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In 1940s Japan, the wealthy head of the Inugami Clan dies, setting off a chain of bizarre, gruesome murders. Detective Kindaichi must unravel the clan's terrible secrets of forbidden liaisons, monstrous cruelty, and disguised identities to find the murderer. Seishi Yokomizo is Japan's most popular mystery writer. His novels have been made into numerous movies and television dramas in Japan.
One of Japan's greatest classic murder mysteries, introducing their best loved detective, translated into English for the first time In the winter of 1937, the village of Okamura is abuzz with excitement over the forthcoming wedding of a son of the grand Ichiyanagi family. But amid the gossip over the approaching festivities, there is also a worrying rumour - it seems a sinister masked man has been asking questions around the village. Then, on the night of the wedding, the Ichiyanagi household are woken by a terrible scream, followed by the sound of eerie music. Death has come to Okamura, leaving no trace but a bloody samurai sword, thrust into the pristine snow outside the house. Soon, amateur detective Kosuke Kindaichi is on the scene to investigate what will become a legendary murder case, but can this scruffy sleuth solve a seemingly impossible crime?
A fiendish, classic locked room murder mystery, from one of Japan's greatest crime writers, that’s perfect for fans of Lucy Foley and Ruth Ware “An exceptional whodunit... The brilliant and intricate plot will keep readers turning the pages.” --Publishers Weekly, starred review “Seishi Yokomizo took a pinch of John Dickson Carr and a dash of Agatha Christie in creating Kosuke Kindaichi, solver of impossible crimes... Kosuke’s arrival [on Gokumon Island] coincides with a string of bizarre and gruesome murders. As deaths mount, the quirky, endearing detective strings together the clues to solve this fiendish puzzle.” -- Sarah Weinman, New York Times Detective Kosuke Kindaichi arrives on the remote Gokumon Island bearing tragic news—his friend and fellow soldier, the son of one of the island's most important families has died, on a troop transport ship bringing him back home after the Second World War. But Kindaichi has not come merely as a messenger--with his last words, the dying man warned that his three step-sisters' lives would now be in danger. The scruffy detective is determined to get to the bottom of this mysterious prophecy, and to protect the three women if he can. As Kindaichi attempts to unravel the island's secrets, a series of gruesome murders begins. He investigates, but soon finds himself in mortal danger from both the unknown killer and the clannish locals, who resent this outsider meddling in their affairs. Loosely inspired by Agatha Christie's And Then There Were None, the sensational second outing of Japan’s most famous detective is perhaps the most highly regarded of all the great Seishi Yokomizo's classic Japanese mysteries.
The quintessential international genre, detective fiction often works under the guise of popular entertainment to expose its extensive readership to complex moral questions and timely ethical dilemmas. The first book-length study of Japan’s detective fiction, Murder Most Modern considers the important role of detective fiction in defining the country’s emergence as a modern nation-state. Kawana explores the interactions between the popular genre and broader discourses of modernity, nation, and ethics that circulated at this pivotal moment in Japanese history. The author contrasts Japanese works by Edogawa Ranpo, Unno Juza, Oguri Mushitaro, and others with English-language works by Edgar Allan Poe, Dashiell Hammett, and Agatha Christie to show how Japanese writers of detective fiction used the genre to disseminate their ideas on some of the most startling aspects of modern life: the growth of urbanization, the protection and violation of privacy, the criminalization of abnormal sexuality, the dehumanization of scientific research, and the horrors of total war. Kawana’s comparative approach reveals how Japanese authors of the genre emphasized the vital social issues that captured the attention of thrill-seeking readers-while eluding the eyes of government censors. Sari Kawana is assistant professor of Japanese at the University of Massachusetts, Boston.
Explores the significant impact of this countercultural figure of postwar Japan.
In the ancient House of Nekogami, sibling rivalry is a game of life and death. The family patriarch is dead, and his grandson Sukekiyo is the rightful heir. There’s just one problem — Sukekiyo is away at war, his fate unknown. Only one person can inherit the family fortune, and the triplets Yoki, Koto, and Kiku won’t let Sukekiyo’s fianc�e, Tamayo, walk away with everything. With a fortune at stake, it’s kill or be killed as the Nekogami clan goes up against demons, thieves, and each other to protect the family — and the cash! Koge-Donbo’s adorable, nuanced characters and sly wit have made her a favorite of manga fans worldwide. In this rambunctious, sharply written new title, her flair for black humor is on full display, broadening her appeal with graphic novel readers young and old alike.
"A master crime writer . . . Seicho Matsumoto's thrillers dissect Japanese society."—The New York Times Book Review "A stellar psychological thriller with a surprising and immensely satisfying resolution that flows naturally from the book’s complex characterizations.Readers will agree that Matsumoto (1909–1992) deserves his reputation as Japan’s Georges Simenon.-Publishers Weekly. While on a business trip to Kobe, Tsuneo Asai receives the news that his wife Eiko has died of a heart attack. Eiko had a heart condition so the news of her death wasn’t totally unexpected. But the circumstances of her demise left Tsuneo, a softly-spoken government bureaucrat, perplexed. How did it come about that his wife—who was shy and withdrawn, and only left their house twice a week to go to haiku meetings—ended up dead in a small shop in a shady Tokyo neighborhood? When Tsuneo goes to apologize to the boutique owner for the trouble caused by his wife’s death he discovers the villa Tachibana near by, a house known to be a meeting place for secret lovers. As he digs deeper into his wife's recent past, he must eventually conclude that she led a double life... Seicho Matsumoto was Japan's most successful thriller writer. His first detective novel, Points and Lines, sold over a million copies in Japan. Vessel of Sand, published in English as Inspector Imanishi Investigates in 1989, sold over four million copies and became a movie box-office hit.
A dizzying tale of lust, mystery, and murder—from a beloved Japanese crime fiction author and LGBT icon The Lady Killer leads a double life in Tokyo's shadowy underworld. By day, he is a devoted husband and hard worker; by night, he cruises cabaret bars and nightclubs in search of lonely single women to seduce. But now the hunter is being hunted, and in his wake lies a trail of gruesome murders. Who is the culprit? The answer lies tangled in a web of clues—and to find it, he must accept that nothing is what it seems. The Lady Killer pulls from author Masako Togawa’s vibrant personal life as a cabaret performer for Tokyo’s gay nightclub scene during the ‘50s and ‘60s. Throughout her writing career, Togawa continued to champion the LGBT community as a queer woman—sealing her reputation as one of Japan’s most prominent crime fiction authors and LGBT heroines.
Science fiction, fantasy, comics, romance, genre movies, games all drain into the Cultural Gutter, a website dedicated to thoughtful articles about disreputable art-media and genres that are a little embarrassing. Irredeemable. Worthy of Note, but rolling like errant pennies back into the gutter. The Cultural Gutter is dangerous because we have a philosophy. We try to balance enthusiasm with clear-eyed, honest engagement with the material and with our readers. This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol Borden, romance editor Chris Szego, screen editor Ian Driscoll and founding editor and former games editor Jim Munroe.