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Dieselpunk: an emerging retro-futuristic sub-genre, similar to steampunk, based on the era between the First World War and the start of the Atomic Age, merging elements of noir, pulp, and the past with today’s technology . . . and sometimes a dash of the occult. Award-winning editor Wallace presents a cutting-edge collection of twenty-five vibrant stories that explore the possibilities of history while sweeping readers into high-powered hydrocarbon-fuelled adventures. Join us in an era when engines were huge, fuel was cheap and plentiful, and steel and chrome blended with the grit and grease of modern machines. Praise for The Mammoth Book of Steampunk: 'World Fantasy Award-winning editor Wallace has compiled an outstanding anthology . . . sure to satisfy even the most jaded steampunk fans and engage newcomers and skeptics. Each story exemplifies steampunk’s knack for critiquing both the past and the present, in a superb anthology that demands rereading.' Publishers Weekly
A bumper collection of the most outrageous, but absolutely true, news stories.
The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.
The real world is unbearable to madcap inventor Harry Gerber, so he uses his genius to twist the laws of science and create his own tailor-made universe. Master of Space and Time combines high physics and high jinks, blurring the line between science and magic. From a voyage to a mirror-image world where sluglike parasites make slaves of humanity, to trees and bushes that grow fries and pork chops, to a rain of fish, author Rudy Rucker—two-time winner of the Philip K. Dick Award—takes readers on the ultimate joyride. But once the gluons at the core of Harry's creation run out ... disaster looms for Harry and his friends.
The fantastic conclusion to the Spiritwalker trilogy! Trouble, treachery, and magic just won't stop plaguing Cat Barahal. The Master of the Wild Hunt has stolen her husband Andevai. The ruler of the Taino kingdom blames her for his mother's murder. The infamous General Camjiata insists she join his army to help defeat the cold mages who rule Europa. An enraged fire mage wants to kill her. And Cat, her cousin Bee, and her half-brother Rory, aren't even back in Europa yet, where revolution is burning up the streets. Revolutions to plot. Enemies to crush. Handsome men to rescue. Cat and Bee have their work cut out for them.
From Marissa Meyer, the #1 New York Times–bestselling story of Wonderland's most notorious villain: the Queen of Hearts. Long before she was the terror of Wonderland, she was just a girl who wanted to fall in love. Catherine may be one of the most desired girls in Wonderland, and a favorite of the unmarried King of Hearts, but her interests lie elsewhere. A talented baker, all she wants is to open a shop with her best friend. But according to her mother, such a goal is unthinkable for the young woman who could be the next queen. Then Cath meets Jest, the handsome and mysterious court joker. For the first time, she feels the pull of true attraction. At the risk of offending the king and infuriating her parents, she and Jest enter into an intense, secret courtship. Cath is determined to define her own destiny and fall in love on her terms. But in a land thriving with magic, madness, and monsters, fate has other plans. In Heartless, her first stand-alone teen novel, the New York Times-bestselling author dazzles us with a prequel to Alice's Adventures in Wonderland.
Alexia Tarabotti, Lady Maccon, has settled into domestic bliss. Of course, being Alexia, such bliss involves integrating werewolves into London High society, living in a vampire's second best closet, and coping with a precocious toddler who is prone to turning supernatural willy-nilly. Until, that is, she receives a summons that cannot be ignored. With husband, child, and Tunstells in tow, Alexia boards a steamer to cross the Mediterranean. But Egypt may hold more mysteries than even the indomitable Lady Maccon can handle. What does the vampire Queen of the Alexandria Hive really want from her? Why is the God-Breaker Plague suddenly expanding? And how has Ivy Tunstell suddenly become the most popular actress in all the British Empire? Timeless is the final book of the Parasol Protectorate series: a comedy of manners set in Victorian London, full of werewolves, vampires, dirigibles, and tea-drinking.
In the future, robots are more than machines. Autonomous "cyber-persons" with A.I. brains are part of society, interacting with humans while developing their own culture. In fact, they may be surpassing humans, as biological homo sapiens have begun to die out and give way to robo sapiens. But are humans truly disappearing, or are robots the newest form of humanity? This millennia-spanning, speculative science fiction manga of interconnected stories, both human and robotic, was awarded the Division Grand Prize at the 2020 Japan Media Arts Festival.
From New York Times bestselling author Gail Carriger comes the delightful sequel to Prudence. Rue and the crew of the Spotted Custard return from India with revelations that shake the foundations of England's scientific community. Queen Victoria is not amused, the vampires are tetchy, and something is wrong with the local werewolf pack. To top it all off, Rue's best friend Primrose keeps getting engaged to the most unacceptable military types. Rue has family problems as well. Her vampire father is angry, her werewolf father is crazy, and her obstreperous mother is both. Worst of all, Rue's beginning to suspect what they really are. . . is frightened.
Giant monsters whose every roar and footstep shakes the earth, whose simple stroll through a city wreaks havoc: KAIJU! And even though humankind has never really seen such monsters - we tremble at the thought of them and love to shiver as their screen versions make mayhem: the beast from twenty-thousand fathoms, Godzilla demolishing Tokyo, the massive creature in Cloverfield destroying New York, all of Earth warring with the colossal monsters in Pacific Rim. Now, for the first time, a definitive anthology that gathers a wide range of larger-than-life short fiction with creatures that run a gargantuan gamut: the stealthy gabbleduck of Neal Asher's Polity universe; Gary McMahon's huge sea-born terror; An Owomoyela 's incredibly tall alien invaders; Frank Wu's city-razing, eighty-foot-high, fire-breathing lizard; Lavie Tidhar's titanic ship-devouring monstrosity; a really big Midwest US smackdown related by Jeremiah Tolbert . . . and many more mega-monster stories to feed your need for killer kaiju! With an introduction by Robert Hood, co-editor of the groundbreaking, Ditmar Award-winning Daikaiju: Giant Monster Tales and host of Undead Backbrain, the premier website for matters relating to giant monsters.