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Have you ever lost something? A key? A coin? Perhaps a...sock? Twelve-year-old Sam takes us on his journey to the Land of Sokmunster where he meets Spike, the lost sok with attitude; King Jacque, the ruler sok of Sokmunster; and the Moth King, the villainous enemy of the soks. Sam will come to find that this is a land of many wondrous things. A land that is filled with creatures big and small, good and bad. A land where friends are made and lessons learned. A land that is closer than we think.
At its core it is an ABC book . . . This is the simple story of a little caveman named ROK that learns the Alphabet when he finds a spaceship and 26 clues to a new robot friend named SPROCKIT.
Find success as a comic book artist with this step-by-step guide to creating, publishing, and marketing your very own comics. The secrets to comic book creation are at your fingertips! This comprehensive guide details the steps to becoming a hit comic book maker—from creating compelling characters and illustrations to getting published and marketing a finished product—and is full of insights from world-famous artists from such companies as DC, Marvel, and Dark Horse. In addition to highlighting tips from seasoned pros, inspiring success stories from young artists are sprinkled throughout along with a resource list of potential publishers to help you hit the ground running. So, You Want to Be a Comic Book Artist? also features in-depth chapters on adapting a storyline for video games and movies, using social media to promote a finished product, and self-publishing your own comic. Whether you’re just starting out or have been drawing comics for years, this book will get you where you want to go.
Contains articles that profile twenty-four authors, writing teams, and illustrators of graphic novels, arranged alphabetically from Masashi Kishimoto to Alex Ross; and includes sidebars, photographs, and illustrations.
"A young boy, and his portly pet guinea pig find a piece of the moon in the front yard and decide to return it as they fly a red wagon like a rocket through the night"--t.p. verso.
Herobear and the kid is a nostalgic view of childhood, complete with new schools, bullies, true love, imagination and... a magic bear. After his grandfather passes away, young Tyler inherits an old stuffed toy bear and broken pocket watch. He soon learns that things aren't always what they seem, and that you shouldn't judge a bear by its cover. From two time Eisner-award winner Mike Kunkel, comes a tale of childhood adventure about two best friends... Herobear and Tyler. Come join us to remember your childhood, as Tyler remembers his.
Equipped with a backpack full of supplies, Polo sets off on a little boat andon a series of delightful adventures with a world of magical encounters alongthe way. Full color.
Every 3rd issue is a quarterly cumulation.
In a story of adventure and revelation, Opus leads a reluctant crew of the great and famous discoverers in pursuit if the final descendant of an ancient, ferocious race.
Profiles seventy-five authors, writing teams, and illustrators of graphic novels, and features an introduction to the genre, discussion of manga, brief accounts of graphic novel publishers, a glossary, and photographs.