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In the aftermath of an assassination attempt, Sylvan Mir, wolf Were Alpha, and her mate Drake McKennan turn their backs on the government that has threatened their survival, vowing to protect their own with primal force, regardless the cost in blood. After escaping the Vampire dungeons beneath the blood club Nocturne, Fae royal Torren de Brinna petitions Sylvan for sanctuary, setting Sylvan and her allies on a collision course with Francesca, Viceregal of the Eastern Vampire seethe. In the midst of war, Torren finds her heart at risk from a young dominant Were, while Francesca's Vampire enforcer Michel draws one of Sylvan's trusted guards into a web of seduction and danger. Hunted by human extremists, targeted by the Shadow Lords who fear her growing power, and beset by enemies masquerading as friends, Sylvan leads the Timberwolf Pack to war on two fronts as alliances shift and long-held beliefs are challenged. A Midnight Hunters novel.
The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. For centuries, gleemen have told of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen. THE WHEEL OF TIME Book One: The Eye of the World Book Two: The Great Hunt Book Three: The Dragon Reborn Book Four: The Shadow Rising Book Five: The Fires of Heaven Book Six: Lord of Chaos Book Seven: A Crown of Swords Book Eight: The Path of Daggers Book Nine: Winter's Heart Book Ten: Crossroads of Twilight
Rosalind's mission is simple: hunt demons and mages. As a member of the Brotherhood, she's dedicated to protecting the world from dark magic. Someone's got to stop the supernatural bloodlust-plus, hunting's a hell of a lot more exciting than her computer science classes. Everything's going to plan until she meets Caine, a mage in league with the demons. He's scary as hell and just as sexy. Worse, he's brought her a warning: rumors are spreading that Rosalind is a mage, too. Now, the Hunters have chosen their next target-and it's her. To save her own life, Rosalind must form an uneasy alliance with Caine. But what if the rumors about her are true? If she can't figure out who to trust, and fast, she'll be exiled to the realm of the very demons she once hunted.
A book with built-in maze game for hours of fun! The magical friends want you to join them, but first you need to search for the magic! Find your way through the maze on every other page to each special item in this exciting adventure.
Thrilling, atmospheric, and filled with ancient magic, this lyrically written YA debut is perfect for readers of The Raven Cycle and Wink Poppy Midnight. Once a year, Wren is chased through the woods near her rural Ireland hometown in a warped version of a childhood game. Her pursuers belong to the judges, a group in control of an ancient, powerful magic they stole from her own people, the augurs . . . but they know nothing of her real identity. If they learned the truth, the game would surely turn deadly. Though she knows the risks, Wren also goes on the hunt, taking a dangerous undercover assignment as an intern at enemy headquarters, the Harkness Foundation. If she can uncover a long-buried secret, she can save her family and end the judges' reign once and for all. But as the web of lies, deceit, and betrayal thickens around Wren, she hurtles toward a truth that threatens to consume her and reveal who she really is. Not only has she come to the attention of powerful judge Cassa Harkness, but she is also falling dangerously in love with the one person she shouldn't. And she may need to decide which she'd rather lose, her heart or her life. This spellbinding YA debut from Mary Watson is part thriller, part love story and entirely captivating.
What happens when the hunter becomes the hunted? To the Gregg family, hunting is just plain fun. To the girl who lives next door, it's just plain horrible. She tries to be polite. She tries to talk them out of it, but the Greggs only laugh at her. Then one day the Greggs go too far, and the little girl turns her Magic Finger on them. When she's very, very angry, the little girl's Magic Finger takes over. She really can’t control it, and now it's turned the Greggs into birds! Before they know it, the Greggs are living in a nest, and that's just the beginning of their problems….
We live in a secular age, a world dominated by science and technology. Increasing numbers of us don't believe in God anymore. We don't expect miracles. We've grown up and left those fairy tales behind, culturally and personally. Yet five hundred years ago the world was very much enchanted. It was a world where God existed and the devil was real. It was a world full of angels and demons. It was a world of holy wells and magical eels. But since the Protestant Reformation and the beginning of the Enlightenment, the world--in the West, at least--has become increasingly disenchanted. While this might be taken as evidence of a crisis of belief, Richard Beck argues that it's actually a crisis of attention. God hasn't gone anywhere, but we've lost our capacity to see God. The rising tide of disenchantment has profoundly changed our religious imaginations and led to a loss of the holy expectation that we can be interrupted by the sacred and divine. But it doesn't have to be this way. Hunting Magic Eels shows us that with attention and an intentional, cultivated capacity to experience God as a living, vital presence in our lives, we can cultivate an enchanted faith in a skeptical age. This new paperback edition includes a foreword from Sean Palmer as well as four new, additional chapters, including "Why Good People Need God," "Live Your Beautiful Life," and "The Primacy of the Invisible."
A surprise awaits Laurel and her parents when they move into their new Lakeland, Florida home. Tucked away in a storage shed behind the house is an antique piano. The instrument is promptly promised to Laurel as an early present for her 10th birthday. Initially, she's less than thrilled with the development. After all, accepting the gift means her parents will likely pressure her into continuing piano lessons--a chore Laurel thought she'd left behin
Some people have the Sight. Genevieve Scelan has the Scent. They call her "Hound," and with her unique supernatural sense Evie can track nearly anything—lost keys, vanished family heirlooms . . . even missing people. And though she knows to stay out of the magical undercurrent that runs beneath Boston's historic streets, a midnight phone call from a long-vanished lover will destroy the careful boundaries she has drawn. Now, to pay a years-old debt, Evie must venture into the shadowy world that lies between myth and reality, where she will find betrayal, conspiracies, and revelations that will shatter all she believes about herself and the city she claims as home. When the Hunt is on, the Hound must run . . .