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A medieval saga with political intrigue reminiscent of Game of Thrones, The Golden Age is an epic graphic novel duology from Roxanne Moreil and Cyril Pedrosa about utopia and revolution. In the kingdom of Lantrevers, suffering is a way of life—unless you’re a member of the ruling class. Princess Tilda plans to change all that. As the rightful heir of late King Ronan, Tilda wants to deliver her people from famine and strife. But on the eve of her coronation, her younger brother, backed by a cabal of power-hungry lords, usurps her throne and casts her into exile. Now Tilda is on the run. With the help of her last remaining allies, Tankred and Bertil, she travels in secret through the hinterland of her kingdom. Wherever she goes, the common folk whisper of a legendary bygone era when all men lived freely. There are those who want to return to this golden age—at any cost. In the midst of revolution, how can Tilda reclaim her throne?
The Golden Age is Grand Space Opera, a large-scale SF adventure novel in the tradition of A. E. Van vogt and Roger Zelazny, with perhaps a bit of Cordwainer Smith enriching the style. It is an astounding story of super science, a thrilling wonder story that recaptures the excitements of SF's golden age writers. The Golden Age takes place 10,000 years in the future in our solar system, an interplanetary utopian society filled with immortal humans. Within the frame of a traditional tale-the one rebel who is unhappy in utopia-Wright spins an elaborate plot web filled with suspense and passion. Phaethon, of Radamanthus House, is attending a glorious party at his family mansion to celebrate the thousand-year anniversary of the High Transcendence. There he meets first an old man who accuses him of being an impostor and then a being from Neptune who claims to be an old friend. The Neptunian tells him that essential parts of his memory were removed and stored by the very government that Phaethon believes to be wholly honorable. It shakes his faith. He is an exile from himself. And so Phaethon embarks upon a quest across the transformed solar system--Jupiter is now a second sun, Mars and Venus terraformed, humanity immortal--among humans, intelligent machines, and bizarre life forms that are partly both, to recover his memory, and to learn what crime he planned that warranted such preemptive punishment. His quest is to regain his true identity. The Golden Age is one of the major, ambitious SF novels of the year and the international launch of an important new writer in the genre. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Following the epic cliffhanger in volume one, The Golden Age Book 2 concludes this exciting, medieval graphic novel duology. Tilda began her journey wanting to free her people from the iron fist of the ruling class—but she has lost her way. Obsessed with reclaiming her stolen throne, she forces her army to continue waging a futile war without pay or food. She has become what she hated: a heartless ruler. And the threat of rebellion begins to boil. To save Tilda from herself, Tankred forges a secret alliance with Hellier, the leader of the populous revolution. With their help, Tilda could win the war. But she’d have to give her power back to her people. Will Tilda realize the error of her ways and help her people be truly free? Or will the kingdom burn?
As she plans a party for her son and daughter, Rehana Haque's life will be transformed forever in a story of one family caught in the middle of the 1971 Bangladesh war of independence, as they face changes and decisions that will have a profound impact on their lives forever.
The Golden Age is Vidal's crowning achievement, a vibrant tapestry of American political and cultural life from 1939 to 1954, when the epochal events of World War II and the Cold War transformed America, once and for all, for good or ill, from a republic into an empire. The sharp-eyed and sympathetic witnesses to these events are Caroline Sanford, Hollywood actress turned Washington D.C., newspaper publisher, and Peter Sanford, her nephew and publisher of the independent intellectual journal The American Idea. They experience at first hand the masterful maneuvers of Franklin Roosevelt to bring a reluctant nation into the Second World War, and, later, the actions of Harry Truman that commit the nation to a decade-long twilight struggle against Communism—developments they regard with a decided skepticism even though it ends in an American global empire. The locus of these events is Washington D.C., yet the Hollywood film industry and the cultural centers of New York also play significant parts. In addition to presidents, the actual characters who appear so vividly in the pages of The Golden Age include Eleanor Roosevelt, Harry Hopkins, Wendell Willkie, William Randolph Hearst, Dean Acheson, Tennessee Williams, Joseph Alsop, Dawn Powell—and Gore Vidal himself. The Golden Age offers up U.S. history as only Gore Vidal can, with unrivaled penetration, wit, and high drama, allied to a classical view of human fate. It is a supreme entertainment that is not only sure to be a major bestseller but that will also change listeners' understanding of American history and power.
"The discovery of a strange and superior warship sends Dion, youngest son of the king of Xanthos, and Chloe, a Phalesian princess, on a journey across the sea, where they are confronted by a kingdom far more powerful than they could ever have imagined. But they also find a place in turmoil, for the ruthless sun king, Solon, is dying. In order to gain entrance to heaven, Solon is building a tomb—a pyramid clad in gold—and has scoured his own empire for gold until there’s no more to be found. Now Solon’s gaze turns to Chloe’s homeland, Phalesia, and its famous sacred ark, made of solid gold. The legends say it must never be opened, but Solon has no fear of foreigners’ legends or even their armies. And he isn’t afraid of the eldren, an ancient race of shape-shifters, long ago driven into the Wilds. For when he gets the gold, Solon knows he will live forever" -- back cover.
Gods and Heroes is the first volume of the Itan—Legends of the Golden Age trilogy about the thousand-year story of the Yoruba people. It starts with the establishment of Ile-Ife by Oduduwa and the great sacrifice of the heroine Moremi. The ancient gods of Yorubaland, Obatala, Orunmila, Ogun, and Olokun all play their part, as well as the great heroes and heroines of antiquity—Oranmiyan, Sango, Oya, Oba Esigie of Benin, and Obanta of Ijebuland. The author uses the genre of the historical novel in a refreshing and imaginative fashion to present the whole tableau of Yoruba history. The result is a vast and rich panorama enlivened with traditional myths and legends seen through the eyes of a single Yoruba family and the Old Woman, the fabled storyteller.
Longlisted for the Wellcome Book Prize 2017 A moving story about transition between illness and recovery, childhood and maturity, life and death. Thirteen-year-old Frank Gold's family escaped from Hungary and the perils of WW2 to the safety of Australia, but not long after their arrival Frank is diagnosed with polio. Sent to a sprawling children's hospital called The Golden Age, he nds Elsa, the most beautiful girl he has ever seen, and a vocation for poetry. Frank and Elsa fall in love, fuelling one another's rehabilitation and facing the perils of polio and adolescence hand in hand. Meanwhile Frank and Elsa's parents must cope with their changing realities. Margaret, who has sacri ced everything to be a perfect mother, must reconcile her hopes and dreams with her daughter's illness. Frank's parents are isolated newcomers in a country they don't love. Ida, a renowned pianist in Hungary, refuses to allow the western deserts of Australia to become her home, while her husband Meyer slowly begins to free himself from the past and nd his place in the Perth of the early 1950s.
The most famous of all the women who have ever been called a superhero, Wonder Woman exploded into the world of comic books amid the uncertainty and bleak determination of World War II. Fighting for justice and treating even her enemies with firm compassion, Wonder Woman brought not a cape nor a ring nor a personal fortune or hidden clubhouse, but a magical lariat that compelled anyone it bound to tell the truth, and bracelets that could not only deflect bullets but prevent Wonder Woman from ever using her superpowers for unchecked destruction. The very first stories of the Amazon Warrior are collected here in WONDER WOMAN: THE GOLDEN AGE VOLUME 1, featuring the adventures of Wonder Woman as she tackles corruption, oppression and cruelty in ALL STAR COMICS #8, COMIC CAVALCADE #1, SENSATION COMICS #1-14 and WONDER WOMAN #1-3.