsome werewolf is determined to have her—but she’s determined to cut out his heart. Little does she know, Luke’s plans for her are far more pleasurable than murder. And when the full moon rises, all bets are off… Mating the Huntress is 30,000 words of red-hot, Halloween-themed romance. This novella contains one flirtatious, cursed creature of the night, one badass, knife-happy heroine, and forbidden lust at first sight. Please read responsibly!
In this thrilling box set, follow the journey of an ordinary woman turned werewolf as she navigates love, power, and her destiny across three gripping books. Experience her transformation from a lone wolf to a fearless alpha, fighting for her mate, her pack, and her place in a world where the lines between human and supernatural blur. From the vibrant streets of New Orleans to the heart of werewolf politics, witness her rise as she faces unexpected challenges, dangerous enemies, and a destiny that will change her forever. Wooing the Wolfman A year ago, I was just another New Orleans local. That changed the night I was turned into a werewolf. Overwhelmed, I fled, leaving behind my life and my mate, Sam. Now, I'm back, determined to reclaim my life and mend our broken bond. But my return is shadowed by a sinister threat: someone is creating new werewolves, echoing my own nightmare. Teaming up with Sam, I'm ready to fight for our city and win back the man who holds my heart. Mating the Wolfman Together with Sam, I'm facing a new challenge: leading the Mississippi Pack, a responsibility left by a father I hardly knew. As if adapting to my role as alpha isn't tough enough, the threat from my past, Corbin, still looms, targeting human-born werewolves. It's up to me to protect my pack and those I love, even if it means confronting dangers I never imagined. Wedding the Wolfman Life's thrown me another curveball: I'm pregnant. But joy is overshadowed by danger as my half-sister seeks to claim my territory. Amidst this turmoil, she kidnaps my loved ones, forcing me into a deadly showdown. It's not just about survival now; it's about fighting for my family's future. I must prove I'm the alpha this pack needs – and win the ultimate battle for our lives.
Witches come of age when they turn eighteen-the age where they reach the full potential of their power and magical abilities.Cricket Kendall's birthday is a little more than a month away. She's just moved to Emery Ridge, Colorado for her senior year of high school in the hopes her eccentric aunt Aurora might help her learn all she needs to know about becoming a full-fledged witch. Just a few days after moving to her new town, Aurora introduces Cricket to a young werewolf from the local pack.Theo Ashbrooke is funny, charming, and super-freaking-hot. Cricket and Theo connect right away, and it doesn't take long before they're spending almost all of their time together. The only problem is, Theo has two equally hot best friends: Hollis Wakefield and Cas Seymour
In Victor Frankenstein, the Monster and the Shadows of Technology: The Frankenstein Prophecies, Romanyshyn asks eight questions that uncover how Mary Shelley’s classic work Frankenstein haunts our world. Providing a uniquely interdisciplinary assessment, Romanyshyn combines Jungian theory, literary criticism and mythology to explore answers to the query at the heart of this book: who is the monster? In the first six questions, Romanyshyn explores how Victor’s story and the Monster’s tale linger today as the dark side of Frankenstein’s quest to create a new species that would bless him as its creator. Victor and the Monster are present in the guises of climate crises, the genocides of our "god wars," the swelling worldwide population of refugees, the loss of place in digital space, the Western obsession with eternal youth and the eclipse of the biological body in genetic and computer technologies that are redefining what it means to be human. In the book’s final two questions, Romanyshyn uncovers some seeds of hope in Mary Shelley’s work and explores how the Monster’s tale reframes her story as a love story. This important book will be essential reading for academics and students of Jungian and post-Jungian theory, literature, philosophy and psychology, psychotherapists in practice and in training, and for all who are concerned with the political, social and cultural crises we face today.
Hell hath no fury like a man scorned.Isla learns that lesson all too well when she agrees to go to a party with her half-demon best friend, Alistair, to help him make his vampire ex-boyfriend jealous. Their plan backfires when Alistair's ex turns out to be more psycho than Isla realized, and she finds herself being kidnapped and sold on the supernatural black market.While Isla's only human, she's spent her life surrounded by supernatural creatures. Her situation is precarious, but she's pretty sure she knows what to expect. At least, until her buyer ends up transporting her to a completely different realm called Briya where nobody speaks her language.Isla is gifted to the four Guardians of Briya-Reule, Audun, Maalik, and Caelan. With the dreaded Beast's Moon looming right around the corner, the Guardians are expected to choose a mate. They're furious with their king for his scheming, and they're determined to help Isla find her way back home to Alistair. But the timing of Isla's arrival complicates everything, and they find themselves drawn to her no matter how hard they try to fight their instincts.
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.