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Cade Wilkins is a god on Astor University’s campus. I’m a new arrival, a nobody. He’s a wildly popular, superstar football player. I’m a medical intern, unsure if I even want to practice medicine. Imagine my surprise when the hot jock with thundercloud eyes and unrivaled confidence pursues me. But, from our first encounter, I’m smitten. Our connection is heady and intense. Effortless and real. It isn’t long until we’re the hottest item on campus. As our whirlwind romance heats up, the future I envisioned goes up in flames. A tackle gone sideways. A diagnosis no one saw coming. A party that destroys everything. Cade and I were never meant to be. But I can’t give up on us. Even if he already has.
The Last Game is the forbidden book of seduction where you can learn advanced psychology techniques to attract women to you, even if they are way above your league. This book is like no other. The book demystifies women to the last bit and there's a high chance it will change YOU forever. The book will take you on a quick journey to discover the universal truth about gender dynamics, and unravel the feminine mystique. ***Warning: The book contains techniques from mind control groups and cults. Use your power ethically.
New York Times bestseller "A compelling narrative about the people who produced the most spine-tingling moment in modern college basketball history.” –Seth Davis, Sports Illustrated and CBS March 28, 1992. The final of the NCAA East Regional, Duke vs. Kentucky. Millions could say they witnessed the greatest game and the greatest shot in the history of college basketball. But it wasn’t just the final play—an 80-foot inbounds pass with 2.1 seconds left in overtime—that made Duke’s 104-103 victory so memorable. Each player and coach arrived at that point with a unique story to tell. In The Last Great Game, ESPN columnist Gene Wojciechowski turns the game we think we remember into a drama filled with suspense, humor, revelations, and reverberations. Not just for Duke or Kentucky fans, this acclaimed New York Times bestseller is for everyone who appreciates the great moments in sports.
From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.
"This is a story about real Western Australian men - sons, brothers, husbands - who became soldiers in a bloody war on foreign soil. Their experiences are documented and retold with admiration and respect, and remind the reader of the human face of war."--Jacket.
From the successful Detroit Free Press team that brought us The Corner: A Century of Memories at Michigan and Trumbull, comes Corner To Copa: The Last Game at Tiger Stadium and the First at Comerica Park. This title covers, in photographs and through game commentaries the closing game at Tiger Stadium and the opening day game at the new stadium, Comerica Park.This collectors edition title includes a special gatefold section with full information on the new stadium. A fitting tribute to the end of an era and the beginning of a new chapter in Detroit sporting history!
The history of mathematics is filled with major breakthroughs resulting from solutions to recreational problems. Problems of interest to gamblers led to the modern theory of probability, for example, and surreal numbers were inspired by the game of Go. Yet even with such groundbreaking findings and a wealth of popular-level books exploring puzzles and brainteasers, research in recreational mathematics has often been neglected. The Mathematics of Various Entertaining Subjects brings together authors from a variety of specialties to present fascinating problems and solutions in recreational mathematics. Contributors to the book show how sophisticated mathematics can help construct mazes that look like famous people, how the analysis of crossword puzzles has much in common with understanding epidemics, and how the theory of electrical circuits is useful in understanding the classic Towers of Hanoi puzzle. The card game SET is related to the theory of error-correcting codes, and simple tic-tac-toe takes on a new life when played on an affine plane. Inspirations for the book's wealth of problems include board games, card tricks, fake coins, flexagons, pencil puzzles, poker, and so much more. Looking at a plethora of eclectic games and puzzles, The Mathematics of Various Entertaining Subjects is sure to entertain, challenge, and inspire academic mathematicians and avid math enthusiasts alike.
America's favorite sportswriter takes readers on a thrilling and unforgettable journey into the world of college basketball in this national bestseller. Like millions who love college basketball, John Feinstein was first drawn to the game because of its intensity, speed and intelligence. Like many others, he felt that the vast sums of money involved in NCAA basketball had turned the sport into a division of the NBA, rather than the beloved amateur sport it once was. He went in search of college basketball played with the passion and integrity it once inspired, and found the Patriot League. As one of the NCAA's smallest leagues, none of these teams leaves college early to join the NBA and none of these coaches gets national recognition or endorsement contracts. The young men on these teams are playing for the love of the sport, of competition and of their schools. John Feinstein spent a season with these players, uncovering the drama of their daily lives and the passions that drive them to commit hundreds of hours to basketball even when there is no chance of a professional future. He offers a look at American sport at its purest.
Incorporating new methods and approaches in learning environments is imperative to the development of education systems. By enhancing learning processes, education becomes more attainable at all levels. The Handbook of Research on Instructional Systems and Educational Technology is an essential reference source for the latest scholarly research on new models, trends, and data for solving instructional and learning challenges in education. Featuring extensive coverage on a wide range of topics such as distance education, online learning, and blended learning, this publication is ideally designed for academicians, practitioners, researchers, and students seeking current research on the latest improvements in instructional systems.
Fun, always surprising and a hockey lover's treasure chest of the little-known facts that shaped the game, you cannot Google the stuff that Liam Maguire shares in this entertaining little book. About 30% updated, revised and renewed from Liam’s 2001 trivia collection, What's the Score?, First Goal Wins! includes a foreword by Wayne Gretzky. Liam has scoured the depths of the NHL archives and stats to put together many of these questions and answers, which you can't get from just looking up your favourite player on Wikipedia. What sets his take on hockey trivia apart from the many pretenders out there is the magical connections he builds between the numbers, the players and the game's history. Besides the straight goods, you always get the ultimate "And did you know...?"