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Describes how to perform over forty magic tricks, including magic with ropes, coins, and paper, and discusses props, performance, and preparation.
"Rules, strategies, history. Master Chickenfoot, One-arm Joe, Seven-toed Pete, and many other games."--Cover.
Presents a collection of over one hundred tricks, including those with cards, money, and other objects.
Ghosts, specters, and spooksoh my! These scary, creepy, spine-chilling, and thrilling tales will turn Halloween into a real fright nightbut theyre also great any time a kid craves a little hair-raising amusement. With more than 350 pages, there are plenty of otherwordly shivers to please any daring and wide-eyed young reader.
Contains hundreds of interesting trivia questions and answers on a variety of subjects.
Pick a card, any card--but DON'T pick any other card book! This one's beyond compare, the biggest and the best, with 352 pages of fabulous sleights and tricks that will amaze your friends. "Force" your volunteers to choose the right card; make false cuts and shuffles; do double lifts; sneak a peek; and much more. With a little practice, ideas for presentation, and great hints on making magic with your deck, you'll put on a show-stopping performance every time. 352 pages, 156 b/w illus., 4 3/16 x 5 1/4.
Publisher Description
Tired of reading? Fed up with words? In need of visual stimulation? Then entertain your brain with this little book of big fun designed to confuse, daze, bewilder, and above all, amuse. With some unique and imaginative variations, this collection of over 130 puzzles will keep you and your family occupied for hours. Many are stunningly intricate labyrinths with networks of winding pathways leading to perplexing blind alleys. Find your way through twisted, warped Celtic knot designs, and weave in and out of pathways resembling computer circuit boards; but don’t worry, if you get lost, the answers at the end will get you back on track.
Presents the world of dragons, including the many types of dragons and the lore associated with them, as well as the real dragons that either exist today or did in the past.
"Rules, strategies, history. Master Chickenfoot, One-arm Joe, Seven-toed Pete, and many other games."--Cover.