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Sean Russell’s acclaimed duology, The Initiate Brother and Gatherer of Clouds, together in one omnibus edition for the first time! Plague and warfare have swept across the ancient kingdom of Wa, devastating the royal line and leaving a new dynasty on the throne—a new Emperor, Akantsu, filled with fear of all who might seek to wrest the Empire from his grasp. Among those out of favor with the new liege is the Order of the Botahist Monks, whose mystical powers have enabled them to hold positions as Spiritual Advisors to the Imperial court for nearly ten centuries. But Emperor Akantsu fears none so greatly as he does Lord Shonto, the brilliant leader of the most important of the old families, whose influence could rally the Great Houses against the throne, and whose adopted daughter, the beautiful and talented Lady Nishima, is the last surviving member of the old royal family. Sent to be military governor of a northern border province long threatened by barbarian invaders, Lord Shonto knows he is being lured to his death. But Akantsu has underestimated his foe, for not only is Lord Shonto the greatest military genius of the age, but he has with him a Spiritual Advisor from the Botahist Order—a young man gifted with extraordinary martial arts skills and magical abilities, Initiate Brother Shuyun. And even Lord Shonto does not realize the true potential of this young monk. Only time will reveal that Shuyun’s magical powers have not seen their equal in nearly a thousand years—not since the Perfect Master himself walked the paths of the Empire…
A young monk with extraordinary powers must save his empire from barabarian hordes poised at the border and ready to invade.
Chronicling the epic fantasy adventures of naturalist Tristram Flattery as he voyages to discover the lost history of magic in a world where reason and science reign The Age of the Mages is over, and all the secrets of their magical arts are thought to be lost to the world. There are even those who suspect that the last of the great Mages spent their final years scrupulously eradicating all traces of their craft from the pages of history—insuring that their art will never be practiced again. It is the dawn of a new era: an age of reason, science, and exploration, and Tristam Flattery is one of its most promising young naturalists. But when Tristam is summoned to the royal court of Farrland to try to revitalize a failing species of plant which seems to have mysterious, almost magical, medicinal properties—a plant without which, he is told, the aging king will surely die—he soon realizes that he has been drawn into the heart of a political struggle which spans generations, a conflict which threatens the very foundations of his civilization. And before long, Tristam is caught in the grip of a destiny which will lead him to the ends of the known world—on a voyage of discovery that has more to do with magic than with science….
The second book in this spellbinding duology concludes the tale of a twilight age for magic, as one ancient mage tries to hide the secrets that might destroy the world. In his quest to destroy all magic, the last great mage, Lord Eldrich, has sent Erasmus Flattery to find and eradicate Anna, the leader of the Tellerites, a group of fanatics desperate to preserve the magic—including the key to immortality—Eldrich wants to see lost. Torn by his resentment of Eldrich's manipulations and his strange loyalty to Anna, Erasmus willl undergo a magical and spiritual journey which will cause him to question all he believes to be true...and rock the very foundations of his world.
This book is the start of a stirring, intrigue-filled quest duology.
The second book chronicling the epic fantasy adventures of naturalist Tristram Flattery as he voyages to discover the lost history of magic in a world where reason and science reign The secrets of the Mages had been lost with the passing of Erasmus Flattery, a man of Talent who had served the last known Mage. It seemed to be the dawn of a new era—a time of reason, science, and exploration. And Tristam Flattery, Erasmus’ nephew, was one of its most promising young naturalists. Sent by the palace on a voyage halfway around the world, Tristam finds himself led by a mysterious white bird—which may be the ghost of his uncle’s familiar—to a remote island in the middle of a vast ocean, where the natives have clearly been awaiting his coming. And it soon becomes all too obvious to Tristam that his course was set by no living man. Lost in a land of legend, surrounded by a world which defies his rational beliefs, Tristam comes to realize that he has inherited more than he thought from his illustrious uncle. Now the fate of his world lies on his shoulders—for it will be up to him to decide whether to open a dangerous door which has long been closed, or keep that magical gateway forever locked.
Two previously published novels, first work Ã1995; second work Ã1996.
The cataclysm began more than a century earlier, when the King of Ayr died before naming an heir to the throne, and damned his realm to chaos. The cold-blooded conspiracies of the Renne and the Wills—each family desirous of the prize of rule—would sunder the one kingdom, and spawn generations of hatred and discord. Now Toren Renne, leader of his great and troubled house, dreams of peace—a valiant desire that has spawned hostility among his kinsmen, and vicious internal plots against his life. In the opposing domain, Elise Wills's desire for freedom is to be crushed, as an unwanted marriage to an ambitious and sinister lord looms large. As always, these machinations of nobles are affecting the everyday lives of the common folk—and feeding a bonfire of animosity that has now trapped an unsuspecting young Valeman Tam and two fortune-hunting friends from the North in its high, killing flames. But the closer Toren comes to achieving his great goal of uniting two enemy houses, the more treachery flowers. Nobles and mystics alike conspire to keep the realm divided, knowing that only in times of strife can their power grow. And perhaps the source of an unending misery lies before an old king's passing, beyond the scope of history, somewhere lost in a fog of myth and magic roiling about an ancient enchanter named Wyrr—who bequeathed to his children terrible gifts that would poison their lives...and their deaths. It is a cursed past and malevolent sorcery that truly hold the land, its people, and its would-be rulers bound. And before the already savaged kingdom can become one again, all Ayr will drown in a sea of blood.
The first in an epic trilogy, Amitav Ghosh's Sea of Poppies is "a remarkably rich saga . . . which has plenty of action and adventure à la Dumas, but moments also of Tolstoyan penetration--and a drop or two of Dickensian sentiment" (The Observer [London]). At the heart of this vibrant saga is a vast ship, the Ibis. Her destiny is a tumultuous voyage across the Indian Ocean shortly before the outbreak of the Opium Wars in China. In a time of colonial upheaval, fate has thrown together a diverse cast of Indians and Westerners on board, from a bankrupt raja to a widowed tribeswoman, from a mulatto American freedman to a free-spirited French orphan. As their old family ties are washed away, they, like their historical counterparts, come to view themselves as jahaj-bhais, or ship-brothers. The vast sweep of this historical adventure spans the lush poppy fields of the Ganges, the rolling high seas, and the exotic backstreets of Canton. With a panorama of characters whose diaspora encapsulates the vexed colonial history of the East itself, Sea of Poppies is "a storm-tossed adventure worthy of Sir Walter Scott" (Vogue).
"When the leaders of the Order reveal that they will do everything in their power to keep the approaching demon war a secret, Bree and her friends go on the run so she can learn how to control her devastating new powers."--