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Bren and Lucy, brother and sister, are playing near their home in the Kootenays one day when they find a golden pine cone. Before they know it they are tumbling into an underwater world, racing across the countryside with a fast team of reindeer, soaring through the air with a flight of Canada geese - and, finally, returning the golden pine cone to its rightful owner. The Golden Pine Cone has stood the test of time because it is a simple, straightforward adventure which explores the potential magic in everyday things. The characters are ordinary children with courage and compassion; the setting and the mythology are uniquely Canadian. Suitable for ages 6 and up.
All classic scholars are familiar with the Legends of Virgil in the Middle Ages, in which the poet appears as a magician, the last and best collection of these being that which forms the second volume of "Virgilio nel Medio Aevo," by Senatro Professor Domenico Comparetti. But having conjectured that Danta must have made Virgil familiar to the people, and that many legends or traditions still remained to be collected, I applied myself to this task, with the result that in due time I gathered, or had gathered for me, about one hundred tales, of which only three or four had a plot in common with the old Neapolitan Virgilian stories, and even these contained original and very curious additional lore. One half of these traditions will be found in this work. -- Preface.
Long Fei was a jobless youth who had coincidentally entered a game from the future. Long Fei raised his sword and roared towards the sky: "Good, I will not only rewrite history, but also live a wonderful life. "Let me tell you, I'm not playing the game, I'm playing the game!"
Where do children travel when they read a story? In this collection, scholars and authors explore the imaginative geography of a wide range of places, from those of Indigenous myth to the fantasy worlds of Middle-earth, Earthsea, or Pacificus, from the semi-fantastic Wild Wood to real-world places like Canada’s North, Chicago’s World Fair, or the modern urban garden. What happens to young protagonists who explore new worlds, whether fantastic or realistic? What happens when Old World and New World myths collide? How do Indigenous myth and sense of place figure in books for the young? How do environmental or post-colonial concerns, history, memory, or even the unconscious affect an author's creation of place? How are steampunk and science fiction mythically re-enchanting for children? Imaginative geography means imaged earth writing: it creates what readers see when they enter the world of fiction. Exploring diverse genres for children, including picture books, fantasy, steampunk, and realistic novels as well as plays from Canada, the United States, the United Kingdom, and Ireland from the early nineteenth century to the present, Children’s Literature and Imaginative Geography provides new geographical perspectives on children’s literature.
In a Time to Read, Mary Ruth K. Wilkinson and her daughter, Heidi Wilkinson Teel, have compiled a helpful guide to children's books. More than bibliography A TIME TO READ also includes essays on the nature of children, families, literature and story--and how these hold together in a Christian life, reflecting Mary Ruth's 30 years' experience teaching a literary and Christian approach to children's books.
An illuminating one-volume compendium of primary documents on the art of medieval and Renaissance Europe This unique collection brings together notebooks, letters, treatises, and contracts dealing with the art of the Middle Ages and Renaissance, providing extraordinary insights into the personalities and conditions of the times and revealing the stylistic and philosophical concerns that evolved during these intensively creative eras. These documents, many of them available here in English for the first time, range from Raoul Glaber’s famous 1003 treatise on the synthesis of old and new art forms to Durand’s essay on Christian symbolism in art and the writings of Leonardo and Dürer on anatomy, perspective, and the recreation of reality. They trace how a medieval conception of life that was inspired, oriented, and dominated by the church evolved gradually into the great reawakening of the Renaissance in which humankind itself assumed primary importance in Western art.
Carmel-by-the-Sea is called "a village in the forest by the sea"--a one-square-mile California town with quaint charm and European-inspired architecture. Since this beautiful coastal town was established in 1902, residents have resisted change and battled to keep it unique and distinctive. Today, Carmel is defined by many of its historic buildings from the 1920s and 1930s, which contribute to the area's sense of place.
Using recent scholarship in ethnography and popular culture, Miller throws light on both what these series present and what is missing, how various long-standing issues are raised and framed differently over time, and what new issues appear. She looks at narrative arc, characterization, dialogue, and theme as well as how inflections of familiar genres like family adventure, soap opera, situation comedy, and legal drama shape both the series and viewers' expectations. Miller discusses Radisson, Forest Rangers and other children's series in the 1960s and early 1970s, as well as Beachcombers, Spirit Bay, The Rez, and North of 60 - series whose complex characters created rewarding relationships while dealing with issues ranging from addiction to unemployment to the aftermath of the residential school system.
From his father, Charlemagne inherited only a part of the Frankish kingdom - little more than half of modern France and the Low Countries. Before his astonishing career had ended, he had conquered half of Europe and his armies had marched through Italy, Germany, and Spain. In a glittering Christmas Day ceremony in Rome, in the year 800, he was crowned the new Holy Roman Emperor. More than the heroic conqueror of Western Europe, Charlemagne was an intense and thoughtful human being. His succession of five wives brought him a palace full of children. So warm was his love for his daughters that he could never bear to see them married away from the court, even though enticing alliances with other rulers were offered them. A deeply religious man, Charlemagne became the protector of orthodox Christianity against medieval heresies. A patron of learning, he established schools and brought artists and scholars to his court to work and study. As a result, most classical literature comes down to us in copies of books made in Charlemagne's time. Here, from National Book Award winner Richard Winston, is his remarkable story.
A comprehensive study of children's fantasy literature across the English-speaking world, from the sixteenth century to the present.