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Set before the first season of the show, these hilarious stories delighted fans and newbies alike and introduced plots that influenced the show itself, including season 5's backstory of Tink, originally hinted at in these pages. Featuring a huge variety of comics' best artists as well as many of the talents key to the web series, and leading directly to the moment Zaboo unexpectedly appears at a startled Codexís front door in episode 1, this collection comprises a true season of The Guild! Collects the one-shots The Guild: Vork, The Guild: Tink, The Guild: Bladezz, The Guild: Clara, and The Guild: Zaboo. * Written by Felicia Day, with the series director, producer, and actors! * Featuring art by Darick Robertson, Becky Cloonan, Kristian Donaldson, and more! * Leads directly into The Guild Season 1!
Chronicling the hilarious on--and offline--lives of a group of Internet role-playing gamers, the Knights of Good, The Guild has become a cult hit, and is the winner of numerous awards from SXSW, YouTube, Yahoo, and the Streamys. Now, Day brings the wit and heart of the show to this graphic-novel prequel. In this origin tale of the Knights of Good, we learn about Cyd's life before joining the guild, how she became Codex, her awful breakup with boyfriend Trevor, and how she began to meet the other players who would eventually become her teammates. * This story line fills in details never before revealed on the web show, making it an essential new chapter for existing fans as well as a perfect jumping-on point for new fans! * See the web series at watchtheguild.com. * Collects the three-issue series and features a sketchbook section and pinups! Written by Felicia Day! Internet phenomenon The Guild comes to comics!
Ryo’s life does a 180 after arriving in the city of Lune, where he spars with an expert sword-wielding elf, takes on guild jobs with Abel (his partner-in-adventuring), Abel’s party, and his roommates, and much more! Ryo never could have imagined discovering a whole different side of this new world! But then monsters spill out of the dungeon in droves and plunge the city into an unprecedented crisis. When Abel and his party set out to investigate, they’re forcibly transferred to the lowest level of the dungeon. There, they encounter a life-and-death situation against devils—creatures who eventually awaken as demon lords. The Handalieu Federation’s meddling and a confrontation with the Inferno Magician ratchet tensions up even more... With the dangers racking up one by one, Ryo finally gets serious?! “I won’t let you lay a single finger on this city or my friends.” Here comes the explosive second volume recounting the adventures of the strongest, freewheeling water magician!
Rob Bailey must balance responsibilities as a boyfriend, as a college student, and as the new wielder of the Sword, an ancient book of spells that has binded itself to him. With a team of hit mages hired by a powerful sorcerer after him, it's trial by fire for the new Occultist, as he learns to handle his powerful magical tome, or suffer at the hands of these deadly enemies. But as he fights for his life, our hero wonders whether he's wielding this enigmatic weapon, or if it's the one in control. * From the mind of Dark Horse founder Mike Richardson (The Secret, Cut, The Mask)! * Written by Hack/Slash's Tim Seeley! * Cover by Steve Morris (Serenity, Dollhouse, Angel (Artist), Faith)
Even though peace has seemingly been restored to Akiba, unrest churns beneath its surface. Learning that two of his students--the twins Tohya and Minori--have been bound to an unscrupulous guild, Shiroe makes his bid to bring order to the lawless streets. Are his band of handpicked veterans up to the task...?
'" People remain skeptical of Fran''s abilities despite her achievements with Teacher, and so, accused of playing favorites, the Guild Master assigns the duo a difficult mission to prove their worth. Fran and Teacher don''t much care what anyone thinks of them, but once they venture into the snare-filled Spider's Lair, even they realize they may have bitten off more than they can chew... "'
Felicia Day and _The Guild_ are back, along with costar Wil Wheaton, for a brand-new story spotlighting Fawkes, the dashing, debonair, and douchey leader of the evil guild Axis of Anarchy! His relationship with Codex threatened to tear the Knights of Good apart until he was thrown off a balcony for his treatment of her. Set after season 4 of the show, this issue reveals how Fawkes deals with his split from Codex and navigates the aggressive personalities of the Axis, and follows his journey to his surprising state when he returns in season 5! Cowritten by Felicia Day and Wil Wheaton! Art by Jamie McKelvie (_Phonogram_, _X-Men_, _Secret Avengers_)! **Join the Axis of Anarchy!**
Mukouda Tsuyoshi – alias, ‘Mukohda’ – was an ordinary Japanese salaryman until he was summoned to a fantasy world of swords and magic. Mukohda’s unique skill made him the only person in this world with access to modern Japanese products, but the real reason he caught the attention of the legendary magic beast, Fenrir, was his ability to cook delicious food! Now with a ludicrously overpowered Fenrir and a baby slime in tow, Mukohda and friends continue their laid-back journey in search of easy-living in a new kingdom. In spite of his best efforts, it seems Mukohda can’t help but get wrapped up in the adventurer lifestyle. Will this reluctant “hero” win fame, fortune, and fair maidens while he tries to fly under the radar? With food this good, he’s bound to make new friends whether he likes it or not — much to the dismay of his number 1 fan, Ninrir, the goddess with a sweet tooth. Unfortunately for her, she isn’t the only denizen of the divine realm to take notice of Mukohda’s access to otherworld goods and sweets, and the other goddesses might have demands of their own!
Having escaped her doomed engagement, Dahlia is relishing her new life of freedom as an independent magical toolmaker. One day, she learns that her friend Volf, a knight from the Order of Beast Hunters, is to be sent out to the marshlands on a mission. But there’s a problem—traversing the marshes soon leaves the knights with soggy boots full of sweat and swamp water. Might a surprising pair of socks hold the solution? Dahlia uses know-how from her previous life to create toe socks with a drying enchantment and insoles imbued with air magic. She presents them to Volf, hoping they might help him and his friends, but nothing can prepare her for what a splash these items will make! Of course, there’s more than socks on Dahlia’s mind—she’s got her hands full crafting a man-made magical sword, an upgraded refrigerator, and more! Meanwhile, word of the young craftswoman’s exploits is spreading throughout the capital... Welcome to the second installment of Dahlia’s artisanal adventures!
Three years have passed since Tenma Otori lost his parents in the devastating attack on Kukuri Village. He’s now trying to make a name for himself as an adventurer in Gunjo City, and things are going great. He’s joined the local guild and teamed up with a trio of identical catgirl triplets. In fact, his incredible skill and his knack for magic continue to draw attention—but not always the good kind. A group of jealous adventurers has their eye on him, and Tenma soon finds himself at the center of a battle involving knights, nobles, and even more monsters! Can he shake all this trouble and get back to adventuring?