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Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font and illustrations, The Football Trials is aimed at readers aged 12+ and has a manageable length (80 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties. This exciting coming of age story follows a boy from a tower block as he joins a premier league football academy. Jackson is surprised when he gets a call-up to play with United's under-eighteen team, and when everyone starts raving about his playing. But he's in for an even bigger shock when his dad turns up on his doorstep for the first time in years. Can they repair their relationship? Or is his dad out for what he can get? Book band: Brown
Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font and illustrations, The Football Trials is aimed at readers aged 12+ and has a manageable length (80 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties. This exciting coming of age story follows a boy from a tower block as he joins a premier league football academy. Jackson is surprised when he gets a call-up to play with United's under-eighteen team, and when everyone starts raving about his playing. But he's in for an even bigger shock when his dad turns up on his doorstep for the first time in years. Can they repair their relationship? Or is his dad out for what he can get? Book band: Brown
Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font and illustrations, The Football Trials is aimed at readers aged 12+ and has a manageable length (80 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties. This exciting coming of age story follows a boy from a tower block as he joins a premier league football academy. This seem to be going well for Jackson - he has signed for United and finally has the chance to go out with Lauren, the girl of his dreams. But when her ex-boyfriend finds out, Jackson is forced to choose between Lauren and his United team-mates. Can he still find a way to make it as a professional footballer? Book band: Brown
"A timely, speculative thought experiment in perspective, privilege, and identity." —Kirkus "The conceit behind Shusterman’s latest is truly unique. While it exhibits the author’s usual storytelling aplomb, it also manages to delve into more serious and timely subject matter, such as racism, sexism, and homophobia. Despite these heavy topics, the story still moves at a lively pace and, thanks to a zany sci-fi twist, manages to pack in a few laughs as well." —Booklist All it takes is one hit on the football field, and suddenly Ash’s life doesn’t look quite the way he remembers it. Impossible though it seems, he’s been hit into another dimension—and keeps on bouncing through worlds that are almost-but-not-really his own. The changes start small, but they quickly spiral out of control as Ash slides into universes where he has everything he’s ever wanted, universes where society is stuck in the past…universes where he finds himself looking at life through entirely different eyes. And if he isn’t careful, the world he’s learning to see more clearly could blink out of existence… This high-concept novel from the National Book Award-winning and New York Times-bestselling author of the Arc of a Scythe series tackles the most urgent themes of our time, making this a must-buy for readers who are starting to ask big questions about their own role in the universe.
The gripping inside story of the 2008 presidential election, by two of the best political reporters in the country. “It’s one of the best books on politics of any kind I’ve read. For entertainment value, I put it up there with Catch 22.” —The Financial Times “It transports you to a parallel universe in which everything in the National Enquirer is true….More interesting is what we learn about the candidates themselves: their frailties, egos and almost super-human stamina.” —The Financial Times “I can’t put down this book!” —Stephen Colbert Game Change is the New York Times bestselling story of the 2008 presidential election, by John Heilemann and Mark Halperin, two of the best political reporters in the country. In the spirit of Richard Ben Cramer’s What It Takes and Theodore H. White’s The Making of the President 1960, this classic campaign trail book tells the defining story of a new era in American politics, going deeper behind the scenes of the Obama/Biden and McCain/Palin campaigns than any other account of the historic 2008 election.
Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font and illustrations, The Football Trials is aimed at readers aged 12+ and has a manageable length (80 pages) and reading age (9+). Produced in association with reading experts at Catch Up, a charity which aims to address underachievement caused by literacy and numeracy difficulties. This exciting coming of age story follows a boy from a tower block as he joins a premier league football academy. Jackson is good at football... really good at football. And when a scout from United spots him in the park, it seems like he might just have the chance to make it out of his high-rise tower block and into the premier league. But the other boys have been playing together since they were young and Jackson isn't sure he'll ever fit in – or be able to manage his fiery temper. Book band: Brown
How has technology challenged the notion of unadulterated athletic performance? We like to think of sports as elemental: strong bodies trained to overcome height, weight, distance; the thrill of earned victory or the agony of defeat in a contest decided on a level playing field. But in Game Changer, Rayvon Fouché argues that sports have been radically shaped by an explosion of scientific and technological advances in materials, training, nutrition, and medicine dedicated to making athletes stronger and faster. Technoscience, as Fouché dubs it, increasingly gives the edge (however slight) to the athlete with the latest gear, the most advanced training equipment, or the performance-enhancing drugs that are hardest to detect. In this revealing book, Fouché examines a variety of sports paraphernalia and enhancements, from fast suits, athletic shoes, and racing bicycles to basketballs and prosthetic limbs. He also takes a hard look at gender verification testing, direct drug testing, and the athlete biological passport in an attempt to understand the evolving place of technoscience across sport. In this book, Fouché: • Examines the relationship among sport, science, and technology • Considers what is at stake in defining sporting culture by its scientific knowledge and technology • Provides readers and students with an informative and engagingly written study Focusing on well-known athletes, including Michael Phelps, Oscar Pistorius, Caster Semenya, Usain Bolt, and Lance Armstrong, Fouché argues that technoscience calls into question the integrity of games, records, and our bodies themselves. He also touches on attempts by sporting communities to regulate the use of technology, from elite soccer's initial reluctance to utilize goal-line technology to automobile racing's endless tweaking of regulatory formulas in an attempt to blur engineering potency and reclaim driver skill and ability. Game Changer will change the way you look at sports—and the outsized impact technoscience has on them.
Team sports like football, basketball, soccer, and rugby are hugely popular the world over, on both college and professional levels, and such popularity means that they are big business. Very big. Broadcasting rights alone bring in billions: ESPN paid $5.6 billion to broadcast college football playoffs for twelve years; Turner Sports/CBS shelled out $10.4 billion to show the national college basketball tournament through 2024; and the most recent NBA TV deal came in at a cool $26.4 billion. As the rewards for winning have increased, it’s no surprise that sports team budgets have followed suit. Sure, the athletic program at the University of Texas brought in $161 million last year, but the Longhorns also spent $154 million over the same period. Fifteen other college athletics program also racked up over $100 million in annual expenses. But that’s child’s play compared to the outgoings at the world’s most valuable soccer team, Manchester United, which spent more than $500 million in 2015. The trouble is that all this spending often fails to yield better results. Teams in all sports have tried just about every gimmick to “hack” their way to better performance. But as they’ve gotten stuck in stats, mired in backroom politics, and diverted by the facilities arms race, many have lost sight of what should’ve been their primary focus all along: the game itself. In Game Changer, Fergus Connolly shows how to improve performance with evidence-based analysis and athlete-focused training. Through his unprecedented experiences with teams in professional football, basketball, rugby, soccer, Aussie Rules, and Gaelic football, as well as with elite military units, Connolly has discovered how to break down the common elements in all sports to their basic components so that each moment of any game can be better analyzed, whether you’re a player or a coach. The lessons of game day then can be used to create valuable learning experiences in training, evaluate the quality of your team’s performance, and home in on what’s working and what isn’t. Game Changer also shows you how to expand training focus from players' physical qualities to advance athletes technically, tactically, and psychologically. Connolly's TTPP Model not only helps players continually progress but also stops treating them like a disposable commodity and instead prioritizes athlete health. Bringing together the latest evidence-based practices and lessons from business, psychology, biology, and many other fields, Game Changer is the first book of its kind that helps coaches, athletes, and casual fans: • Create a cohesive game plan that improves performance through defined objectives, strategies, and tactics • Put statistical analysis and technology into context so teams can bypass the hype and get meaningful results • Identify dominant qualities to maximize during training and limiting factors to improve • Create realistic, immersive learning experiences for individual players and the entire team that deliver defined outcomes • Structure player development with a new, holistic model that puts athlete health first and helps reduce the chance of injury and burnout • Balance training load so that all players are fresh and ready to play at their best in competition • Rethink coaching and organizational leadership and enhance communication, group dynamics, and player interaction • Create a winning team culture
Popular Speaker Reveals That Every Trial Is an Opportunity A football blitz is an attack to force the quarterback into a mistake and create mayhem. But a blitz also creates an opportunity for the quarterback, as it leaves holes in the defense. What looks like the worst play can become the best play. During a life blitz--financially, relationally, spiritually, or physically--by taking initiative you can do more than just survive. You can grow, succeed, and advance. Jeff shares lessons learned through all kinds of blitzes. He teaches how life is about transformation and being others-oriented, and how having the right mind-set can turn fear and misery into courage, growth, and joy. Includes end-of-chapter questions. Now in paper.
This book offers an in‐depth analysis of the 2022 FIFA World Cup in Qatar. The first World Cup to be held in the Middle East, this was a unique sporting mega‐event, and this book explores its wider significance across political, socio‐cultural, economic, organisational and historical dimensions. Featuring the work of an international team of researchers, this book includes local and regional perspectives on the Qatar World Cup as well as views from beyond the Middle East. It covers the development phase, including the bidding process, as well as the tournament itself, exploring key contemporary issues in sport and event studies such as sports diplomacy and the geopolitics of sport, post‐colonial narratives, event legacies and community development, media framing, inclusive access, sport policy and governance, and mega‐events and human rights. Making sense of the world’s biggest sports event in an era in which sport has become a source of soft power for states around the world, this book is fascinating reading for anybody with an interest in the politics of sport, sport business and management, sport for development, event studies or the relationships between sport and wider society.