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Imagine an Earth where following a series of bizarre nuclear accidents, the landmasses, languages, cultures, and political structures have drastically changed. One third of the population, which consists of Androids, Soligrams, Homo sapiens, and Homo radians, have been blessed (or cursed) with supernatural abilities, thanks to alien intervention. Split into three warring Regions, the tightly-knit World Leaders have closets brimming with skeletons. Welcome to Ecliptic Earth.The Glyph Saga: Book One, A Great Escape, is the first installment of this seven book series. Set in the year 2098 SF, this book centers on the activities in the super region Panga Uno Animo. The PUA is an opulent, yet grueling, oligarchy with a fierce loathing of nature. The time has come for the Elder Dictators to initiate their highly trained children as future Leaders, with a lifelong commitment of unmitigated corruption and terror. However, a few of these Chosen Ones have had their fill of the despotism and autocracy in their dystopian home, and decide to make a break for it using their special superpowers to their advantage. It is up to these deserter offspring, with mysterious assistance from a remnant rebel, to escape the force field-protected gates of pretty oppression and attempt to usher in a new era of world peace and prosperity. Not, of course, without the obstructions of forbidden knowledge, lust, alien invasion, betrayal, loss, rejection, personal growth, and Life Form Warfare.
The year is 2099, SF. The planet is Ecliptic Earth. The population is approximately two and a half billion, a combination of Humanoids, Androids, and Soligrams. The problem is an egocentric and overriding Oligarchy, a dimwitted Dictatorship, and a damaged Democracy, locked in a fierce and blatantly personal fight to stay afloat in a tumultuous, combative, broken civilization. Welcome to Ecliptic Earth. The Glyph Saga: Book Two, Mad at Truth, is the second installment of this series. The war torn region of Maurasia is at the center of this story. After Randu, Rachale, Que, and Gina made their Great Escape from Panga Uno Animo, they find themselves lost and clueless about life outside the silvery Gates. With the cruel onslaught of a natural winter imminent, they shed their royal guises and hide in a salvage yard on the Old New Engle coast. They manage to make many allies, such as Donny, the jovial Soligram owner of the salvage yard, and Jacob, a half-Android Maurasian war hero. They also meet a powerful little Homo radians girl named Viky, and it seems that the PUA would love to get their hands on her. In the meantime, the PUA replaces their absconders, by recruiting outside the NQLC. The PUA also has yet another Lifeform Warfare scheme, attempting to gain the trust of Guandaland or Maurasia, so they can double-team the remaining region.
D. H. Lawrence wrote in 1914, 'Primarily I am a passionately religious man, and my novels must be written from the depths of my religious experience.' Although he had broken with the Congregationalist faith of his childhood by his early twenties, Lawrence remained throughout his writing life a passionately religious man. There have been studies in the last twenty years of certain aspects of Lawrence's religious writing, but we lack a survey of the history of his developing religious thought and of his expressions of that thought in his literary works. This book provides that survey, from 1915 to the end of Lawrence's life. Covering the war years, Lawrence's American works, his time in Australia and Mexico, and the works of the last years of his life, this book provides readers with a complete analysis, during this period, of Lawrence as a religious man, thinker and artist.
This collection of 15 month-by-month activities is designed to motivate kids to collect, display and use mathematical data while having fun learning. Each glyph-making activity connects with a holiday or seasonal theme and includes easy step-by-step directions. Illustrations.
When his archaeologist parents go missing in Central America, fourteen-year-old Max embarks on a wild adventure through the Mayan underworld in search of the legendary Jaguar Stones, which enabled ancient Mayan kings to wield the powers of living gods. Includes cast of characters, glossary, facts about the Maya cosmos and calendar, and a recipe for chicken tamales.
On an alternative 21st-century Earth in which our world is one of many in the Multiverse, the Inter-World Alliance exists to keep the peace between the worlds - and keep the monsters out. Ever since a devastating magical war tore apart Ada Fletcher's homeworld, she and her family have lived under cover on the low-magic Earth. Stuck in a dead-end job in London, Ada has spent her life hiding her true identity--and her magic. Accused of a crime she didn’t commit and taken into Alliance custody, the last thing she wants is to help Kay Walker, son of the absentee council member responsible for exiling her homeworld from the Multiverse. But when circumstances push them into an unlikely truce, there’s no going back. Ada and Kay face rampaging wyverns, power-hungry magic-wielders, and enraged centaurs hell-bent on declaring war on their human neighbours. The wonders of the Multiverse await them… if they can survive the storm that's coming. This boxed set includes the first three novels in the world-hopping Alliance series: Adamant, Nemesis and Collision. Keywords: magical London, British fantasy, free books, free fantasy, alternate history, coming of age, science fantasy, parallel worlds, magic, contemporary fantasy, fantasy novels, complete series, fantasy mystery, sword and sorcery, magical powers
Shawnee's life is entirely normal-or so she'd like to believe. A doctor unknowingly working for an organization set out to destroy all werecreatures is average, isn't it? Is love enough to help Shawnee stop the evil from destroying her new family? When deadly and mysterious cases start appearing in the emergency room of Mercy General Hospital, Doctor Shawnee Twofeathers cannot continue to ignore it. While coming to terms with her own identity, Shawnee decides that it's up to her to stop the evil organization behind the incidences before they realize who she is and the werewolf company she is trying to protect. Can Shawnee single-handedly stop the demise of the innocent humans and werecreatures that she has come to love? Or will she need to rely on the pack she's learned to call family?
In the Breakers series, humanity faces not one apocalypse, but two: first a lethal pandemic, then a war against those who made the virus. This collection includes the first three books and is over 1000 pages (350,000 words) of post-apocalyptic survival. BREAKERS (Book 1) In New York, Walt Lawson is about to lose his girlfriend Vanessa. In Los Angeles, Raymond and Mia James are about to lose their house. Within days, none of it will matter. A plague tears across the world, reducing New York to an open grave and LA to a chaotic wilderness of violence and fires. Civilization comes to an abrupt stop. Just as the survivors begin to adapt to the aftermath, Walt learns the virus that ended humanity wasn't created by humans. It was inflicted from outside. The colonists who sent it are ready to finish the job--and Earth's survivors may be too few and too weak to resist. MELT DOWN (Book 2) In upstate Idaho, Ness Hook is run out of his mom's house by his bullying brother Shawn. In Redding, California, Tristan Carter is graduating college, but with no job and no prospects, she'll have to move back in with her parents. Then the world ends: first with a virus, then with an alien invasion. Ness and Shawn take to the mountains to fight a guerrilla against the attackers. In California, Tristan and Alden are taken prisoner. Separated from her brother, Tristan crosses the ruins of America to track him down. She will stop at nothing to get Alden back--but her fellow survivors prove even more dangerous than the monsters who broke the world. KNIFEPOINT (Book 3) Raina was just a girl when the plague came. She survived. Her parents didn't. Neither did the world. As civilization fell, she took to the ruins of Los Angeles, eating whatever she could catch. After two years alone, she's found and adopted by a fisherman and his wife. Their makeshift family lives a quiet life--until a man named Karslaw sails in from Catalina Island with an army of conquerors. Driven by visions of empire, he executes Raina's new father as a traitor and takes her mother captive. But Karslaw's people aren't the only ones vying for control of the ruined land. As violence wracks the city, Raina joins a rebellion against Karslaw's rule. She will stop at nothing to free her mother--and to have her revenge. ~ A post-apocalyptic thriller from a USA Today bestselling author, the BREAKERS series is now complete. Fans of Stephen King's THE STAND, Hugh Howey's WOOL, and Justin Cronin's THE PASSAGE have a whole new world to get lost in. A free download.