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SHE WILL NOT STAND ALONE. Five years after the assault on her stronghold home, Malian of Night remains missing, believed dead amidst the wilds of Jaransor. But not all accept her death and now her enemies are on the hunt. Suspicion falls on heralds Tarathan and Jehane, who find themselves caught in a web of intrigue and murder amidst the Ijiri Festival of Masks. They flee bearing word of a death on the Wall - and a call to duty and honour that Malian must answer or be forsworn.
A crowd of siblings gathers in Dublin for the wake of their wayward brother in this “stunning” novel by the award-winning author of Actress (The Washington Post). The surviving children of the Hegarty clan are gathering for the wake of their wayward, alcoholic brother, Liam, drowned in the sea after filling his pockets with stones. He is the third of the twelve Hegarty siblings to die. His sister, Veronica, collects the body and keeps the dead man company, guarding the secret she shares with him—something that happened in their grandmother’s house in the winter of 1968. As prize-winning author Anne Enright traces the line of betrayal and redemption through three generations, her distinctive intelligence twists the world a fraction and gives it back to us in a new and unforgettable light. The Gathering is an “wonderfully elegant and unsparing” epic of an Irish family (Los Angeles Times)—a novel about love and disappointment, how memories warp and secrets fester, and how fate is written in the body, not in the stars. “Entrancing…a haunting look at a broken family stifled by generations of hurt and disappointment, struggling to make peace with the irreparable.”—Entertainment Weekly “A melancholic love and rage bubbles just beneath the surface of this Dublin clan, and Enright explores it unflinchingly.”—Publishers Weekly “Her sympathy for her characters is as tender and subtle as Alice McDermott’s; her vision of Ireland is as brave and original as Edna O’Brien’s. The Gathering is her best book.”—Colm Toibin “Hypnotic.”—Booklist (starred review)
2000 Drue Heinz Literature Prize WinnerSelected by Frank ConroyIn the Gathering Woods, contains a cast of characters who hail from the same Italian ancestors, but whose stories come at us unbounded by time and space. The book opens early in the twentieth century, with a narrator's boyhood recollections of gathering mushrooms with his grandfather—a narrator who seems still haunted by a terrifying local legend that tormented him as a boy. We skip backward to a young shepherd-artist in the Apennine mountains in the 1500s, who yearns to be discovered, as Giotto was. Later, a preverbal baby accumulates bits of the conversation carried on by adults at the table above her head; a neurologist from Chicago returns to the Apennines to deposit shards of glass at a grave.Whether they speak in the lost dialect of an immigrant, of infancy, or of an adolescent girl's school lessons, these stories call up fragments of language in a struggle to understand and attempt to console through the act of reassembling. The language of these stories is both lyrical and comic, providing insight through the details of Bernardi's writing.
“Strange magic, dark treachery and conflicting loyalties, set in a well realized world.” —Robin Hobb, author of Dragon Haven “[Lowe] reinvigorates the epic fantasy with appealing characters and a richly detailed world.” —Library Journal Sure to become an epic fantasy classic, Helen Lowe’s magnificent Wall of Night series is big, ambitious, and gorgeously drawn—a story of bravery, treachery, and cataclysm in a richly imagined world. The Gathering of the Lost is the second of four books set in a fantastic imperiled realm garrisoned by nine great Houses and protected from the terrible Darkswarm by the towering mountain range that gives the series its name. Supremely literate, brilliantly imagined and executed fantasy in the vein of Brandon Sanderson, Guy Gavriel Kay, and Barbara Hambly, The Gathering of the Lost is populated by a grand cast of unforgettable characters, some still holding to the beleaguered Wall, others scattered in their quest for the fabled Heir of Night, who vanished from their midst five years earlier.
Returning to the popular world of Dominaria for the first time in years, the Time Spiral Cycle centers on Teferi Planeswalker, a well-loved character with a rich history in Magic: The Gathering. This title also features appearances of many other beloved characters who will be easily recognized by readers and fans alike. As with previous Magic titles, Future Sight previews the latest Magic card set release by giving readers the first look at what will be coming out in the set.
In 1906, sixteen-year-old Mattie, determined to attend college and be a writer against the wishes of her father and fiance, takes a job at a summer inn where she discovers the truth about the death of a guest. Based on a true story.
THE GATHERING NIGHT is a story of conflict, loss, love, adventure and devastating natural disasters. This utterly enchanting pre-historical novel is set deep in our stone-age past, but resonates as a parable of our troubled planet eight thousand years on.
"Hosts of all kinds, this is a must-read!" --Chris Anderson, owner and curator of TED From the host of the New York Times podcast Together Apart, an exciting new approach to how we gather that will transform the ways we spend our time together—at home, at work, in our communities, and beyond. In The Art of Gathering, Priya Parker argues that the gatherings in our lives are lackluster and unproductive--which they don't have to be. We rely too much on routine and the conventions of gatherings when we should focus on distinctiveness and the people involved. At a time when coming together is more important than ever, Parker sets forth a human-centered approach to gathering that will help everyone create meaningful, memorable experiences, large and small, for work and for play. Drawing on her expertise as a facilitator of high-powered gatherings around the world, Parker takes us inside events of all kinds to show what works, what doesn't, and why. She investigates a wide array of gatherings--conferences, meetings, a courtroom, a flash-mob party, an Arab-Israeli summer camp--and explains how simple, specific changes can invigorate any group experience. The result is a book that's both journey and guide, full of exciting ideas with real-world applications. The Art of Gathering will forever alter the way you look at your next meeting, industry conference, dinner party, and backyard barbecue--and how you host and attend them.
The second book in Lois Lowry's Giver Quartet, which began with the bestselling and Newbery Medal-winning The Giver. Left orphaned and physically flawed in a civilization that shuns and discards the weak, Kira faces a frighteningly uncertain future. Her neighbors are hostile, and no one but a small boy offers to help. When she is summoned to judgment by The Council of Guardians, Kira prepares to fight for her life. But the Council, to her surprise, has plans for her. Blessed with an almost magical talent that keeps her alive, the young girl faces new responsibilities and a set of mysteries deep within the only world she has ever known. On her quest for truth, Kira discovers things that will change her life and world forever. A compelling examination of a future society, Gathering Blue challenges readers to think about community, creativity, and the values that they have learned to accept. Once again Lois Lowry brings readers on a provocative journey that inspires contemplation long after the last page is turned. “This extraordinary novel is remarkable for its fully realized characters, gripping plot, and Lowry’s singular vision of a future.” —VOYA The Giver has become one of the most influential novels of our time. Don't miss the powerful companion novels in Lois Lowry's Giver Quartet: Gathering Blue, Messenger, and Son.
'Comfortably mixing science, myth, and mystery, Armstrong creates a vivid world highlighted by appealing characters. Fans and newcomers alike will be eager for more after Armstrong's story drives to its pulse-pounding climax.' - Publishers Weekly 'Armstrong begins her new series with a swift-paced start, creating memorable characters and interesting premises.' - Booklist The world seemed to dip and darken and I smelled wet earth and thick musk and fresh blood. The wind whipped past, like I was running. Running so fast the ground whizzed beneath me and the wind cut across my skin . . . Maya Delaney has always felt a close bond with nature. The woods around her home are a much-loved sanctuary - and the pawprint birthmark on her hip feels like a sign that she belongs. But then strange and terrible things begin to happen in the tiny medical-research town of Salmon Creek (population: 200). The captain of the swim team drowns mysteriously in the middle of a calm lake. Mountain lions appear around Maya's home, and won't go away. Her best friend, Daniel, starts experiencing 'bad vibes' about certain people and things. One of those people is Rafe - the new bad boy in town. What is he hiding - and why is he suddenly so interested in Maya . . . ? The first in the sensational YA series from bestselling author Kelley Armstrong. Books by Kelley Armstrong: Women of the Otherworld series Bitten Stolen Dime Store Magic Industrial Magic Haunted Broken No Humans Involved Personal Demon Living with the Dead Frost Bitten Walking the Witch Spellbound Thirteen Nadia Stafford Exit Strategy Made to be Broken Wild Justice Rockton City of the Lost A Darkness Absolute This Fallen Prey Watcher in the Woods Alone in the Wild Darkest Powers The Summoning The Awakening The Reckoning Otherworld Tales Men of the Otherworld Tales of the Otherworld Otherworld Nights Otherworld Secrets Otherworld Chills Darkness Rising The Gathering The Calling The Rising Cainsville Omens Visions Deceptions Betrayals Rituals