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Before he met Batman, Dick Grayson discovered the power of young love-and its staggering cost-at the magical Lost Carnival. Haly's traveling circus no longer has the allure of its glamorous past, but it still has one main attraction: the Flying Graysons, a family of trapeze artists featuring a teenage Dick Grayson. The only problem is that Dick loathes spending his summers performing tired routines for dwindling crowds. When the Lost Carnival opens nearby and threatens to pull Haly's remaining customers, Dick is among those drawn to its nighttime glow. But there are ancient forces at work at the Lost Carnival, and when Dick meets the mysterious Luciana and her nomadic family, he may be too mesmerized to recognize the danger ahead. Beneath the carnival's dazzling fireworks, Dick must decide between who he is and who he wants to be-choosing either loyalty to his family history or a glittering future with new friends and romance. Author Michael Moreci and illustrator Sas Milledge will suspend readers from a tightrope in this graphic novel, redefining Dick Grayson for a new generation.
Before he met Batman, Dick Grayson discovered the power of young love--and its staggering cost--at the magical Lost Carnival. Haly's traveling circus no longer has the allure of its glamorous past, but it still has one main attraction: the Flying Graysons, a family of trapeze artists featuring a teenage Dick Grayson. The only problem is that Dick loathes spending his summers performing tired routines for dwindling crowds. When the Lost Carnival opens nearby and threatens to pull Haly's remaining customers, Dick is among those drawn to its nighttime glow. But there are ancient forces at work at the Lost Carnival, and when Dick meets the mysterious Luciana and her nomadic family, he may be too mesmerized to recognize the danger ahead. Beneath the carnival's dazzling fireworks, Dick must decide who he is and who he wants to be--choosing between loyalty to his family history and a glittering future with new friends and romance. Writer Michael Moreci and artist Sas Milledge redefine Dick Grayson in The Lost Carnival, a young adult graphic novel exploring the power and magic of young love.
Orla O’Reilly, the youngest in a long line of hedge witches, is compelled to return home after the death of her grandmother, Mamo. In the wake of her Mamo’s passing, seas are impossible to fish, crops have soured, even Jo Manalo’s attic is taken over by a poltergeist! And to make matter worse it appears that the cause is Mamo, or her mislaid bones that is. Can Orla shoulder the responsibility of quieting her Mamo’s spirit, saving her hometown, and will she have to step up as the new witch of Haresden like Mamo always wanted? Collects Mamo #1-5.
BOOM! Studios is proud to showcase the incredible artistic vision of Sas Milledge! Can Orla O'Reilly embrace her destiny in order to bridge the divide between humanity and the faerie world? Orla, the youngest in a long line of hedge witches, finds herself pulled back to her hometown after the death of her grandmother - Mamo. Without Mamo managing magical relationships between the townsfolk and the fae, the seas are impossible to fish, the crops have soured... and Jo Manalo's attic has been taken over by a poltergeist! Now, Orla and Jo will both be pulled into worlds they never wanted to be part of. Can the two girls work together to save the town? Sas Milledge (The Lost Carnival: A Dick Grayson Graphic Novel) debuts her first original series perfect for fans of The Last Witch and Sabrina The Teenage Witch that answers the question of how we all reconcile our responsibilities with our dreams for our own future.
From the #1 New York Times bestselling author of Alex and Eliza and The Witches of East End comes a reimagining of Gotham for a new generation of readers. Before they became Batman, Catwoman, and The Joker, Bruce, Selina, and Jack were high schoolers who would do whatever it took-even destroy the ones they love-to satisfy their own motives. After being kicked out of his boarding school, 17-year-old Bruce Wayne returns to Gotham City to find that nothing is as he left it. What once was his family home is now an empty husk, lonely but haunted by the memory of his parents' murder. Selina Kyle, once the innocent girl next door, now rules over Gotham High School with a dangerous flair, aided by the class clown, Jack Napier. When a kidnapping rattles the school, Bruce seeks answers as the dark and troubled knight-but is he actually the pawn? Nothing is ever as it seems, especially at Gotham High, where the parties and romances are of the highest stakes...and where everyone is a suspect. With enchanting art by Thomas Pitilli, this new graphic novel is just as intoxicating as it is chilling, in which dearest friends turn into greatest enemies-all within the hallways of Gotham High!
ÒTHE BRAVE, THE OBNOXIOUS AND THE INEPTÓ! All Dick Grayson wants is a night to himself. But when Robin and Arsenal come calling in need of his help, Dick has to throw on his Nightwing costume and get to work. Before he knows it, heÕs neck-deep in League of Assassin ninjas and trying to stop ArsenalÕs sometime-girlfriend from killing them allÑassuming Robin and Arsenal donÕt kill each other first!
In the tradition of Star Wars, a galaxy-hopping space adventure about a galactic kingdom bent on control and the young misfit who must find the power within before it’s too late. SyFy Wire—January Sci-Fi and Fantasy Books to Pick Up as soon as Possible The Verge—18 Science Fiction and Fantasy Books to Read in January Chicago Review of Books—Best New Books of January Cade Sura holds the future of the galaxy in his hands: the ultimate weapon that will bring total peace. He didn’t ask for it, he doesn’t want it, and there’s no worse choice to wield it in all of space, but if he doesn’t, everyone’s totally screwed. The evil Praxis kingdom is on the cusp of having every star system under its control, and if that happens, there’ll be no contesting their cruel reign. Especially if its fanatical overlord, Ga Halle, manages to capture Cade and snag the all-powerful weapon for herself. Cade can’t hide from Praxis, and he can’t run from the destiny that’s been shoved into his hands. So he only has one option: He has to fight. Cade’s not going to let destiny send him on a suicide run, though. With some help from his friends—rebels and scoundrels alike—Cade’s going to use this weapon to chart a new destiny for the galaxy, and for himself. He just has to do so before everyone around him discovers that he’s a complete and total fraud. Blending the space operatics of Star Wars and the swagger of Guardians of the Galaxy, Black Star Renegades is a galaxy-hopping adventure that blasts its way from seedy spacer bars to sacred temples guarded by deadly creatures—all with a cast of misfit characters who have nowhere to go and nothing to lose.
Mamo’s final trick is revealed! Will Orla be able to escape the trap her grandmother set from beyond the grave? And with tensions rising, will Orla and Jo’s burgeoning friendship survive, or is Orla going to have to face Mamo’s angry spirit all on her own? Orla struggles with the fact that if she saves Haresden, she’ll be stuck there forever, but if she doesn’t, the town will fall to chaos and be destroyed. Which will she choose, or is her destiny already written?
Who will Orla and Jo turn to for help when they really need it? Haresden is in chaos! From destroyed troll cairns to a bewitched flock of sheep being mesmerized by a mysterious moth that may be Mamo’s familiar. Maybe the girls could enlist the help of a murder of crows and their leader, Caractus, who owes Jo an old life debt? It just might be time for Jo to lead Orla into something new, and strange, and magical. That is, if these corvids can even be trusted.
Piper Pájaro and Sloane MacBrute are two 13-year-old girls with very different lives but very similar secrets. Popular, outgoing Piper is strong-like, ripping-the-doors-off-cars strong. She longs to be a superhero, even if she tends to leave massive messes in her wake. Sloane, on the other hand, is snarky and super-smart. Like, evil-genius smart. To help her family, she has to put those smarts to use for her villainous grandfather. When a mission to steal an experimental technological device brings the two girls face to face with each other, the device sparks-and the two girls switch bodies! Now they must live in each other's shoes as they figure out a way to switch back. Anti/Hero is a story that explores what makes a hero, how one can find friendship where it's unexpected, and what it means to walk in another person's shoes...literally! Authors Kate Karyus Quinn (Another Little Piece, The Show Must Go On) and Demitria Lunetta (The Fade, Bad Blood) make their graphic novel debut alongside artist Maca Gil and introduce two new and exciting DC characters!