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John Sandford, the #1 New York Times bestselling author of the Prey novels, gives suspense an ingenious twist as he takes readers into the mind games of two irresistible con artists plotting the perfect sting… Kidd is a computer whiz, artist, and professional criminal. LuEllen is his lover, and his favorite partner in crime. Their playing field in on the cutting edge of high-tech corporate warfare. This time they’ve been hired by a defense industry corporation to destroy its business rival through computer sabotage. If Kidd and LuEllen can pull it off, they’ll reap millions. It’s the sting of a lifetime. One false move and it’s a lifetime sentence. As the takedown unfolds, everything goes according to plan. But their string of successes turns into a noose when the ultimate con artists find themselves on the wrong end of the ultimate con.
Somewhere in a far galaxy a being inconceivably alien is surging tumultuously from an unimaginable womb. In a solitary prison cell on the Underworld, the vast prison-satellite in perpetual Earth-orbit, Terra Viridian is tormented by a vision, an imperative which has already driven her to an insane bloodletting. On an Earth embalmed in peace by a ubiquitous bureaucracy, the Magician weaves his musical spells and tried to close his mind to the thoughts of others. - just three links in a chain stretching across space and time towards a testing as awesome as it is unpredictable.
John Sandford, the #1 New York Times bestselling author of the Prey novels, gives suspense an ingenious twist as he takes readers into the mind games of two irresistible con artists plotting the perfect sting… Kidd is a computer whiz, artist, and professional criminal. LuEllen is his lover, and his favorite partner in crime. Their playing field in on the cutting edge of high-tech corporate warfare. This time they’ve been hired by a defense industry corporation to destroy its business rival through computer sabotage. If Kidd and LuEllen can pull it off, they’ll reap millions. It’s the sting of a lifetime. One false move and it’s a lifetime sentence. As the takedown unfolds, everything goes according to plan. But their string of successes turns into a noose when the ultimate con artists find themselves on the wrong end of the ultimate con.
When she lands her dream job only to discover that her new boss is the man who broke her heart, Nevada Hendrix, despite the attraction that still lingers between them, refuses to mix business with pleasure.
From the author of Lovecraft Country: Myth and reality collide on a college campus “in a comic fantasy of wonderful energy, invention, and generosity of spirit” (Alison Lurie). Stephen Titus George is a young writer-in-residence at Cornell University in upstate New York. A bestselling author in search of a new story, he sees his life as a modern-day fairy tale starring himself as a would-be knight trying to woo a lovely maiden—or, actually, two: the bewitching Calliope and his guiding light, Aurora Borealis Smith. But he’s not quite in control of the narrative. There’s another writer with even greater influence on campus. The unseen Mr. Sunshine is an eternal, semi-retired deity who’s been fashioning his own story for centuries. He has all his characters in place: dragons, sprites, gnomes, and villains. And now, finally, his hero. As Mr. Sunshine’s world comes to fabulous and violent life, how can Stephen decide his own fate if it’s already being plotted by a god? An epic of life and death, good and evil, love and sorcery, Fool on the Hill lands Matt Ruff happily on the shelf between Tom Robbins and J. R. R. Tolkien for every lover of the “funky and fantastical” (New York magazine). “Inspired . . . rich in flavorful language . . . [a] dazzling tour de force.” —San Francisco Chronicle “The plot comes together like a brilliant clockwork toy.” —Locus
Kidd--a tarot card reader/painter/computer whiz--is offered two million dollars to wreak havoc on the computers of Whitemark Aviation, a job that puts his life on the line
NEW YORK TIMES BESTSELLER • The stunning conclusion to Robin Hobb’s Fitz and the Fool trilogy, which began with Fool’s Assassin and Fool’s Quest “Every new Robin Hobb novel is a cause for celebration. Along with millions of her other fans, I delight in every visit to the Six Duchies, the Rain Wilds, and the Out Islands, and can’t wait to see where she’ll take me next.”—George R. R. Martin More than twenty years ago, the first epic fantasy novel featuring FitzChivalry Farseer and his mysterious, often maddening friend the Fool struck like a bolt of brilliant lightning. Now New York Times bestselling author Robin Hobb brings to a momentous close the third trilogy featuring these beloved characters in a novel of unsurpassed artistry that is sure to endure as one of the great masterworks of the genre. Fitz’s young daughter, Bee, has been kidnapped by the Servants, a secret society whose members not only dream of possible futures but use their prophecies to add to their wealth and influence. Bee plays a crucial part in these dreams—but just what part remains uncertain. As Bee is dragged by her sadistic captors across half the world, Fitz and the Fool, believing her dead, embark on a mission of revenge that will take them to the distant island where the Servants reside—a place the Fool once called home and later called prison. It was a hell the Fool escaped, maimed and blinded, swearing never to return. For all his injuries, however, the Fool is not as helpless as he seems. He is a dreamer too, able to shape the future. And though Fitz is no longer the peerless assassin of his youth, he remains a man to be reckoned with—deadly with blades and poison, and adept in Farseer magic. And their goal is simple: to make sure not a single Servant survives their scourge.
M*A*S*H meets Scrubs in a sharply observant, darkly funny, and totally unique debut memoir from physical therapist Adele Levine. In her six years at Walter Reed Army Medical Center, Adele Levine rehabilitated soldiers admitted in worse and worse shape. As body armor and advanced trauma care helped save the lives—if not the limbs—of American soldiers fighting in Afghanistan and Iraq, Walter Reed quickly became the world leader in amputee rehabilitation. But no matter the injury, physical therapy began the moment the soldiers emerged from surgery. Days at Walter Reed were intense, chaotic, consuming, and heartbreaking, but they were also filled with camaraderie and humor. Working in a glassed-in fishbowl gymnasium, Levine, her colleagues, and their combat-injured patients were on display at every moment to tour groups, politicians, and celebrities. Some would shudder openly at the sight—but inside the glass and out of earshot, the PTs and the patients cracked jokes, played pranks, and compared stumps. With dazzling storytelling, Run, Don’t Walk introduces a motley array of oddball characters including: Jim, a retired lieutenant-colonel who stays up late at night baking cake after cake, and the militant dietitian who is always after him; a surgeon who only speaks in farm analogies; a therapy dog gone rogue; —and Levine’s toughest patient, the wild, defiant Cosmo, who comes in with one leg amputated and his other leg shattered. Entertaining, engrossing, and ultimately inspiring, Run, Don’t Walk is a fascinating look into a hidden world.
“National Velvet with monsters and a big helping of palace intrigue, Race the Sands is monstrous (literally), heartwarming, and empowering in equal measure. An incredibly fun and inspiring read.” – Katherine Arden, New York Times bestselling author of The Bear and the Nightingale In this epic standalone fantasy, the acclaimed author of the Queens of Renthia series introduces an imaginative new world in which a pair of strong and determined women risk their lives battling injustice, corruption, and deadly enemies in their quest to become monster racing champions. Life, death, and rebirth—in Becar, who you are in this life will determine your next life. Yet there is hope—you can change your destiny with the choices you make. But for the darkest individuals, there is no redemption: you come back as a kehok, a monster, and are doomed to be a kehok for the rest of time. Unless you can win the Races. After a celebrated career as an elite kehok rider, Tamra became a professional trainer. Then a tragic accident shattered her confidence, damaged her reputation, and left her nearly broke. Now, she needs the prize money to prevent the local temple from taking her daughter away from her, and that means she must once again find a winning kehok . . . and a rider willing to trust her. Raia is desperate to get away from her domineering family and cruel fiancé. As a kehok rider, she could earn enough to buy her freedom. But she needs a first-rate trainer. Impressed by the inexperienced young woman’s determination, Tamra hires Raia and pairs her with a strange new kehok with the potential to win—if he can be tamed. But in this sport, if you forget you’re riding on the back of a monster, you die. Tamra and Raia will work harder than they ever thought possible to win the deadly Becaran Races—and in the process, discover what makes this particular kehok so special.