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"A sumptuously imagined children's debut" The Telegraph "A fast paced; single minded adventure. Female bravery is a given" The Observer When Art's mother is accused of witchcraft and captured, she is determined to get her back - at any cost. A lyrical adventure with folklore at its heart, for fans of THE HOUSE WITH CHICKEN LEGS. Twelve-year-old Art lives in a small village in Scotland. Her mother has always made potions that cure the sick, but now the townspeople say she is a witch. One cloudless night, Art's mother is arrested and taken to England. Art mounts her horse, taking a sword, a tightrope, and a herbal recipe book, and begins a journey through wild forests, using nature's signs and symbols to guide her. But will she spot the signs from the omens? Will she reach her mother, before it's too late? 'A wonderful book' - Piers Torday 'Very exciting' - Anthony McGowan 'Thrilling and uplifting' - Frank Cottrell-Boyce 'Gripping. I raced through it' - A.M. Howell
Rupert didn't especially want to be a prince. And he certainly never asked to be the second son of a royal line that really didn't need a spare. So he was sent out to slay a dragon and prove himself-a quest straight out of legend. But he also discovered the kinds of things legends tend to leave out, as well as the usual demons, goblins, the dreaded Night Witch-and even worse terrors hidden in the shadows of Darkwood. Rupert did find a fiery dragon-and a beautiful princess to rescue. But the dragon turned out to be a better friend than anyone back at the castle, and with the evil of Darkwood spreading, Rupert was going to need all the friends he could get.
Daughter of the Forest is a testimony to an incredible author's talent, a first novel and the beginning of a trilogy like no other: a mixture of history and fantasy, myth and magic, legend and love. Lord Colum of Sevenwaters is blessed with six sons: Liam, a natural leader; Diarmid, with his passion for adventure; twins Cormack and Conor, each with a different calling; rebellious Finbar, grown old before his time by his gift of the Sight; and the young, compassionate Padriac. But it is Sorcha, the seventh child and only daughter, who alone is destined to defend her family and protect her land from the Britons and the clan known as Northwoods. For her father has been bewitched, and her brothers bound by a spell that only Sorcha can lift. To reclaim the lives of her brothers, Sorcha leaves the only safe place she has ever known, and embarks on a journey filled with pain, loss, and terror. When she is kidnapped by enemy forces and taken to a foreign land, it seems that there will be no way for her to break the spell that condemns all that she loves. But magic knows no boundaries, and Sorcha will have to choose between the life she has always known and a love that comes only once. Juliet Marillier is a rare talent, a writer who can imbue her characters and her story with such warmth, such heart, that no reader can come away from her work untouched. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Age of Man has begun. The "undesirable" creatures of legend have been driven from their lands, magic has been forsaken, the old gods reduced to myth.Now humans will rule the kingdoms of the island continent of Pentania. But they are not alone. Alson's king has been assassinated, its capital besieged by a malevolent wizard. The chaos and terror now sweeping the land have come to the remote village of Diln -- sending young Jarom far from his home to seek aid against the nefarious usurper. But a mysterious council has decreed Jarom must find one of the mythical Swords of Asahiel -- the divine talismans the elven avatars used to forge the earth -- in order to save a quarrelsome, fledgling humanity. For a Demon Queen has awakened from the abyss -- and humankind is about to discover its powerlessness in the face of the ancient terrors of the world.
An addictive fantasy romance from TikTok sensation Piper CJ, now newly revised and edited. Two orphans grow into powerful young women as they face countless threats to find their way back to each other. Farleigh is just an orphanage. At least, that's what the church would have the people believe, but beautiful orphans Nox and fae-touched Amaris know better. They are commodities for sale, available for purchase by the highest bidder. So when the madame of a notorious brothel in a far-off city offers a king's ransom to purchase Amaris, Nox ends up taking her place — while Amaris is drawn away to the mountains, home of mysterious assassins. Even as they take up new lives and identities, Nox and Amaris never forget one thing: they will stop at nothing to reunite. But the threat of war looms overhead, and the two are inevitably swept into a conflict between human and fae, magic and mundane. With strange new alliances, untested powers, and a bond that neither time nor distance could possibly break, the fate of the realms lies in the hands of two orphans — and the love they hold for each other.
There was a time. A time long before the Troll-Wars and the days of Noah. A time long forgotten and lost to recorded history, where kings, men, Elves, Dwarves and El’dwars ruled in harmony in their separate nation-states. And there were Wizards who used their mystical powers to serve the inhabitants of the realm, building the peace, projecting and overseeing all that was good within the lands of these allied nations. It was a good time. Oh, that’s not to say there weren’t a few minor incidents amongst the usual unsavory types. But isn’t that always the case in any normal society? Or is it? To the North lay the lands of Norsada where all was not good. Norsada was home to the Muzoule, despicable creatures who had a growing hatred for the inhabitants of the Realm. Their loathing for all that was good became a religion to them, and they rallied the defeated Trolls and Gnomes to war against the believers of the Lord of Creation. Since their defeat and loss of territories at the end of the Troll-Wars, their evil was ever growing. It was a vile festering malevolent influence that slowly began sweeping its way South to the Realm, insidiously infecting the weak of mind, the faint of heart and those who lust for power. The source of this evil emanated from the glowing Eye. The Eye of Illumination that sat in place of the capstone upon a pyramid in the midst of Northern most area of the Muzoule territories. The glowing eye was a source connection to a greater evil sealed within the portal of the Second Heaven. It was a dimensional prison reserved for the devil, the so called Shinning-One, along with his fallen angles. For them, there was no way out. No way to rule. No way to control and torture, until the Sword of Leahanna. The Sword by itself was a killing machine, created by the Elfin Warrior Leahanna. The Sword as created was not controllable. However in the past, it was a most effective tool paramount to winning the Troll-Wars. But, it was indiscriminate of who it killed when held high as it took control of its wielder. The Elfin Queen Leahanna employed the Sword in battle; and in doing so, it unintentionally and without discretion murdered her late husband K’Thilladorn. From that point on, Queen Leahanna could not bear to look upon the murderous weapon. To bring the Sword under control, the Elfin Priestess Lynthena nurtured from a small speck a Pearl within the crystalline waters of I’Thilliander. When inserted within the pommel of the Sword, it brought this killing machine under usable control and was tested in battle by Commander K’Leander. It worked. Still, the Queen could not tolerate its presence within the Elfin forest of I’Thillianne. She ordered that both the Pearl and the Sword be separated and hidden in separate locations, never to be used again. However, there was another unexpected component to the Pearl and Sword’s functionality. When reunited, the Pearl with the Sword became a Key. As prophesied by the dying King K’Thilladorn, beware during the time of a full Blood-Moon. If the blade of this Sword, now the key were to be inserted into the slot of the fractured lock at the top of the Evil-One’s Ziggurat, hell would break loose. An open floodgate to evil would be unleashed. The porthole to another dimension, the second heaven reserved for the devil and his angles would be free to come crawling out to infect all living things. Evil would once again rein supreme over the land. Torture and agony would be the rule-of-day. The Illuminated One will have won. This is the story of how good God fearing men, women and the inhabitants of their era prevailed and overcame corruption and wickedness. It is a story of impaling evil and keeping it from ever becoming the worst disaster in unrecorded history. The Wizards of the High Tower would see to it!
Vast legions of gods, mages, humans, dragons and all manner of creatures play out the fate of the Malazan Empire in this first book in a major epic fantasy series from Steven Erikson. The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with the formidable Anomander Rake and his Tiste Andii, ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins. For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze. However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand... Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A Major work of twentieth-century American Literature.
CHINA, 484 A.D. A Warrior in Disguise All her life, Mulan has trained for one purpose: to win the duel that every generation in her family must fight. If she prevails, she can reunite a pair of priceless heirloom swords separated decades earlier, and avenge her father, who was paralyzed in his own duel. Then a messenger from the Emperor arrives, demanding that all families send one soldier to fight the Rouran invaders in the north. Mulan’s father cannot go. Her brother is just a child. So she ties up her hair, takes up her sword, and joins the army as a man. A War for a Dynasty Thanks to her martial arts skills, Mulan is chosen for an elite team under the command of the princeling—the royal duke’s son, who is also the handsomest man she’s ever seen. But the princeling has secrets of his own, which explode into Mulan’s life and shake up everything she knows. As they cross the Great Wall to face the enemy beyond, Mulan and the princeling must find a way to unwind their past, unmask a traitor, and uncover the plans for the Rouran invasion…before it’s too late. Inspired by wuxia martial-arts dramas as well as the centuries-old ballad of Mulan, The Magnolia Sword is a thrilling, romantic, and sharp-edged novel that lives up to its beloved heroine.
"Write, draw, and puzzle your way through [an] adventure story that is unique to every reader"--Publisher marketing.