J.C. Diem
Published:
Total Pages: 580
Get eBook
This bundle contains books 4 - 6 of the Shifter Squad Next Gen series. Alpha Rivalry: Alex and the rest of the squad are stuck with the unwanted alpha on their team despite the trouble he keeps causing. When they team up with another alpha werewolf and his pack during a mission, tensions rise and tempers flare. With luck, Franko will soon show his true colors and they’ll finally be able to get rid of him. While the spells restrict Alex from reaching her full potential, she can at least use her necromancy. She’ll have the opportunity to practice her skills and maybe even expand on them. The more power she gains with her death magic, the less vulnerable she’ll be, or so they all hope. The witch is still lurking around, trying to lure the team into a trap. They’ll have to remain vigilant as she creates new dangers for them to avoid. In the meantime, Yasmine has a particular skillset the squad has been looking forward to learning. The vampire will become their teacher as she trains them in the delicate art of thievery. Rex’s Thrall: During a night out on the prowl, Sydney Walker-Levine meets a sexy, enigmatic weretiger. The pair hit it off instantly and their chemistry is undeniable. Everyone in the shifter nightclub can sense their desire for each other. The werecougar suspects she’s in for a night she’ll never forget. Her plans to get Harlan Rafferty naked are interrupted when she runs into someone she’d hoped she’d never see again. Colton, the arrogant Rex of a werelion pride, tried to claim her once before. Syd had been spared from becoming his captive a few months ago, but her team isn’t there to save her this time. Sydney is lulled into thinking she’s managed to dodge the bullet again, but she didn’t count on the werelions tracking her. Once she leaves the safety of the tiger’s bed, she becomes fair game. Colton is lying in wait, ready to turn her into his thrall. The werecougar only has one ally to watch her back; a zombie mouse called Beta. Spectral Justice: While testing her skills as a pickpocket, Alex learns she has talents no one could have anticipated. The spells that prevent her from reaching her full potential have an unexpected side effect. While the enchantments are a curse, they’re also proving to be surprisingly useful. The fae emissary they’ve been waiting for finally arrives to whisk Alex and Crowmon to the faery realm. They need to find out all they can about the old gods that they suspect are stirring. Their main goal is to find out where they’re being imprisoned, so they can make sure it’s still secure. If the ancient deities escape, all realms will be in peril. Agent Steel sends two of his colleagues to assess Alex’s new abilities. They will aid the team to solve a mission involving several lone female werewolves who have gone missing. The squad will need to be on full alert with so many enemies lurking around, waiting for the opportunity to strike.