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Billy Smith is having a rough first day of high school. The new kid at exclusive Francis Drake Prep, Billy embarrasses himself in front of fiery, beautiful Lexi Aquino. He makes an instant enemy in Kurt Novac, the school’s surly star quarterback. Then suddenly Billy, Lexi, and Kurt are mysteriously transported to an underworld teeming with goblins, strange animal hybrids, and powerful magic—the fact that they’re stuck there is probably Billy’s fault, too. With help from an unlikely goblin leader named Hop, the teens soon discover that goblins can be both fierce and friendly, with their own rich language, culture, and history—a history that foretells of a human arriving to claim the Goblin Crown and lead them to victory against the deadly, invading Hanorians. Could Billy—anxious, awkward Billy—be the mythical Goblin King? Could saving the goblin race be his destiny and the key to getting him, Lexi, and Kurt back home?
Socially awkward Billy, beautiful Lexi, and star quarterback Kurt mysteriously enter an underworld of goblins, animal hybrids, and powerful magic, where one may be destined to become Goblin King.
In Kara Barbieri's Goblin King, the stunning sequel in the Permafrost series which began with White Stag, Janneke must find how far she's willing to go to save her world from destruction--even if it means sacrificing everything she's fought for. The Hunt is over but the War has just begun. Against all odds, Janneke has survived the Hunt for the Stag--but all good things come with a cost. Lydian might be dead, but he took the Stag with him. Janneke now holds the mantle, while Soren, now her equal in every way, has become the new Erlking. Janneke's powers as the new Stag has brought along haunting visions of a world thrown into chaos and the ghost of Lydian taunts her with the riddles he spoke of when he was alive. When Janneke discovers the truth of Lydian and his madness, she's forced to see her tormentor in a different light for the first time. The world they know is dying and Lydian may have been the only person with the key to saving it.
It is unwise to steal from goblins... In order to save a dying silver kitten, a kind-hearted sprite makes a desperate decision. It is a choice that will change her life forever. Because all debts come due eventually, and a debt to the Goblin King is no small thing. Caught up in an age-old enmity, can Lumina find a way to make good what she owes and still keep all she holds dear? Will the price of her choice be more than she can pay? No matter the answer, some things are worth the cost, whatever it might be. At its heart, Lumina and the Goblin King is a fairytale - complete with goblins, fairies, elementals and the like - plus one opinionated silver cat. There is no obscene language or mature scenes; although there are some mild thematic elements.
Goblin, a cheerful little homebody, lives in a cosy, rat-infested dungeon, with his only friend, Skeleton. Every day, Goblin and Skeleton play with the treasure in their dungeon. But one day, a gang of "heroic" adventurers bursts in. These marauders trash the place, steal all the treasure, and make off with Skeleton—leaving Goblin all alone! It's up to Goblin to save the day. But first he's going to have to leave the dungeon and find out how the rest of the world feels about goblins.
Goblin is a fantasy story about overcoming great odds and about finding light in even the darkest of places. A young, headstrong goblin embarks on a wild journey of danger, loss, self-discovery, and sacrifice in this new graphic novel adventure. One fateful night a sinister human warrior raids the home of the young goblin Rikt and leaves him orphaned. Angry and alone, Rikt vows to avenge the death of his parents and seeks a way to destroy the man who did this. He finds aid from unlikely allies throughout his journey and learns of a secret power hidden in the heart of the First Tree. Will Rikt survive the trials that await him on his perilous journey to the First Tree? And is Rikt truly prepared for what he may find there? "A heartfelt fantasy yarn about finding light in a world filled with darkness. A really great spin on growing up and high fantasy."–Dave Scheidt (Mayor Good Boy, Star Wars, Avatar the Last Airbender) "Goblin is a massive journey of heartbreak and healing in a world so full, every chapter could fill an entire book!"–Marcus Emerson (Ben Braver, Kid Youtuber, Diary of a 6th Grade Ninja) "Grissom and Perkins have created my favorite kind of book. Chock full of strange monsters, big adventure, and a whole lot of heart. The perfect graphic novel for the entire family."–Rafer Roberts (Grumble, Minecraft, Modern Fantasy) "Goblin is exactly what I look for in a fantasy story. Beautiful landscapes, curious creatures, and an adorable hero who rises to the challenge and happens to be a goblin!"–Claire Connelly (Black Eyes, Down with the Ship, The Long Year) "Rikt enjoins us to delight in his triumphs, wallow in his sorrows and take pleasure in the journey that lies ahead. Grissom and Perkins show that even the smallest of us can achieve great things."–Jeff McClelland (The Tick, Honcho, Black Terror)
"Augustus must fall upon taking the crown. If he falls, the goblin people will be saved." ~ Shaman Foretelling Augustus an Grakh, goblin warleader, pursues revenge for an atrocity centuries old that drove the last goblins deep underground. He struggles with elements within his own society that would rather forget the old wrong. Between dodging assassins and facing down the powerful goblin shamen caste and their ominous foretelling, Augustus must lead his people against unknown enemies on the surface above. Artorius Blueiron is a captain in the Royal Dwarven Legionnaires. Though dwarves and goblins have been friends for over a hundred years, he must find a way to stop Augustus from upsetting the already worsening conflict between the cannibalistic Tajumwali Hordes and the Palanisi Empire. But he is also at war with his own dwarven ideals - to let what must be happen. Augustus is determined to have revenge for his people. His destiny will lead him into conflict with the last vestige of decent humanity standing against the Tajumwali Hordes. The world above them does not remember the Tarong goblins. But they will - and the history of the event will be written in rivers of blood. A dark fantasy written from the goblin perspective, the reader comes face-to-face with goblin reasoning on justice, revenge, morality and achievement beyond expectations. Suitable for those who are not weak of heart or character.
A lush tale of deadly court intrigue and a modern classic of fantasy by Locus award winner and Hugo, Nebula, and World Fantasy Award finalist Katherine Addison Unbound Worlds 100 Best Fantasy Novels of All Time A Best Fantasy Novel of the Decade Pick for BookRiot "Striking."—The New York Times The youngest, half-goblin son of the Emperor has lived his entire life in exile, distant from the Imperial Court and the deadly intrigue that suffuses it. But when his father and three half brothers in line for the throne are killed in an "accident," he has no choice but to take his place as the only surviving rightful heir. Entirely unschooled in the art of court politics, he has no friends, no advisors, and the sure knowledge that whoever assassinated his father and brothers could make an attempt on his life at any moment. Surrounded by sycophants eager to curry favor with the naïve new emperor, and overwhelmed by the burdens of his new life, he can trust nobody. Amid the swirl of plots to depose him, offers of arranged marriages, and the specter of the unknown conspirators who lurk in the shadows, he must quickly adjust to life as the Goblin Emperor. All the while, he is alone, and trying to find even a single friend . . . and hoping for the possibility of romance, yet also vigilant against the unseen enemies that threaten him, lest he lose his throne–or his life. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
After being magically transported to another world with two other high school students, perennial outsider Billy Smith has become the unlikely king of a goblin civilization. With the help of his first day of high school crush, Lexi Aquino, now a powerful wizard, quarterback turned warrior Kurt Novac, and a cowardly but wily goblin named Hop, Billy has successfully repelled a human invasion of the goblins’ underground city, Kiranok. But the leader of the attacking Hanorian Army, Lord Marshal Jiyal, has returned to the Hanorian capital, Gran Hanor, where he’s preparing for a second invasion. Billy decides the only way to end the war is to neutralize Jiyal’s powerful ally, a young wizard named Mig. Billy and Kurt set off for Gran Hanor to find Mig and trick her into drinking a potion called the Final Drop which will nullify her magic forever. But after their departure, the Dark Lady, the mad elven wizard who started the war, reappears in Kiranok and reclaims her place as the goblins’ leader. She coerces Lexi, who’s struggling with madness from using too much magic, into helping her raise a skeletal army, then she and her Marching Dead force the goblins to march on Gran Hanor. Now Billy must find a way to stop the Dark Lady and her skeletal army, neutralize Mig, help Lexi regain her sanity, save the goblins, and make peace with the Hanorians before a cataclysmic final battle destroys them all.
Goblin Slayer is back on his feet...much to the dismay of many, many goblins... Read the next chapter of Goblin Slayer Side Story: Year One at the same time as Japan!