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The #1 bestseller that tells the remarkable story of the generations of American artists, writers, and doctors who traveled to Paris, fell in love with the city and its people, and changed America through what they learned, told by America’s master historian, David McCullough. Not all pioneers went west. In The Greater Journey, David McCullough tells the enthralling, inspiring—and until now, untold—story of the adventurous American artists, writers, doctors, politicians, and others who set off for Paris in the years between 1830 and 1900, hungry to learn and to excel in their work. What they achieved would profoundly alter American history. Elizabeth Blackwell, the first female doctor in America, was one of this intrepid band. Another was Charles Sumner, whose encounters with black students at the Sorbonne inspired him to become the most powerful voice for abolition in the US Senate. Friends James Fenimore Cooper and Samuel F. B. Morse worked unrelentingly every day in Paris, Morse not only painting what would be his masterpiece, but also bringing home his momentous idea for the telegraph. Harriet Beecher Stowe traveled to Paris to escape the controversy generated by her book, Uncle Tom’s Cabin. Three of the greatest American artists ever—sculptor Augustus Saint-Gaudens, painters Mary Cassatt and John Singer Sargent—flourished in Paris, inspired by French masters. Almost forgotten today, the heroic American ambassador Elihu Washburne bravely remained at his post through the Franco-Prussian War, the long Siege of Paris, and the nightmare of the Commune. His vivid diary account of the starvation and suffering endured by the people of Paris is published here for the first time. Telling their stories with power and intimacy, McCullough brings us into the lives of remarkable men and women who, in Saint-Gaudens’ phrase, longed “to soar into the blue.”
"Follow Red Beak as he flies to the other side of the world and use the magic view-finder to discover what's really going on behind the scenes."--Back cover.
An inspiring guide to finding your life’s purpose—what spiritual teachers call dharma—through mindfulness and self-exploration. Stephen Cope says that in order to have a fulfilling life you must discover the deep purpose hidden at the very core of your self. The secret to unlocking this mystery, he asserts, can be found in the pages of a two-thousand-year-old spiritual classic called the Bhagavad Gita—an ancient allegory about the path to dharma, told through a timeless dialogue between the fabled archer, Arjuna, and his divine mentor, Krishna. Cope takes readers on a step-by-step tour of this revered tale and highlights well-known Western lives that embody its central principles—including such luminaries as Jane Goodall, Walt Whitman, Susan B. Anthony, John Keats, and Harriet Tubman, along with stories of ordinary people as well. If you’re feeling lost in your own life’s journey, The Great Work of Your Life may help you to find and to embrace your true calling. Praise for The Great Work of Your Life “Keep a pen and paper handy as you read this remarkable book: It’s like an owner’s manual for the soul.”—Dani Shapiro, author of Devotion “A masterwork . . . You’ll find inspiration in these pages. You’ll gain a better appreciation of divine guidance and perhaps even understand how you might better hear it in your own life.”—Yoga Journal “I am moved and inspired by this book, the clarity and beauty of the lives lived in it, and the timeless dharma it teaches.”—Jack Kornfield, author of A Path with Heart “A rich source of contemplation and inspiration [that] encourages readers . . . to discover and fully pursue their inner self’s calling.”—Publishers Weekly “Fabulous . . . If you have ever wondered what your purpose is, this book is a great guide to help you on your path.”—YogaHara
The bestselling Journey to the West comic book by artist Chang Boon Kiat is now back in a brand new fully coloured edition. Journey to the West is one of the greatest classics in Chinese literature. It tells the epic tale of the monk Xuanzang who journeys to the West in search of the Buddhist sutras with his disciples, Sun Wukong, Sandy and Pigsy. Along the way, Xuanzang's life was threatened by the diabolical White Bone Spirit, the menacing Red Child and his fearsome parents and, a host of evil spirits who sought to devour Xuanzang's flesh to attain immortality. Bear witness to the formidable Sun Wukong's (Monkey God) prowess as he takes them on, using his Fiery Eyes, Golden Cudgel, Somersault Cloud, and quick wits! Be prepared for a galloping read that will leave you breathless!
In 2027, the Great Disruption shook the world. An unexplained solar storm struck the earth, shifting it four degrees south on its axis. Everything went dark. Humanity was on the verge of despair. Then a man named Camden Ford discovered a set of ancient books called the Chronicles of Satraya. Thirty years later, the world is a different place. Thanks to the teachings of the Chronicles, hope has been restored, cities rebuilt, technology advanced. The books also have a different owner: Logan Cutler, who inherited them when Camden mysteriously disappeared. But when Logan auctions off the books to pay his debts, they fall into the wrong hands. The Reges Hominum, a clandestine group that once ruled history from the shadows, is launching a worldwide conspiracy to regain control. Soon Logan realizes he’s made a terrible mistake. With the help of special agent Valerie Perrot and the wisdom of the Chronicles as his guide, he embarks on an epic quest to get the books back before it’s too late.
Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.
A little girl living in a tiny forest house realizes how sad it is to be all alone. She decides it's time to search for friends but wonders what makes a good friend. Each day of the week she visits a neighboring animal--the guinea pigs, house cat, turtle, rabbit, and bears--to hear what they think makes a good friend. At the end of the week, she finds herself alone and friendless in the middle of the village. A young boy approaches and together they go in search of friends only to discover that they were searching for each other.
A detailed picture of the status of the Great Lakes at the end of the twentieth century.
Immerse yourself into an adventure through one of the greatest Medieval kingdoms known; Sineria. Here, you'll meet 10-year-old Hayden Grace, who although very young, is capable of proving that he doesn't let his age or being poor get in the way of being heroic when he must. While he goes on a risky journey to find riches for his family, his kingdom is soon threatened by an unhinged sorcerer who wreaks havoc on them. Hayden and Sineria, both at different places, both struggling to survive. Will Hayden get what he needs to help his family, or will the fire-breathing dragons, ogres, or wild animals get to him first? Will the great kingdom of Sineria escape the sorcerer's wrath unharmed and prove to be a truly great kingdom, or will the Sinerians have to get used to the reign of a mad magic-maker? Go on this great Middle Age adventure to find out.