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NEW YORK TIMES BESTSELLER • Hope blooms anew for the Four Lands in this riveting conclusion, not only to the Fall of Shannara series but to the entire Shannara saga—a truly landmark event over forty years in the making! Since he first began the Shannara saga in 1977, Terry Brooks has had a clear idea of how the series should end, and now that moment is at hand. As the Four Lands reels under the Skaar invasion—spearheaded by a warlike people determined to make this land their own—our heroes must decide what they will risk to save the integrity of their home. Even as one group remains to defend the Four Lands, another is undertaking a perilous journey across the sea to the Skaar homeland, carrying with them a new piece of technology that could change the face of the world forever. And yet a third is trapped in a deadly realm from which there may be no escape. Filled with twists and turns and epic feats of derring-do—not untouched by tragedy—this is vintage Terry Brooks, and a fitting end to a saga that has gathered generations of readers into its fold.
A fascinating new study into the Picts, one of Europe’s most enigmatic peoples.
"Mine was the vast dark sky and the spaces between the stars that called out to me; mine was the promise of magic." So spoke the young Celt Ainvar, centuries before the enchanted age of Arthur and Merlin. An orphan taken in by the chief druid of the Carnutes in Gaul, Ainvar possessed talents that would lead him to master the druid mysteries of thought, healing, magic, and battle-- talents that would make him a soul friend to the Prince Vercingetorix . . . though the two youths were as different as fire and ice. Yet Ainvar's destiny lay with Vercingetorix, the sun-bright warrior-king. Together they traveled through bitter winters and starlit summers in Gaul, rallying the splintered Celtic tribes against the encroaching might of Julius Caesar and the soulless legions of Rome. . . .
A collection of archive and classic writings on the origins, development and revival of the druidic tradition. The text covers customs and practices, Celtic roots and modern interpretation.
NEW YORK TIMES BESTSELLER • After The Black Elfstone and The Skaar Invasion comes the penultimate volume in the Fall of Shannara, a saga more than four decades in the making. The Skaar have arrived in the Four Lands, determined to stop at nothing less than all-out conquest. They badly need a new home, but peaceful coexistence is not a concept they have ever understood. An advance force under the command of the mercurial princess Ajin has already established a foothold, but now the full Skaar army is on the march—and woe betide any who stand in its way. But perhaps the Skaar victory is not quite the foregone conclusion everyone assumes. The Druid Drisker Arc has freed both himself and Paranor from their involuntary exile. Drisker’s student, Tarsha Kaynin, has been reunited with Dar, chief defender of what is left of the Druid order, and is learning to control her powerful wishsong magic. If they can only survive Tarsha’s brother, Tavo, and the Druid who betrayed Drisker Arc, they might stand a chance of defeating the Skaar. But that is a very big if . . . as Tavo now carries the Stiehl—one of the most powerful weapons in all the Four Lands—and is hellbent on taking his revenge on everyone he feels has wronged him.
An exploration into the beliefs and origins of the Druids, this book examines the role the Druids may have played in the story of King Arthur and the founding of Britain. It explains how the Druids originated in eastern Europe around 850 B.C., bringing to early Britain a cult of an underworld deity, a belief in reincarnation, and a keen interest in astronomy. The work concludes that Arthur was originally a Druid cult figure and that the descendants of the Druids may have founded the Anglo-Saxon kingdom of Wessex. The research draws upon a number of sources, including medieval Welsh tales, the archaeology of Stonehenge's Salisbury Plain, the legends surrounding the founding of Britain, the cult of the Thracian Horseman, the oracle of Dodona, popular Arthurian mythology, and the basic principles of prehistoric astronomy.
When the last of members of a secretive Druid cult are forced to abandon their hidden sanctuary, they send the youngest of their remaining priests in search of Annwr, their chief priestess’s sister, who was abducted by a Saxon war band fifteen years ago. With only a rudimentary grasp of English and the ambiguous guidance of an oracle’s prophecy, Caelym manages to find Annwr living in a hut on the grounds of a Christian convent. Annwr has spent her years of captivity caring for the timid Aleswina, an orphaned Saxon princess who was consigned to the cloistered convent by her cousin, King Gilberth, after he assumed her father’s throne. Just as Caelym and Annwr are about leave together, Aleswina learns that Gilberth, a tyrant known for his cruelty and vicious temper, means to take her out of the convent and marry her. Terrified, she flees with the two Druids—beginning a heart-pounding adventure that unfolds in ways none of them could have anticipated.
The Hedge Druid's Craft blends the traditions of Wicca, Witchcraft and Druidry into a spiritual path that uses the techniques of "hedge riding" to travel between the worlds, bringing back wisdom and enchantment into our everyday lives. It is about working with boundaries, with a foot in either world, living around the edges and working with liminal times and places. For those whose paths meander and often overlap, and those who would not be constrained nor confined by labels, yet who seek some definition, this book is for you. If you are interested in Witchcraft, Wicca or Druidry, this book will sing to your soul.
Escape to worlds full of adventure and magic in the first-ever Terry Brooks short-story collection, featuring both new and fan-favorite stories from all three of his major literary worlds: Shannara, Magic Kingdom, and The Word and the Void. Here are heroes fighting new battles and struggling to conquer the ghosts of the past. Here are quests both small and far reaching; heroism both intimate and vast. Here we learn of Garet Jax’s childhood, see how Allanon first located Shea Ohmsford, and follow an old wing-rider at the end of his life. Here we see Knights of the Word fighting demons within and without, and witness Ben Holiday and his daughter each trying to overcome the unique challenges that Landover offers. This collection of eleven tales is a must-have addition to the Terry Brooks canon—a delightful way to spend time with favorite characters, and a wonderful reminder of what makes a Brooks story such a timeless classic.
BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic. In the three hundred years since the death of the Druid Allanon, the evil Shadowen have seized control of the Four Lands. If they are to be saved, the black Elfstone must be retrieved, at whatever cost to life or love....