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Jody Feldman's popular, award-winning novel about a group of kids playing the Gollywhopper Games—the fiercest toy company competition in the country—will appeal to fans of The Amazing Race and Charlie and the Chocolate Factory! Gil Goodson has been studying, training, and preparing for months to compete in the Gollywhopper Games. Everything is at stake. Once Gil makes it through the tricky preliminary rounds and meets his teammates in the fantastical Golly Toy and Game Company, the competition gets tougher. Brainteasers, obstacle courses, mazes, and increasingly difficult puzzles and decisions—not to mention temptations, dilemmas, and new friends (and enemies)—are all that separate Gil from ultimate victory. An interactive and inventive page-turner perfect for young readers who love to solve puzzles!
Friendship, family, and high-stakes Scrabble come together in this compelling novel from a bestselling author Duncan Dorfman, April Blunt, and Nate Saviano don't seem to have much in common. Duncan is trying to manage his newfound ability to "read" with his fingers. April is striving to be accepted by her family of jocks. And Nate is struggling to meet his father's high expectations. But when a Scrabble Tournament brings them together, their stories intertwine. Driven by competition, drama, and just a touch of magic, the story will have readers flying through the pages, anxious to discover who will be the real winners . . .
Offers a sophisticated rhyming adventure featuring a courageous girl named Katrina Katrell and her intriguing quest to uncover the secrets of the mysterious Zorgamazoo. 30,000 first printing.
The New York Times–bestselling author of Inkheart and Dragon Rider delivers an “inventive re-imagining of the knight-in-shining-armor story” (Publishers Weekly, starred review). Igraine dreams of becoming a famous knight just like her great grandfather, but the truth is, life at the family castle is rather boring. Until the nephew of the baroness-next-door shows up. He’s got a dastardly plan to capture the castle and claim as his own the wonderful singing spell books that belong to Igraine’s magician parents. To make matters worse, at the very moment of the siege, her mom and dad botch a spell, turning themselves into pigs! Aided by a Gentle Giant and a Sorrowful Knight, it’s up to Igraine to be brave and save the day—and the books! “Illustrated with pen-and-ink sketches of Igraine in action, plus many tiny tomes sporting stubby limbs and animated faces, this engaging read, or read-aloud, is ‘joust’ the ticket for all young fans of non-gender-specific knightly valor.” —Kirkus Reviews
Timothy Todd, the peddler, sells almost anything, including a coconut he endows with unique abilities.
A New York Times-Bestseller! For twelve-year-old Emily, the best thing about moving to San Francisco is that it's the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles). Upon her arrival, however, Emily learns that Griswold has been attacked and is now in a coma, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold himself, and might contain the only copy of his mysterious new game. Racing against time, Emily and James rush from clue to clue, desperate to figure out the secret at the heart of Griswold's new game—before those who attacked Griswold come after them too. This title has Common Core connections.
Just in time for election season, Dan Gutman's hugely popular THE KID WHO RAN FOR PRESIDENT is back. Humor, adventure, and excitement will draw kids into the world of elections and politics."Hi! My name is Judson Moon. I'm 12 years old and I'm running for President of the YOU-nited States."So begins this fast-paced, funny, and surprising account of a boy's run for the Oval Office in the year 2000. Under the tutelage of Lane, his brainy friend and self-appointed campaign manager, the affable sixth-grader from Madison, Wisconsin, takes on the Democrats and Republicans as a Third Party candidate who can make waves. "Grown-ups have had the last one thousand years to mess up the world," Judd tells a reporter. "Now it's our turn."
Twelve emerald-studded numbers have been stolen, so readers are asked to search the detailed illustrations of the 13 floors of Ternky Tower for clues hidden among the puzzles that show who and how.
The Golly Toy and Game Company is hosting the regional rounds for the next Gollywhopper Games, and this time it's brother against brother in the physical challenges and mental puzzles. The companion to the popular The Gollywhopper Games will appeal to fans of Escape from Mr. Lemoncello's Library, Charlie and the Chocolate Factory, and Chasing Vermeer. Chock-full of puzzles, riddles, and challenges for the reader to solve along with the main characters, this fast-paced companion to The Gollywhopper Games is bigger, bolder, and braver! The Golly Toy and Game Company's Gollywhopper Games was such a big success the last time, the company's executives have decided to host the competition again. Cameron and Spencer Schein have scored two highly sought-after slots in the regional round—will one of the Schein brothers make it all the way to the finals? Favorite characters from the first book make guest appearances, and a new cast of competitors, both boys and girls, get set to compete against (and with) Cameron and Spencer. There are twists and turns and complications—as well as lots of great things to eat—in this page-turner of a race to the finish line!
This companion to the popular The Gollywhopper Games, a book named to twenty-six state award master lists, will appeal to fans of The Amazing Race, Charlie and the Chocolate Factory, and Escape from Mr. Lemoncello’s Library. Chock-full of puzzles, riddles, and challenges for the reader to solve along with the main characters, the third book in the Gollywhopper Games series offers readers plenty of action and fun and will appeal equally to boys and girls. Features black-and-white art by Newbery Honor author Victoria Jamieson. Zane is not that interested in the Gollywhopper Games. He’d rather play football and is sure that he’s headed straight for the NFL. But after he gets his second concussion, his parents tell him, “No football for a year.” Instead, to his surprise, he gets a chance to compete in the Gollywhopper Games. Zane’s sense of strategy, his physical strength, and his competitive edge are all assets, and so is his ability to motivate his teammates and get them to work together. Zane becomes particularly close to Elijah, a young and scrawny genius who is friendly, awkward, and funny—Zane’s polar opposite. These two unlikely friends end up head-to-head in the final challenge, where Elijah’s quick thinking and Zane’s physical strength make it a tough fight. This is a fast-paced and interactive read for fans of The Mysterious Benedict Society.