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This book presents applications of the Analytic Hierarchy Process developed by Thomas L. Saaty to deal with unstructured decision problems, together with case histories developed by him and in collaboration with others in areas of current societal concern. Its purpose is to provide the reader with examples of how to deal with unstructured problems, particularly ones involving socio economic and political issues with qualitative and intangible factors. These examples show how to use judgment and experience to analyze a com plex decision problem by combining its qualitative and quantitative aspects in a single framework and generating a set of priorities for alternative courses of action. The process has inherent flexibilities in structuring a problem and in taking diverse judgments from people, whether singly, in a group working together, or by questionnaire. Decisionmakers will profit from this approach. It makes accessible to them a framework for understanding the complexity of the system they are in as it impinges on the surrounding environment. To deal with complexity, we must first understand it. Systems thinking is necessary if all the important factors are to be considered. Complex systems problems can challenge and tax our logical capability to fully understand their causes and the consequences of any action we may take to solve them. Neverthe less, in time their effects on us tend to become better known than their causes.
This monograph is a defence of the Fregean take on logic. The author argues that Frege ́s projects, in logic and philosophy of language, are essentially connected and that the formalist shift produced by the work of Peano, Boole and Schroeder and continued by Hilbert and Tarski is completely alien to Frege's approach in the Begriffsschrift. A central thesis of the book is that judgeable contents, i.e. propositions, are the primary bearers of logical properties, which makes logic embedded in our conceptual system. This approach allows coherent and correct definitions of logical constants, logical consequence, and truth and connects their use to the practices of rational agents in science and everyday life.
This volume contains the 137 papers accepted for presentation at the 15th European Conference on Artificial Intelligence (ECAI '02), which is organized by the European Co-ordination Committee on Artificial Intelligence.
This is a radical interpretation of Deleuze's Logic of Sense. It focuses on Deleuze's concept of events and brings Deleuze's work into relation with the traditions of process philosophy and American pragmatism.
With examples ranging from timbering and fishing to automobility and meat production, Princen shows that sufficiency is perfectly sensible and yet absolutely contrary to modern society's dominant principle, efficiency. He argues that seeking enough when more is possible is both intuitive and rational - personally, organisationally and ecologically rational. And under global ecological constraint, it is ethical. Over the long term, an economy - indeed a society--cannot operate as if there's never enough and never too much.
Christian Baier empirically investigates the alignment-performance link in PSM. His findings provide clear guidance to practitioners on how to design their purchasing strategies and practices to achieve maximum alignment and thus effectively contribute to the firm’s competitive advantage.
Not only does almost everyone in the civilized world use a personal computer, smartphone, and/or tablet on a daily basis to communicate with others and access information, but virtually every other modern appliance, vehicle, or other device has one or more computers embedded inside it. One cannot purchase a current-model automobile, for example, without several computers on board to do everything from monitoring exhaust emissions, to operating the anti-lock brakes, to telling the transmission when to shift, and so on. Appliances such as clothes washers and dryers, microwave ovens, refrigerators, etc. are almost all digitally controlled. Gaming consoles like Xbox, PlayStation, and Wii are powerful computer systems with enhanced capabilities for user interaction. Computers are everywhere, even when we don’t see them as such, and it is more important than ever for students who will soon enter the workforce to understand how they work. This book is completely updated and revised for a one-semester upper level undergraduate course in Computer Architecture, and suitable for use in an undergraduate CS, EE, or CE curriculum at the junior or senior level. Students should have had a course(s) covering introductory topics in digital logic and computer organization. While this is not a text for a programming course, the reader should be familiar with computer programming concepts in at least one language such as C, C++, or Java. Previous courses in operating systems, assembly language, and/or systems programming would be helpful, but are not essential.