Download Free The Keep Of The Lich Lord Book in PDF and EPUB Free Download. You can read online The Keep Of The Lich Lord and write the review.

Set out on a journey of fabulous adventure in lands beyond the limit of your imagination. Choose for yourself what role to play, where to venture, and what rewards to seek. In THE WAR-TORN KINGDOM, revolution rages in Sokara. You can join forces with the king to restore his throne - or look for profit in the pay of the dictator, Grieve Marlock. Use fighting skills or sorcery, bribery or skulduggery to survive the assassins in the city backstreets. Descend to the sewers of Yellowport to defeat the vile rat-king, Skabb. Retrieve the golden net of the gods from the Repulsive Ones deep beneath the sea - and use the rewards of your victories to travel beyond the boundaries of the known world in the world's first open world gamebook saga. Your journeys will bring you foes and friends, danger and triumph, fortune and fame - and more adventures than you ever dreamed of. Role-playing as you've never known it before - in the amazing world of the FABLED LANDS.
Return to the Fabled Lands... "Fabled Lands Quests" are a series of single-quest interactive gamebooks that you can play as standalone adventures or as part of your ongoing Fabled Lands campaign. Originally published as part of the Fighting Fantasy Gamebooks series, "The Keep of the Lich Lord" is back in print after twenty years in a completely revised edition with new rules, a new introduction, a host of extras, and all-new sections that make it now a part of the Fabled Lands world. * * * Lord Mortis has risen! Clawing his way back from the grave, the Lich Lord has once again set his sights on conquest. Allying himself with the Reavers of the Unnumbered Isles, he threatens to bring the northern kingdoms under the cruel dominion of his undead armies. They have already taken Bloodrise Keep, a key point in the defence of the islands, and soon nothing will stand between Mortis and the ultimate victory of the zombie horde. A cunning and fearless adventurer is needed for a vital mission to enter Bloodrise Keep and overthrow the evil Lich Lord - an adventurer like "you!"
New York Times bestselling and award-winning author Christie Golden brings Arthas the Lick King to life in the book World of Warcraft fans have been clamoring for. Author Christie Golden does for Arthas what she once did for the Orc Lord Thrall in the bestselling Warcraft: Lord of the Clans in another epic exploration of one of the key characters from the eleven-million subscriber massively multiplayer online role-playing game. Arthas: Rise of the Lick King reveals the true and thrilling story behind one of the Warcraft universe’s most terrifying villains whose evil is legendary.
A twisted adventure set deep in the heart of the ever changing kingdoms of the Border Princes. Players must negotiate both the undead horrors of a long forgotten tomb, and the grasping ambitions of the petty princes who have sent them to recover an item of unsupassed power. Will they play the factions off against each other or simply opt to take the artefact for themselves? Will they survive the traps and tribulations of the adventure? Will they succumb to plague, terror and the guardians of the tomb? And how will they cope with the final twist in the tale- when they discover the issue is not what they have been sent to return from the grave...but who. Not only does Lure of the Lich Lord contain a thrilling adventure, but also extensive appendicies on tombs, traps, treasure and monsters that might all be found when plundering a tomb.
A dungeon quest and a dangerous treasure hunt... The reader must take on the role of an adventurer, travelling to find the treasure chest belonging to a powerful Warlock, deep within Firetop Mountain. This chest is guarded by a succession of terrifying monsters...
A murder investigation exposes a labyrinth of intrigue that threatens to turn Ravnica upside down in this epic Magic: The Gathering novel Lieutenant Agrus Kos enjoys his work. A top-notch officer of the city guard, he's been on the force over fifty years. He works alone. And the League of Wojek never had problems with him or his work. Until now. They gave him a partner to train, who promptly got himself killed. And the more he looks into the death, the less he likes it. Something dark is moving within the guilds of Ravnica.
Winner of the 2012 Roald Dahl Funny Prize! Thirteen-year-old schoolboy, Dirk Lloyd, has a dark secret - in fact he is a dark secret. Dirk - according to his own account - is the earthly incarnation of a Dark Lord, supreme ruler of the Darklands and leader of great armies of orcs and warriors, intent on destruction and bloody devastation. Following a colossal final battle between the forces of good and evil, the Dark Lord was defeated and hurled by his arch-foe's spells into the Pit of Uttermost Despair. At the bottom of the Pit lies...a supermarket car park in the municipal town of Whiteshields, somewhere in modern day England. And when he is found, and tries to explain that he is the Dark Lord, people think he means Dirk Lloyd. The fact that he's trapped in the puny body of a schoolboy doesn't help. And so begins Dirk's battle to recover his dignity, his power, and his lands... Along the way he faces the inconvenience of being fostered by a do-gooding family, the Purejoies; the torture of endless hours of drudgery at the Whiteshields Brainwashing Centre (aka school); a vengeful Headmaster; two interfering Psychotic Persecutors (psychotherapists); and constant laughter and disrespect when he attempts to marshall his lackeys and lickspittles (friends) to do what he wants them to. Dirk makes friends with the son of his foster family, Christopher, and the local Goth Girl, Sooz, and together they attempt to cast a spell that will transport Dirk back to his homeland. Inevitably, not everything goes to plan... But that's for book 2 Roald Dahl Prize winner, 2012.