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RESTORATION. For the first time in a generation the Templar restore themselves under Karic's leadership, yet distrust remains behind every blade. Bitter politics leads to new enemies, new friends, and unexpected alliances. Karic has one chance for unifi cation, but his doubts threaten to undo his noble intent and bring doom upon them all.
"DEFIANCE" The fate of the Mole Goblins is revealedÑand are they Karic's greatest betrayal or one of his darkest tragedies? But while Templar forces regroup against the deadliest threat they've ever faced, Karic's family and friends trapped within the walls of the capital city unleash youthful insurrection against the very heart of King Icarus' stronghold!
RESTORATION. For the first time in a generation the Templar restore themselves under KaricÕs leadership, yet distrust remains behind every blade. Bitter politics leads to new enemies, new friends, and unexpected alliances. Karic has one chance for unifi cation, but his doubts threaten to undo his noble intent and bring doom upon them all.
"NIGHT'S END" On the last night of the world as it was, the restored Order of the Templar marches against the fortress stronghold of mad King Icarus. Yet as they lay siege without the guidance of Karic, the heroic young mouse that overcame their generations of prejudice and division, will everything they fight for prove lost to the horrors that arrive with the coming dawn? One Night! One glorious, terrifying battle! Where every Legend Dream, Destiny, and Prophecy will collide for the fate of the world they know! The grand finale of a 10-year creator-owned vision! Featuring a foreword by BRIAN MICHAEL BENDIS!
The first thrilling novel in Raymond Khoury’s New York Times bestselling Templar series. In 1291, a young Templar knight flees the fallen holy land in a hail of fire and flashing sword, setting out to sea with a mysterious chest entrusted to him by the Order's dying grand master. The ship vanishes without a trace. In present day Manhattan, four masked horsemen dressed as Templar Knights stage a bloody raid on the Metropolitan Museum of Art during an exhibit of Vatican treasures. Emerging with a strange geared device, they disappear into the night. The investigation that follows draws archaeologist Tess Chaykin and FBI agent Sean Reilly into the dark, hidden history of the crusading knights—and into a deadly game of cat and mouse with ruthless killers—as they race across three continents to recover the lost secret of the Templars.
Sara Pezzini's world has become increasingly gray since she became a private investigator. Without the laws and regulations that being a cop used to provide, Sara has no idea whether her actions have been for the greater good or not. But to both put food on the table and stop a more powerful evil, Sara will need to dig up enough dirt to destroy the career of the only decent and honest politician left in Chicago.
Ezekiel vs. Michonne?
Ibrahaim's first door-to-door inspection goes badly when he's sent to the Holt farm. The Check brothers have Cooper hostage, and unfortunately for them, it's Em Cypress to the rescue.
What do you do after you kill one clone? Kill the rest. Beta is hell bent on exterminating his predecessors from the face of the planet. But has he also unlocked the killer within Luke?
Cecil Steadman's bargain with Mr. Liu has taken a turn for the worst -- and now the greatest heroes of the Invincible Universe must defeat the dragon unleashed! But who will pay the cost for Cecil's choice?