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Young people time-travel to historical and magical realms in three fantasies by the legendary author of the Witch World series and “a superb storyteller” (The New York Times). In the six stand-alone novels that comprise her Magic Sequence series, Andre Norton, a “pioneer” in sci-fi and fantasy, conjures the perfect alchemy of enchanting fantasy and poignant human drama as ordinary kids travel through a variety of portals into historical and magical adventures (Anne McCaffrey). In the three novels collected here, the young heroes are transported to a time of dragons, witch hysteria in colonial New England, and the England of King James. As always, “Andre Norton can be relied upon to convert her magic formulas into adroit entertainment” (Kirkus Reviews). Dragon Magic: When four boys find a jigsaw puzzle with four pictures of dragons in an abandoned house, each of them travels to a different enchanted time. Sig becomes a Viking warrior who must slay a dragon who was once a man and now guards a cursed treasure. Ras is a Nubian prince sold into captivity who can only escape by killing a deadly Egyptian serpent. Artie wages war to defend King Arthur and the Pendragon flag. A sword bearer and page in the imperial palaces of a great Chinese emperor, Kim must follow the path of the slumbering dragon. Lavender-Green Magic: Sent to live with their grandparents in a small Massachusetts town after their father is declared MIA in Vietnam, Holly, Judy, and Crockett Wade walk through an opening in a maze in a junkyard and enter another time. In colonial New England, they are caught in the cross fire between dueling witches. Red Hart Magic: When Chris Fitton and his new stepsister, Nan Mallory, find an exquisite model of an old English inn called the Red Hart, they are able to travel in their dreams to tumultuous times in England’s history, where they try to save the innkeeper of the Red Hart from being executed, come to the assistance of a man hiding from smugglers, and struggle to prove Chris innocent of burning down a squire’s barn with the help of a Bow Street runner.
The Larion spell table has been dormant for nearly a thousand Twinmoons. It waits in a forgotten chamber in Sandcliff Palace, the abandoned Larion Senate stronghold on Eldarn's North Sea. The spell table holds the power to see the people of the five lands safely through the oppression and brutality that have haunted them for generations, but without Lessek's key it is a worthless slab of granite - and Lessek's key itself is just a nondescript stone Steven Taylor and Mark Jenkins overlooked on the night they fell through the far portal into Eldarn. Retrieving the key and freeing Eldarn's people rests with Steven Taylor, the would-be sorcerer from Colorado, who is racing across America with Nerak, the fallen Larion dictator, hot on his heels. Steven must reach Idaho Springs and find Lessek's key before it falls into Nerak's hands and is lost for ever - and with it, the lives of untold millions, in both of Steven's worlds.
"[A] taut and unique blend of legal drama, fantasy, and noir." —Publishers Weekly, starred review Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world. Shadow demons plague the city reservoir, and Red King Consolidated has sent in Caleb Altemoc—casual gambler and professional risk manager—to cleanse the water for the sixteen million people of Dresediel Lex. At the scene of the crime, Caleb finds an alluring and clever cliff runner, Crazy Mal, who easily outpaces him. But Caleb has more than the demon infestation, Mal, or job security to worry about when he discovers that his father—the last priest of the old gods and leader of the True Quechal terrorists—has broken into his home and is wanted in connection to the attacks on the water supply. From the beginning, Caleb and Mal are bound by lust, Craft, and chance, as both play a dangerous game where gods and people are pawns. They sleep on water, they dance in fire...and all the while the Twin Serpents slumbering beneath the earth are stirring, and they are hungry. Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society. For more from Max Gladstone, check out: The Craft Sequence Three Parts Dead Two Serpents Rise Full Fathom Five Last First Snow Four Roads Cross At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
This #1 New York Times bestseller is the first book in a new series set in Chris Colfer's Land of Stories universe, perfect for both new and longtime fans! When Brystal Evergreen stumbles across a secret section of the library, she discovers a book that introduces her to a world beyond her imagination and learns the impossible: She is a fairy capable of magic! But in the oppressive Southern Kingdom, women are forbidden from reading and magic is outlawed, so Brystal is swiftly convicted of her crimes and sent to the miserable Bootstrap Correctional Facility. But with the help of the mysterious Madame Weatherberry, Brystal is whisked away and enrolled in an academy of magic! Adventure comes with a price, however, and when Madame Weatherberry is called away to attend to an important problem she doesn't return. Do Brystal and her classmates have what it takes to stop a sinister plot that risks the fate of the world, and magic, forever? Fall in love with an all-new series from Chris Colfer, the #1 New York Times bestselling author of the Land of Stories, filled with adventure, imagination, and wonderfully memorable characters both familiar and new. A #1 New York Times bestsellerAn IndieBound bestseller A USA Today bestseller A Wall Street Journal bestseller Don't miss: A TALE OF WITCHCRAFT...
A novice sorcerer may hold the key to saving his world—or be the instrument of its destruction—in Mitchell Hogan's Blood of Innocents, the second book in The Sorcery Ascendant Sequence, a mesmerizing saga of high fantasy that combines magic, malevolence, and mystery. Anasoma, jewel of the Mahruse Empire, has fallen. As orphaned, monk-raised Caldan and his companions flee the city, leaving behind their hopes for a new beginning, horrors from the time of the Shattering begin to close in. With Miranda’s mind broken by forbidden sorcery, Caldan does the unthinkable to save her: he breaks the most sacrosanct laws of the Protectors. But when the emperor’s warlocks arrive to capture him, Caldan realizes that his burgeoning powers may be more of a curse than a blessing, and the enemies assailing the empire may be rivaled by more sinister forces within. And soon, the blood of innocents may be on Caldan’s own hands.
A final stand for Avalon... Sara, Greg, and Eric Lowry are exploring the woods near their uncle's Hudson Valley estate when they are magically transported to the land of Avalon. There they meet Huon, Warden of the West. When he tells them that the forces of darkness have stolen the three talismans that protect Avalon-King Arthur's sword, Excalibur; Merlin's ring; and Huon's horn-the children set off on a quest to find the three tokens of power. For Avalon stands as a wall between the Dark and the mortal world. And if Avalon falls, so does Earth....
The last member of a murdered House tries to protect his ward from forced marriage to a monster while uncovering clues to his own tortured past. The Tarot Sequence imagines a modern-day Atlantis off the coast of Massachusetts, governed by powerful Courts based on the traditional Tarot deck. Rune Saint John, last child of the fallen Sun Throne, is backed into a fight of high court magic and political appetites in a desperate bid to protect his ward, Max, from a forced marital alliance with the Hanged Man. Rune's resistance will take him to the island's dankest corners, including a red light district made of moored ghost ships; a surreal skyscraper farm; and the floor of the ruling Convocation, where a gathering of Arcana will change Rune's life forever.
Young people are transported to historical and magical adventures in three fantasies by the author of the Witch World series and “a superb storyteller” (The New York Times). In the six stand-alone novels that comprise her Magic Sequence series, Andre Norton, a “pioneer” in sci-fi and fantasy, conjures the perfect alchemy of enchanting fantasy and poignant human drama as ordinary kids travel through a variety of portals into historical and magical realms (Anne McCaffrey). In the first three novels collected here, the young heroes are transported to the days of King Arthur, the time of the American Civil War, and the supernatural world of Native American myth. As always, “Andre Norton can be relied upon to convert her magic formulas into adroit entertainment” (Kirkus Reviews). Steel Magic: On a picnic in the Hudson Valley, Sara Lowry and her brothers Greg and Eric discover a medieval castle, where suddenly they’re enveloped by a gray mist and emerge in the time of King Arthur. To save Avalon, they must recover three magic talismans—Arthur’s sword, Excalibur; Merlin’s ring; and the horn of Huon—or remain forever trapped in the distant past. Octagon Magic: There are lots of scary stories about the strange eight-sided house in Lorrie’s neighborhood. Does a witch live there? Is it haunted? But when Lorrie meets the mysterious lady of the house, she’s granted access to explore. In one room, she finds a rocking horse and an exact miniature of the big house. When Laurie climbs on the rocking horse, she is transported into the eight-sided dollhouse and the past, where she meets people who once found this home a refuge. Fur Magic: When his father is called to active duty in Vietnam, Cory Alder leaves Florida to live on his adopted Native American uncle’s Idaho ranch. There, an encounter with an old Nez Perce Medicine Man called Black Elk catapults Cory into an alternate universe where animals live in tribes, hunt, and go on the warpath. Transformed into a spirit animal—a beaver named Yellow Shell—he soon finds himself in the middle of a war between humans and beasts with supernatural powers.
Master storyteller Alice Hoffman brings us the conclusion of the Practical Magic series in a spellbinding and enchanting final Owens novel brimming with lyric beauty and vivid characters. The Owens family has been cursed in matters of love for over three-hundred years but all of that is about to change. The novel begins in a library, the best place for a story to be conjured, when beloved aunt Jet Owens hears the deathwatch beetle and knows she has only seven days to live. Jet is not the only one in danger—the curse is already at work. A frantic attempt to save a young man’s life spurs three generations of the Owens women, and one long-lost brother, to use their unusual gifts to break the curse as they travel from Paris to London to the English countryside where their ancestor Maria Owens first practiced the Unnamed Art. The younger generation discovers secrets that have been hidden from them in matters of both magic and love by Sally, their fiercely protective mother. As Kylie Owens uncovers the truth about who she is and what her own dark powers are, her aunt Franny comes to understand that she is ready to sacrifice everything for her family, and Sally Owens realizes that she is willing to give up everything for love. The Book of Magic is a breathtaking conclusion that celebrates mothers and daughters, sisters and brothers, and anyone who has ever been in love.
Why are films by Sergei Eisenstein, Orson Welles, Akira Kurosawa or Stanley Kubrick works of art? What elements of style and film technique are involved? What is vital to their personal vision? Here is everything you need to know about feature cinema: the films which have withstood the test of time and are well worth watching today, although many have been unjustly neglected. These are books for film buffs (or for the simply curious) as well as a reliable reference work for students taking film and media courses. The first volume chronologically discusses 410 films from all over the world made in 1913-1950 and the second volume 451 films made in 1951-1963, giving the most correct credits to be found anywhere (superior to any single Internet database or printed source) preserving the diacritical signs in every language and giving correct running times. There is a synopsis of the most important events in cinema history and extensive footnotes explaining various terms as well as giving information about people and historical events mentioned in the text. No previous expertise is assumed and the information should be equally accessable to people without an extensive background in European, Asian or American culture. The individual essays always set each film in its historical context, outlining contemporary trends and styles in literature and the visual arts. This is a work of original film criticism, as well as a reference source. When read in order, the essays amount to an account of the development of individual directors, movements and indeed cinema history itself. The relative newness of the art of cinema makes it possible to discuss the entire key opus of feature-length films in a text of reasonable length. In a few years’ time, this will no longer be possible: until the Second World War no more than approximately twenty truly valuable films were being made worldwide each year, by the late 1950s their number exceeded forty and is now at least sixty. The book is intended both as a look at cinema as a whole and a description of individual works which have not become devalued with the passage of time.