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Mary’s not-so-peaceful school life enters its second year! She and her friends try to secure a hangout spot in an unused building, but they uncover a heinous plot to turn the academy into a haven for the undead! Later, a splash of mandrake sap imbues Mary with a constant mesmerizing charm that captivates anyone who sees her. It sounds swell—except it means being stalked by swarms of drooling fans! Also, one of the slime research society’s experiments gets loose, growing so enormous as to threaten the safety of the school itself! Can Mary cleanse the unused building of its undying spooky spirits, herself of the mandrake’s unrelenting aroma, and the campus of its unceasing ooze growth without drawing too much attention? Or will the legend of the White Princess prove as immortal as the forces throwing wrenches in her plans?
At the invitation of the demon princess Emilia, Mary and her friends go on vacation to the demon homeland, the Dark Isle. But rather than the evil hellscape of fire and brimstone Mary was expecting, she’s greeted by a southern paradise of sandy white shores and sparkling blue seas! Although Mary is excited for her first vacation abroad in both her lifetimes, fickle fate has other plans for her time off. How will the Invincible Little Lady unravel all the political machinations that threaten her and her friends’ seaside relaxation?!
The manga adaptation of the hit light novel series! On her deathbed, a sickly young girl wishes to be reborn with a strong body that will never succumb to anyone or anything. Lo and behold, her wish is granted! Upon reincarnating into another world as Mary Regalia, she discovers her new body has maxed-out attributes, from physical strength, to defense, and even magic. But wait! That isn’t what she really wanted! All she longed for was a normal life...but that’s a tall order when you’re absolutely invincible! Join Mary as she navigates her new life as a duke’s daughter, makes friends of all stripes—including her devoted maid, an irreverent trainee knight, a proud magician girl, and even the prince of the kingdom—fights off terrifying monsters, and maybe even gets mistaken for a knight of legend!
After waiting a lifetime and then some, Mary finally gets to try something she’s always wanted to do—go to school! She enters the storied Altolia Academy with her friends, where she lands a spot in the Solos class, whose students study the ways of combat. There, she meets a shy girl named Safina, and they become fast friends. However, it turns out that this could be Safina’s last year at the academy... She’s betrothed to an absolute cretin, and if he beats her in the upcoming martial arts tournament, she’ll have to drop out! Can Mary save her friend from this predicament? And can she do it without accidentally winning the whole thing and standing out even more? Join the invincible little lady and her friends on the next chapter of her adventure as the academy arc begins!
Mary’s now a third-year at school, which means she’ll finally get to settle down and relax, right? Wrong! She comes up with the bright idea of turning the school’s martial arts tournament into an academy festival, then His Highness Prince Reifus ropes her into running security for the event. That wouldn’t be so bad, except that Her Majesty the Queen decides to visit the festival—which leads to Her Majesty’s mischievous childhood friend, Princess Emilia from the demon kingdom, showing up to fly around and cause all sorts of mischief! And if that weren’t enough, mysterious intruders are spotted among the crowds... How will Mary get out of this little pickle? Follow the invincible little lady as she dons her silver armor and fights for her friends, but just remember—she’s definitely not the Argent Knight!
The demon princess Emilia invites Mary and her friends to the island kingdom of Relirex for a much-needed summer vacation! However, on the way, their ship runs into some trouble with pirates...ghostly ones, at that! Once they finish braving the troubled waters and reach their destination, Relirex turns out to be a beautiful island getaway. However, it’s not all rest and relaxation: the port town’s mayor, Dabzal, has political aspirations that may have more to do with the invincible little lady and her friends than they anticipated... On top of that, Mary has caught the attention of a talking leopard—yet, according to everyone she asks, anyone who hears leopards talk is either delusional or a powerful holy woman! How will Mary and her friends react to Dabzal’s movements? And can she convince them that she’s not a walking saint, she’s just really good with cats? Find out in this first installment of Mary’s adventures in the demon kingdom!
A legendary miner teams up with a runaway princess to combat demons and track down cursed jewels in this hot new light novel series, known in Japan as Scoop Musou! The strongest miner in the world, Alan can reduce mountains to rubble with a swing of his trusty shovel—a legendary tool that grants him immortal life and can blast through the strongest of foes. When this legendary miner teams up with a runaway princess to track down cursed jewels and save her kingdom from an invading demon force, evil doesn’t stand a chance. A hilarious fantasy tale for fans of RPGs, with adventure... in spades!
From his deathbed, Hero-King Inglis, the divine knight and master of all he surveys, gazes down on the empire he built with his mighty hand. Having devoted his life to statecraft and his subjects’ well-being, his one unfulfilled wish is to live again, for himself this time: a warrior’s life he’d devoted himself to before his rise to power. His patron goddess, Alistia, hears his plea and smiles upon him, flinging his soul into the far future. Goddesses work in mysterious ways—not only is Inglis now the daughter of a minor noble family, but at her first coming-of-age ceremony at 6, she’s found ineligible to begin her knighthood! However, for a lady of Inglis’s ambition, this is less a setback and more the challenge she was (re)born to overcome. “It’s not the blood that runs through your veins that makes a knight; it’s the blood you shed on the battlefield!” The curtain rises on the legend of an extraordinary lady squire reborn to master the blade!
My name is Kaguya. In an instant, I went from being a regular high school student to a savior princess. Now I have been driven into another universe, where fate binds me to its salvation. I find myself traveling with a beautiful woman named Bambi and a strange doll named Gold that protects me at any cost. Both of them are supremely skilled in what they do, yet I feel utterly useless! I was hoping to befriend Bambi and prove my worth during our travels, but I cannot seem to find a way to make my mark. Along the way, we meet the wise Waseda, who comes from my world. Can he help me fulfill my given destiny and find my way back home?
Goku begins a new adventure, and this time the quest is to conquer thyself. In Dragon Ball Culture Volume 3: Battle, you’ll discover the origin of Goku’s training mentality. You’ll see how Akira Toriyama combines thousands of years of martial arts history and modern cinema together to create the Tenkaichi Budōkai. And you’ll hear how Dragon Ball almost gets cancelled, but then changes its format to become the world’s most recognized anime and manga series. Travel alongside Goku as he becomes the disciple of the world’s greatest martial artist, meets his new training partner, and competes in the largest tournament on Earth. Will this wild monkey boy gain the discipline he needs to become the champion? Volume 3 explores Chapters 24 to 53 of the Dragon Ball manga. Let the battle begin!