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This book gives extensive explanations of euchre strategies. It is organized as a reference document for easy topical access. The emphasis of the book is to explain optimal tactics for any situation. The book includes examples and the ideas have been verified using a specially written computer simulator to records thousands of hands for given scenarios and tabulate results to draw conclusions. Interactive software that uses and teaches the subject matter in this text is available through download.com. The title of that software is Euchre Challenge and Teacher.
Provides rules, strategies, and odds for card, indoor, and computer games.
Card games offer loads of fun and one of the best socializing experiences out there. But picking up winning card strategies is a bit of a challenge, and though your buddies may think that picking up the rules of the game is easy, winning is a totally different story. With Card Games For Dummies, Second Edition, you’ll not only be able to play the hottest card games around, you can also apply game-winning strategies and tips to have fun and beat your opponents. Now updated, this hands-on guide shows you everything you need to know—the basics, the tricks, and the techniques—to become a master card player, with expanded coverage on poker as well as online gaming and tournaments. Soon you will have the card-playing power to: Pin down your opponents in Texas Hold’em Show off your power in Stud Poker Hit wisely in Blackjack Break hearts ruthlessly in Hearts Mix up the night with Gin and Rummy Build yourself a victory in Bridge Send them fishing in Go Fish This straightforward, no-nonsense guide features great ways to improve your game and have more fun, as well as a list of places to find out more about your favorite game. It also profiles different variations of each game, making you a player for all seasons!
Master Euchre, Win More, and Have Fun with Your Friends! Click the READ MORE button to discover more about this exciting card game! When you get your copy of How to Play Euchre, you’ll discover all the basics you need to have fun with this fast-paced and social game: How to Deal Euchre Hands What to Put in the Kitty Determining the Trump Suit How Trumps Affect Game Play The Mechanics of Playing Euchre Hands and much more! You’ll also find out how cheating figures into the game of Euchre. If you’re quick and cunning, you can take advantage of fun actions: Stealing the Deal The Six Flags Move Double Drawing and Reneging You’ll even learn how certain players work cheating into the game – and punish those who get caught! This comprehensive guide to Euchre includes a full list of gameplay lingo terms and definitions. You’ll also find out how to play seven fun variations like Stick the Dealer and Three-Handed Euchre. With the Euchre strategy tips in this book, you can play, cheat, and bid like a pro! Don’t miss out on all the fun! Order How to Play Euchre right away and maximize your card-game skills. It’s quick and easy to order – just scroll up and hit the BUY NOW WITH ONE CLICK button on the right-hand side of your screen.
The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.
Imported from the Mamluks of Egypt, card games first hit Europe around 1371 and within ten years had spread from Spain and Italy to France and Germany. By 1420, German and Swiss cardmakers were producing packs by the thousands (first by stencil, later by metal engraving) marked with a bewildering array of suits, including hounds, bears, parrots, roses, helmets, banners, and bells. Games proliferated as well, and by 1534, Rabelais could name 35 different card games in Chapter 22 of Gargantua. Today, of course, there are thousands of games, from the universally popular Poker and Contract Bridge, to national manias such as Swiss Jass, German Skat, and French Belote. This is a historical guide to cards in Europe and America. This is not primarily a book of rules or hints on how to play better, but a survey of where the games originated, how they have developed over time, and what their rituals and etiquette tell us about the people who play them.