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This little book of BIG energizers is for anyone who has to facilitate or conduct any meeting, of any kind, for any length of time, for any purpose. Whether you are facilitating weekly or monthly team meetings, ideation sessions, training workshops, strategy meetings, OD interventions, any type of meeting whatsoever, this little book is for you!
Make training a game that everyone can win! Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you’re watching the bottom line. Whether you’re a trainer or facilitator, a group leader or manager, you’ll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication techniques. Better still, with minimal props like index cards and markers, these activities are not just cost-effective but are also simple to set up and can be done virtually anywhere. From painless icebreakers to group challenges to meaningful community-building projects, The Big Book of Low-Cost Training Games is your winning game plan for maximizing group engagement and getting the most ROI from your training budget.
The art and science of talent search: how to spot, assess, woo, and retain highly talented people. How do you find talent with a creative spark? To what extent can you predict human creativity, or is human creativity something irreducible before our eyes, perhaps to be spotted or glimpsed by intuition, but unique each time it appears? Obsessed with these questions, renowned economist Tyler Cowen and venture capitalist and entrepreneur Daniel Gross set out to study the art and science of finding talent at the highest level: the people with the creativity, drive, and insight to transform an organization and make everyone around them better. Cowen and Gross guide the reader through the major scientific research areas relevant for talent search, including how to conduct an interview, how much to weight intelligence, how to judge personality and match personality traits to jobs, how to evaluate talent in online interactions such as Zoom calls, why talented women are still undervalued and how to spot them, how to understand the special talents in people who have disabilities or supposed disabilities, and how to use delegated scouts to find talent. Talent appreciation is an art, but it is an art you can improve through study and experience. Identifying underrated, brilliant individuals is one of the simplest ways to give yourself an organizational edge, and this is the book that will show you how to do that. Talent is both for people searching for talent and for those who wish to be searched for, found, and discovered.
How effective a meeting will be depends on the tone set in the first few minutes...and it’s up to the person running it to set that tone. Quick Meeting Openers for Busy Managers gives readers the tools, activities, and advice they need to create the kind of open, energetic, and relaxed atmosphere that lead to effective meetings and serious results. Designed to take the anxiety out of meetings and encourage creative and practical discussion, the book contains meeting starters that will help managers, team leaders, and facilitators: ease introductions for people who don’t know each other • warm up the group before moving them into more difficult territory • generate lively dialogue and sharing of ideas • effectively split attendees up into work groups • expedite brainstorming and promote problem-solving • and more For anyone charged with the task of running meetings, this book is the answer.
Games with Purpose mixes energizing, entertaining games with learning points to create an invaluable resource that will provide a fun introduction to hundreds of staple topics. There is something to suit every situation, from games needing little or no preparation or equipment, to big, memorable games that will stay with the group for a long time. The collection consists of mainly original game ideas, meeting the regular requirement for stimulating new games and icebreakers. Unlike other resources that simply seek to provide entertainment, Games with Purpose is categorised around popular topics providing youth workers with inspiration and ideas to help them to include games as a core component of their sessions, rather than just an add-on to dissipate surplus energy. Using themes from discussion starter resources The Ideas Factory and The Think Tank, this collection provides youth leaders with a complete solution - the book stands alone but by pairing these games with the discussion starters, youth leaders will have all they need to build a complete session.
With the pace of competition, innovation, and change in today's world, creativity isn't a luxury -- it is a survival skill. But even the most creative people can end up stuck, stressed out, and stale, worn down by the daily grind. "Stimulated!" is an energetic exploration of five habits that can help you release your creativity and expand your innovative thinking. The method is playful, fun, enriching, and mind-expanding, but most important, it's a step-by-step process for getting unstuck. With this book you learn: how to draw inspiration and fresh insights from the world around you; how to make the most of your surroundings and develop an environment that will get the creative juices flowing; how to turn work into play; how to take the leap of faith and commit to big, bold ideas; and how to reap the benefits of your success and failures to contribute to the next creative effort.
"Every Jewish institution," writes Kerry Olitzky, "is undergoing significant change and is in danger of becoming irrelevant to the majority of North American Jews. All these institutions will have to reimagine themselves if they are to survive and grow. And the most numerous of these institutes is also the most vulnerable: the synagogue." The synagogue as we know it developed in response to a variety of needs, often in an attempt to create new communities for education and assembly as populations moved from urban centers to the suburbs. These needs have changed, and the synagogue is no longer the center of social and professional life. Change is necessary, but what a synagogue that serves the new needs of American Jewish religious life look like? In Playlist Judaism, Kerry Olitzky offers provocative proposals to help synagogues face today s challenges, from turning the synagogue inside out so that it is reaching out to the community around it, to recognizing intermarriage as an opportunity for synagogues, and encouraging synagogues not to forget the Boomers. It is an engaging look at what creative thinking has to offer congregations today. In his foreword, Ron Wolfson says that the book will provide "leadership teams with a plethora of practical proposals to chart an exciting and engaging future for their congregations."
EATING THE BIG FISH : How Challenger Brands Can Compete Against Brand Leaders, Second Edition, Revised and Expanded The second edition of the international bestseller, now revised and updated for 2009, just in time for the business challenges ahead. It contains over 25 new interviews and case histories, two completely new chapters, introduces a new typology of 12 different kinds of Challengers, has extensive updates of the main chapters, a range of new exercises, supplies weblinks to view interviews online and offers supplementary downloadable information.
Designed specifically for trainers; speakers and group facilitators; this cookbook contains an imaginative collection of playful games; exercises and activities to help you start any session; meeting; speech or presentation with a burst of energy and fun. --