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Once a formidable MechWarrior, Mirach Governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of the Republic and aspiring MechWarriors—but very hotheaded. Against growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no military equipment up to BattleMech status. And the pacifistic Governor is slashing military spending—a move that could spell defeat for the Republic. Marta Kinsolving’s Mirach Business Association has been converting industrial ‘Mechs into fighting machines. After putting down a small civil uprising, MBA may field a force in the imminent civil war and split Mirach three ways. Although Austin Ortega believes that Marta may be complicit his brother’s death, when open warfare erupts—she may turn out to be strongest ally the Ortegas have.
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With the mighty Steel Wolf clan behind her, Anastasia Kerensky plans to seize the planet Northwind, but Ezekiel Crow and Tara Campbell are prepared to repel her invasion--and decide the fate of a world. Original.
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface and a people who have never known war face the prospect of learning its meaning firsthand. Sam Donelly is one of the best LumberMech jockeys on the planet, wielding his ’Mech’s fifteen-foot chainsaw with the grace and precision of a surgeon. Caught in a skirmish with revolutionaries, he soon finds himself a rebel recruit. But Sam is no mere lumberjack, and if his true identity is discovered, the repercussions could be disastrous not only for Sam, but for the entire Republic. . . .
Since the failure of the interplanetary communications system, the ages-long peace within the Republic of the Sphere has begun to shatter. Power-hungry factions—such as the Steel Wolves—are raiding vulnerable worlds to establish their own rule. As a gateway to Earth, the planet of Northwind has strategic value, making it an exposed target to the splintering factions emerging across The Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, The Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, she of the infamous bloodline, has her sights set on possessing Northwind, and what Anastasia wants, Anastasia usually gets. But first she must contend with the deadly politics of the Steel Wolves before she embarks on a conquest that could lead to the very heart of the republic itself.
With Loren Hanson's Roughriders, a ruthless band of mercenaries, destroying everything in their path, Grace O'Malley and her vastly outnumbered forces mount a last ditch defense of their planet, as they attempt to enlist the assistance of highly trained MechWarriors. Original.
In the third novel based on the BattleTech/MechWarrior role-playing game, the planet Mirach now experiences civil unrest. Governor Ortega is at adds with several powers--including his two sons, both aspiring MechWarriors who believe only a hard-won battle can save the planet. Original.
In this gripping conclusion, Tara Campbell, the leader of the Northwind Highlanders, must save the planet of Terra from Anastasia Kerensky, the brutal leader of the Steel Wolves who will stop at nothing to gain control of Terra. Original.
MORE THAN A CENTURY IN THE MAKING… Since the Clan Invasion of 3050 ended in failure, there are those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it… THE BATTLE THAT WILL RESHAPE THE INNER SPHERE BEGINS… Now, in 3151, two Clans make the final jump into the shattered remains of the Republic of the Sphere. Their target: the cradle of humankind, and the ultimate symbol of the Inner Sphere…Terra. But Clans Jade Falcon and Wolf will face a powerful, tenacious enemy in the remaining forces of the Republic, led by their resurrected leader, Devlin Stone. The impending battle will engulf the entire planet, and when it is over, only one shall stand supreme...