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Kregen, that grim and beautiful, marvelous and terrible world four hundred light-years away beneath the red and green fires of Antares is a world too rich in passion and action to allow a fighting man like Dray Prescot to rest for long. Once more, then, he is launched into fresh adventures, but this time there is a hiatus which might easily break a man of lesser fire and spirit... The Tides of Kregen: Of all the honours that Dray Prescot, Earthman, has won during his fabulous adventures on Kregen, none are valued by him more than his membership in the Order of the Krozairs of Zy. The Krozairs are the highest order of chivalry on that turbulent planet, dedicated men, warriors of stern convictions and unflinching hearts. Thus, when the Krozairs in their hour of need called on all their far-flung members for aid, he should have gone. But he could not. His return from Earth was blocked by the anger of the mysterious Star Lords. And before Dray Prescot can achieve redemption, he has two armies opposed to him, two warring kingdoms naming him outlaw, and only the tides of the seven moons as a weapon... Renegade of Kregen: Never before in his adventurous career under the double suns of Antares has Dray Prescot been in as desperate a situation as he finds himself on his second entry into the city of Magdag. Magdag was the scene of one of Prescot's earliest experiences on Kregen and he recalled it with loathing as a city of power-lusting slavers, of decadent worshippers of the Green Sun. As one who had been initiated into the chivalric order of Krozairs, he despises all that the city stood for. But now Prescot is an outcast. Any Krozair, any follower of the Red Sun of his former friends, will slay him on sight. For him there is only one way to recover his home, his children, his self-respect. He would have to perform an act of valor so extreme, so fabulous, that its glory would wash away all that now stains his name. Only by reaching to the very heart of mighty Magdag could he hope to achieve such a suicidal triumph... Krozair of Kregen: Dray Prescot has been condemned by his old enemies whose battle color is the green of the sun Grodno. For while among these slavers and conquerors of the green, searching for a way to turn the tide of war to his own redemption and his friends' advantage, he had personally encountered the deadly animosity of Grodno's king, had betrayed his champion, and had shattered all he so carefully worked for. But he must soldier on. For, now, in addition to the enormous feat that alone would restore his honor, he has a blood vengeance to achieve that overrides everything. This edition contains the short story "Wizard of Scorpio", and a glossary to the Krozair Cycle.
What does a man do when fate makes him the protector of the royal head of the land of his enemies? If he is Dray Prescot, Earthman on Antares, he sets aside his quest to do his duty. His duty is to reach Vallia and his princess Delia and help her claim her throne. His duty is to defend Vallia's ancient foe and place its rightful heir on its throne -- sworn to attack Vallia. So when the third force, the pirate fleets known as the swordships, come between the two contending demands, Dray sees that only by following his own personal star could the contradiction be resolved. Swordships of Scorpio is the fourth book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen.
"Mytilene," he told them, "is a pleasure world. Or, rather, I should say worlds. You can fly from any planet to any other in the atmosphere. "The whole ball, which is much larger than Jupiter, is held together by electromagnetic forces created and maintained by the machines and the robot brains on the centre planet - which spins of itself, but does not move within the gaseous envelope.
Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light. Dray Prescot’s happiness with Delia, the Princess Majestrix of Vallia, is threatened as the notorious Wizard of Loh, Phu-si-Yantong, seeks to destroy Delia’s father and take control of the empire of Vallia. And Prescot is determined to seek the whereabouts of his daughters, alienated from him during his forced absence on Earth. But the brilliant world of Kregen under Antares will always challenge Prescot with new problems and adventures. Dray Prescot knows only too well that he must continue to struggle against himself as well as the malignant fates that pursue him in the mingled streaming lights of the Suns of Scorpio. Secret Scorpio: Courage and ingenuity has won Dray Prescot a high role in the Vallian Empire and a certain independence from the Star Lords. So when a mysterious monster cult begins to undermine the empire and when his own beloved princess becomes a victim of those secret schemers, Prescot has to go into action. Savage Scorpio: Somewhere in the unmapped regions of Kregen lies the hidden city of the Savanti. Dray has long sought the locale of his original landing and now the time has come when the search must be completed without delay, for the father of his beloved Delia is a victim of assassins. Only the Savanti can undo the evil that could shatter all that Dray holds dear in his second planetary homeland. Captive Scorpio: Prescot has risen high in the empire of Vallia, but luck cannot always sustain him. All the forces opposed to his lands, his princess, his emperor, and to him personally, converge to bring about the darkest hour of his long career. With his back to the wall, Dray Prescot faces that time of peril with unflinching will... until the cruelest blow of all is struck: his warrior daughter Dayra rode in the vanguard of his foes! Golden Scorpio: When you're down there's no place to go but up. That's the way the brave think and if there is anyone on two worlds braver than Dray Prescot, he has yet to appear. Prescot would never give up. Single-handedly, if need be, he would be a deadly threat to the enemies of Vallia. But as he sets out on a liberation mission incomparable in the history of two worlds he knows he will never be alone... This edition contains a glossary to the Vallian cycle.
The third book of the Dray Prescot series. Once again in the grip of the Star Lords of the Constellation Scorpio, Dray Prescot finds himself torn from the battles of the Inner Sea for a mission in the air. For it was now his mission to carry his beloved Delia by airboat to that far kingdom, Vallia, from whence she had come. But the route lay across the gaunt mountains and the shadowy jungles of the Hostile Territories -- and there Dray was to be plunged among stranger peoples and more fantastic challenges than even his Kregen princess had known...
Somewhere in the unmapped regions of Kregen, beneath the two suns of Antares, alpha star of the Constellation Scorpio, lies the hidden city of the Savanti. The Savanti were the ones responsible for tearing Dray Prescot away from his native Earth for their struggle against the Star Lords. And Dray had long sought the locale of his original landing because it would help solve the mystery of his transition. Now the time had come when the search must be completed without delay, for the father of his beloved Delia was a victim of assassins, and only the Savanti could undo the evil that could shatter all that Dray held dear in his second planetary homeland. Savage Scorpio is the thrilling novel of a mission that would involve powerful forces far beyond all Prescot's personal desires.
Never before in his adventurous career under the double suns of Antares had Dray Prescot been in as desperate a situation as he found himself on his second entry into the city of Magdag. Magdag had been the scene of one of Prescot's earliest experiences on Kregen and he recalled it with loathing as a city of power-lusting slavers, of decadent worshippers of the Green Sun. As one who had been initiated into the chivalric order of Krozairs, he despised all that that city stood for. But now Prescot was an outcast. Any Krozair, any follower of the Red Sun of his former friends, would slay him on sight. For him there was only one way to recover his home, his children, his self-respect. He would have to perform an act of valor so extreme, so fabulous, that its glory would wash away all that now stained his name. Only by reaching to the very heart of mighty Magdag could he hope to achieve such a suicidal triumph.
Future and Fantastic Worlds embodies an unusual approach to the field of bibliographic research, including over 700 annotations of every DAW book published through mid-1987, with indexes by author, artist, and title, providing a massive guide to modern SF writers and their works, with much background data. Interspersed throughout the book are numerous wry, irreverent, and amusing observations offered by the late and highly respected researcher in this extremely valuable genre tool.
The ending of Prescot's stark adventures as a living chess piece in the city of blood games was to be as terrifying as the perils that had gone before. Because now that transposed Earthman has to fight his way back to his embattled Vallian homeland across a sky full of danger and a sea full of death. And when he returns he will find the combat joined, his son at doom's door, his troops up against superior odds, and a battle he must personally fight that would be two battles in two different places at the same time! This edition contains a glossary to the Jikaida cycle. A Victory for Kregen is the twenty-second book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with Beasts of Antares.