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At the all-girls monster school Monstrum, Class Z’s performance is bottom-barrel! Can a geeky witch and a lazy vampire make any difference...?
An invisible classmate of Ichika’s turns out to be an exhibitionist! What will become of this stark (naked) revelation?!
In the world of monsters, where scaring and tormenting humans is a way of life, even monster girls need to pass their classes, graduate and get a job! Enter Class Z: a bunch of failures more likely to be frightened and bullied themselves. Can this rag-tag group of underdogs become successful full-fledged monsters?
Kidnappings, sabotage, murder—that’s school life as a monster girl. But now, Ichika and the others are hoping to finally get a ghoulish graduation!
Fred Gallagher's popular, long-running Megatokyo series celebrates over fifteen years of successful web and print publication with a second massive Megatokyo Omnibus edition and a return to Dark Horse Comics! Featuring the next three volumes of Fred Gallagher's otaku-gamer fantasy epic, Megatokyo Omnibus Volume 2 will also add new content- available only in this omnibus edition! Join obsessed Otaku Piro and his hardcore 133t h4x0rm4573r gamer friend, Largo, on their chaotic adventures in Tokyo from their unique - and dramatically different - points of view. Collects Megatokyo Volumes 4-6! "Megatokyo is a delightful and imaginative work of American manga."-Publisher's Weekly "The real charm of Megatokyo lies in the artwork . . . a style that feels light and airy, and allows for great detail."-Animerica "The pleasure of a story like Megatokyo comes not in its novelistic coherence, but in its loose ranginess . . . as it literally outgrows its borders into a lushly penciled full page, the story maturing into the exuberant, addictive soap operatics of the manga that inspired it."-The New York Times "Unlike many American 'manga' creators, Gallagher understands that creating 'manga' involves more than just aping an art style. Megatokyo is filled with quirky, interesting characters and the kind of loopy humor that makes Love Hina and Slayers so popular."-ICV2.com "Gallagher is the fastest-rising star on the American manga scene."-Library Journal
This work provides an extensive guide for students, fans, and collectors of Marvel Comics. Focusing on Marvel's mainstream comics, the author provides a detailed description of each comic along with a bibliographic citation listing the publication's title, writers/artists, publisher, ISBN (if available), and a plot synopsis. One appendix provides a comprehensive alphabetical index of Marvel and Marvel-related publications to 2005, while two other appendices provide selected lists of Marvel-related game books and unpublished Marvel titles.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
A guide to programs currently available on video in the areas of movies/entertainment, general interest/education, sports/recreation, fine arts, health/science, business/industry, children/juvenile, how-to/instruction.
A guide to programs currently available on video in the areas of movies/entertainment, general interest/education, sports/recreation, fine arts, health/science, business/industry, children/juvenile, how-to/instruction.