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This twentieth-century history of Guatemala begins with an analysis of the Grand Tikal Futura, a postmodern shopping mall with a faux-Mayan facade that is surrounded by a landscape of gated subdivisions, evangelical churches, motels, Kaqchikel-speaking villages, and some of the most poverty-stricken ghettos in the hemisphere.
This book constitutes the proceedings of the XV Multidisciplinary International Congress on Science and Technology (CIT 2020), held in Quito, Ecuador, on 26–30 October 2020, proudly organized by Universidad de las Fuerzas Armadas ESPE in collaboration with GDEON. CIT is an international event with a multidisciplinary approach that promotes the dissemination of advances in Science and Technology research through the presentation of keynote conferences. In CIT, theoretical, technical, or application works that are research products are presented to discuss and debate ideas, experiences, and challenges. Presenting high-quality, peer-reviewed papers, the book discusses the following topics: Artificial Intelligence Computational Modeling Data Communications Defense Engineering Innovation, Technology, and Society Managing Technology & Sustained Innovation, and Business Development Modern Vehicle Technology Security and Cryptography Software Engineering
How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.
The twelfth-century French poet Chrétien de Troyes is a major figure in European literature. His courtly romances fathered the Arthurian tradition and influenced countless other poets in England as well as on the continent. Yet because of the difficulty of capturing his swift-moving style in translation, English-speaking audiences are largely unfamiliar with the pleasures of reading his poems. Now, for the first time, an experienced translator of medieval verse who is himself a poet provides a translation of Chrétien’s major poem, Yvain, in verse that fully and satisfyingly captures the movement, the sense, and the spirit of the Old French original. Yvain is a courtly romance with a moral tenor; it is ironic and sometimes bawdy; the poetry is crisp and vivid. In addition, the psychological and the socio-historical perceptions of the poem are of profound literary and historical importance, for it evokes the emotions and the values of a flourishing, vibrant medieval past.
In Agrotropolis, historian J. T. Way traces the developments of Guatemalan urbanization and youth culture since 1983. In case studies that bring together political economy, popular music, and everyday life, Way explores the rise of urban space in towns seen as quintessentially "rural" and showcases grassroots cultural assertiveness. In a post-revolutionary era, young people coming of age on the globally inflected city street used popular culture as one means of creating a new national imaginary that rejects Guatemala's racially coded system of castes. Drawing on local sources, deep ethnographies, and the digital archive, Agrotropolis places working-class Maya and mestizo hometowns and creativity at the center of planetary urban history.
Introduction : "Do not mess with us!"--The republic of students, 1942-1952 -- Showcase for democracy, 1953-1957 -- A manner of feeling, 1958-1962 -- Go forth and teach all, 1963-1977 -- Combatants for the common cause, 1976-1978 -- Student nationalism without a government, 1977-1980 -- Coda : "Ahí van los estudiantes!", 1980-present
This book presents research, analysis, and reflections on the major issues of Guatemalan development and democracy: the role of the military, the involvement of Mayan communities in national development, the possible emergence of more inclusive political institutions and the roles of international forces and agencies in Guatemalan social change. The chapters in this book are written by some of the most prominent scholars and public policy experts from Guatemala and the United States.