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North of the Bergruken, upon the broken slopes of the Massif the suns fading brilliance outlines the ancient ruins of the once thriving metropolis of Gaxmoor. The former beacon of Imperial power mysteriously vanished ages ago. Now it has returned, beckoning brave adventurers to explore its ruins and crypts, and to vanquish the chaos and evil that lies within. The Lost City of Gaxmoor is a complete adventure setting that takes characters from levels 1-10. Playable in any home brew setting or in the World of Aihrde! Made in the USA.
North of the Bergruken, upon the broken slopes of the Massif, the sun's fading brilliance outlines the ancient ruins of the once thriving metropolis of Gaxmoor. The former beacon of imperial power mysteriously vanished ages ago. Now it has returned, beckoning brave adventurers to explore its ruins and crypts, and to vanquish the chaos and evil that lies within. "The Lost City of Gaxmoor" is a complete adventure setting that takes characters from level 1-10. Playable in Troll Lord Games' World of Erde, or easily placed in any existing campaign, "The Lost City of Gaxmoor" will fill many nights with high adventure.
"The sun sinks slowly over the desolation of the ancient and once grand Empire. In the distance, on the mesas that mark a broad valley, lie the ruins of a city, once the jewel in the Empire’s crown. Her alabaster walls wind their way through the wilderness, guarding buildings both fair and ruined. It was a great city in its day, now long since fallen to the ravages of time and war. Long ago she stood as a shining doorway to the east, a place for rest and restocking of provisions for those on the long trek into the wildlands of the barbaric frontier in the Western Empire. But that is but a memory in this, the ruins of the Lost City of Gaxmoor. What shades of her past glory remained are laid waste to the pillaging madness of man, goblin, and beast. Her walls breached, her towers stained with ruin, her houses pulled down. The Lost City is a wreck of ruin and awash in fire and blood. The Lost City of Gaxmoor includes over 200 areas of interest, 70 magical statues, scores of NPCs, dungeons, factions of humanoids, mercenary bands, monster lairs, and more. Throw in the machinations of ancient gods and the rise of a demon prince and you have a setting that just won't quit. Designed for characters that range from 1st to 10th level." --back cover.
The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.
This incredible book details more than two dozen unique, heart-stopping dragons, plus dragon-kin, dragon-related organizations and magic - everything you need to make dragons the centerpiece of your campaign, full of mystery, terror and legendary excitement.
Explore the fantastic World of Erde, Troll Lord Games' official fantasy campaign setting in this 256 page, illustrated, hardback sourcebook. This book contains everything needed by players and GMs to weave epic tales of heroism in the World of Erde. A detailed history of the world, descriptions of the lands, maps, heraldry, races languages, deities, classes, spells, magic items, and monsters are found within
Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.
MASTER THE GAME with this indispensable tool for the world’s greatest roleplaying game Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. • The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. • Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. • An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Enjoy the whole game! This boxed version comes complete with the Castles & Crusades Players Handbook - 2nd Printing, Castles & Crusades Monsters & Treasure and the setting Castle Zagyg Volume 1: Yggburgh, packaged in an open ended charcoal black, slip sleeve.
"The Secret of the Lost City" is a thrilling adventure that takes readers on a journey through the heart of a remote jungle, following a team of explorers as they uncover the secrets of an ancient civilization that once thrived there. Led by the determined and skilled archaeologist Susan, the team faces many challenges as they navigate the harsh jungle environment, uncover hidden chambers and decipher ancient texts. Along the way, they make many groundbreaking discoveries, including the truth about the city's energy source, the reason for its prosperity, the reason for its downfall, the betrayal that led to its downfall and the final showdown that sealed the city's fate. Throughout the book, readers will gain an in-depth understanding of the lost city's history, culture, and people, as well as its advanced technologies and spiritual beliefs. They will also learn about the darker side of human nature and the dangers of betrayal and power struggles. The book will also explore the implications of the discoveries for the future, including the field of energy and sustainability. "The Secret of the Lost City" is an enthralling read that combines action, adventure, and history in an expertly crafted narrative. The book will appeal to anyone with an interest in archaeology, ancient civilizations and history, but also to those who are passionate about exploration and discovery. The book will leave you with a sense of awe and admiration for the ingenuity and creativity of the lost city's people and with a better understanding of the lessons that can be learned from the past.