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Hundreds of ideas for role play, grouped so you and the children can incorporate linked themes into your setting and develop role play in more than one place. Resources, vocabulary lists, literacy and numeracy links are provided for each situation.
The Little Book of Role Play Windows provides a range of fun role play activities, in which scenarios are acted out through a window made using just a cardboard box. Playing with pedal cars can transform into a car park scenario with car park attendant; dressing up play can be extended by creating a fancy dress hire shop; and playing with soft toy animals can lead on to a trip to the vets!
Offers a focal point in lessons integrating the four skills. Gives experienced teachers fresh ideas, and less experienced teachers lots of practical support.
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
A resource for professionals to use with vulnerable teens includes a series of activities for children ages 13-19 aimed at educating them about various drugs and encouraging them to make the correct choices. Original.
Supers! is a game all about playing costumed heroes - the kinds of hero you see in good old-fashioned comic books. These heroes are larger-than-life; they have high ideals and they know right from wrong. Their world is black-and-white; they are good and the villains are bad. There are no real grey areas. Their cause is justice, liberty and freedom. They seek to protect the weak and defend the common man. Most are loved by all; some are misunderstood and don't get the adoration they feel they deserve. But regardless, they strive to do the right thing and aim to make a difference. This is a straightforward but fun role playing game, with quick character generation and easy-to-understand rules. You can pick up a few dice and be playing SUPERS! within minutes.
Have a different focus for your role play by collecting resources and equipment for some specific settings. These suggestions are all for easily managed and stored selections for popular subjects. Little Books are particularly suitable for use with children aged between 36 and 60+ months. They are carefully planned to meet the objectives for each stage of development and reflect the latest thinking on the education of young children. Little Books make an excellent start to an exciting journey through learning.
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
A huge range of ideas for outdoor games and activities.
This classic study still provides one of the most acute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players—as well as their reasons for playing.