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Master thief Nifft the Lean and his companion Barnar Hammer-Hand are in a lucrative proposition. They are shipwrecked on the way to work in Costard's sap mine and hired by Bunt to bring back 20 gills of the ichor exuded only by the monstrous insectile queen. Seems like easy money. But even the best laid plans go astray.
Nifft the Lean, and his companion-at-arms, Barnar Hammer-Hand, were often lucky. Enroute to working Costard's sap mine -- very dangerous, and sometimes nauseating work far below ground -- they were shipwrecked. But this proved fortuitous, when they met Bunt, who had been seeking just such as they. If they would work the sap mine, but also bring back twenty gills of fluid, he would make them exceedingly wealthy. So it was settled. They would suck the sap from the servants of the monstrous insectile queen -- and they would bring back some of the ichor that she alone exuded -- and they would be rich. It seemed relatively easy. They wouldn't have to go to hell at all, for instance. Of course, the best laid plans sometimes do go a little astray.
Books and films have skewered Hollywood's excesses, but none has ever portrayed one man's crazy vision of the future of big action/adventure films as Michael Shea's The Extra does. As over-the-top as Mel Brooks's Blazing Saddles, as savagely dark as Robert Altman's The Player, and more violent than Rollerball, this is the story of the ultimate, so-insane-it-could-only-happen-in-Hollywood formula for success, a brave new way to bring the ultimate in excitement to the silver screen. Producer Val Margolian has found the motherlode of box-office gold with his new "live-death" films whose villains are extremely sophisticated, electronically controlled mechanical monsters. To give these live-action disaster films greater realism, he employs huge casts of extras, in addition to the stars. The large number of extras is important, because very few of them will survive the shoot. It's all perfectly legal, with training for the extras and long, detailed contracts indemnifying the film company against liability for the extras' injury or death. But why would anyone be crazy enough to risk his or her life to be an extra in such a potentially deadly situation? The extras do it because if they survive they'll be paid handsomely, and they can make even more if they destroy any of the animatronic monsters trying to stomp, chew, fry, or otherwise kill them. If they earn enough, they can move out of the Zoo--the vast slum that most of L.A. has become. They're fighting for a chance at a reasonable life. But first, they have to survive . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In the title story "Polyphemus," an exploration team on a desert planet faces death when it encounters a terrifying alien monstrosity. In "The Angel of Death," a serial killer who has a city on edge may finally have met his match in the form of a powerful interplanetary traveler. In the blackly humorous "Uncle Tuggs," a series of grisly and bizarre deaths may be connected to the mysterious disappearance of old Uncle Tuggs. "The Horror on the #33" tells of a man's struggle with a deadly and horrible monster on a city bus. And in the highlight of the collection, "The Autopsy," which Algis Budrys called "one of the most successful meldings of science fiction with horror that I have ever encountered" and which was filmed for Guillermo del Toro's Netflix series Cabinet of Curiosities, an aging pathologist is called in to perform an autopsy-but what he discovers during his examination is chilling and unthinkable ... Michael Shea (1946-2014) was one of the finest American authors of speculative fiction of modern times, and Polyphemus (1987), originally published as a limited edition hardcover by Arkham House, features the best of his short fiction, in which he deftly blends the genres of horror, fantasy, and science fiction. A landmark collection of modern speculative fiction returns to print at long last in this edition, which features a new introduction by Laird Barron.
An entire kingdom faces a dangerous wrath when it fails to pay off its debt to the gods. Two foreigners arrive in the capital of the nation and soon these two strangers will be fighting side by side to save a nation, and their lives.
Presents articles on the horror and fantasy genres of fiction, including authors, themes, significant works, and awards.
MIMO-OFDM is a key technology for next-generation cellular communications (3GPP-LTE, Mobile WiMAX, IMT-Advanced) as well as wireless LAN (IEEE 802.11a, IEEE 802.11n), wireless PAN (MB-OFDM), and broadcasting (DAB, DVB, DMB). In MIMO-OFDM Wireless Communications with MATLAB®, the authors provide a comprehensive introduction to the theory and practice of wireless channel modeling, OFDM, and MIMO, using MATLAB® programs to simulate the various techniques on MIMO-OFDM systems. One of the only books in the area dedicated to explaining simulation aspects Covers implementation to help cement the key concepts Uses materials that have been classroom-tested in numerous universities Provides the analytic solutions and practical examples with downloadable MATLAB® codes Simulation examples based on actual industry and research projects Presentation slides with key equations and figures for instructor use MIMO-OFDM Wireless Communications with MATLAB® is a key text for graduate students in wireless communications. Professionals and technicians in wireless communication fields, graduate students in signal processing, as well as senior undergraduates majoring in wireless communications will find this book a practical introduction to the MIMO-OFDM techniques. Instructor materials and MATLAB® code examples available for download at www.wiley.com/go/chomimo
Jame is a Kencyr. Kencyrs are not native to the planet where they now live. For thirty centuries they have been the weapon that their Three-Faced God has used against the power of the Perimal Darkling. And though they have fought well, the Darkling has come to planet after planet, and the Kencyrs have moved on. Jame knows this as she stumbles out of the hilly, barren Haunted Lands into the city of Tai-tastigon. But she knows little else. She does not remember where she has been or what she has done for the last ten years of her life. Her memory goes back only a week or two¾to finding her home destroyed and all her family dead. In Tai-tastigon Jame begins a new life that seems to be at odds with all that the Kencyrs stand for. Kencyrs are honest and just, but Jame becomes an apprentice to the most renowned thief in the powerful Thieves' Guild. Kencyrs are confirmed monotheists, yet Jame explores the rituals and activities of the thousands of gods, templed and untempled, in this religious center; she even kills a god and then resurrects him. And at the inn, the Res aB'tyrr, where she lives, she finds herself using the most sacred dances of her people, dances she does not even remember learning, for the entertainment and sometimes the destruction of the inn's patrons. Within herself Jame finds power she does not want and doubts she defies her heredity to harbor. She moves through the rich and bloody stew of Tai-tastigon like a hot spice. Her probings, to find herself and to discover what her powers mean to her and her people, combined with influences already at work, very nearly destroy the city. And yet, they bring her face to face with a destiny she must accept. This is the first of several books. At the publisher's request, this title is sold without DRM (Digital Rights Management).
This is a landmark book, wonderfully illustrated, and destined to be a classic in the field.