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The Colosseum in Rome is one of the world's most amazing buildings. Built over 10 years during the reign of the Emperor Vespasiano in c. 72AD, at 160 feet high this immense oval stadium was home to the most violent and deadly spectator sports in history, and the making of many 'gladiator' heroes. Using state-of-the-art computer graphics, Colosseum brings the world of Ancient Rome to life and shows how and why this most extraordinary of human monuments was built. New research debunks the myths perpetuated in the film Gladiator and helps us understand the nature of these games - why the chariot races of Gladiator could not have happened within the Colosseum walls, for instance. Here for the first time, new evidence reveals exactly how the Colosseum was regularly flooded with water for the spectacle of deadly sea battles.
The Roman amphitheatre was a site both of bloody combat and marvellous spectacle, symbolic of the might of Empire; to understand the importance of the amphitheatre is to understand a key element in the social and political life of the Roman ruling classes. Generously illustrated with 141 plans and photographs, The Story of the Roman Amphitheatre offers a comprehensive picture of the origins, development, and eventual decline of the most typical and evocative of Roman monuments. With a detailed examination of the Colosseum, as well as case studies of significant sites from Italy, Gaul, Spain and Roman North Africa, the book is a fascinating gazetteer for the general reader as well as a valuable tool for students and academics.
This is the first book to analyze the evolution of the Roman amphitheatre as an architectural form. Katherine Welch addresses the critical period in the history of this building type: its origins and dissemination under the Republic, from the third to first centuries BC; its monumentalization as an architectural form under Augustus; and its canonization as a building type with the Colosseum (AD 80). The study then shifts focus to the reception of the amphitheatre in the Greek East, a part of the Empire deeply fractured about the new realities of Roman rule.
Byron and Hitler were equally entranced by Rome’s most famous monument, the Colosseum. Mid-Victorians admired the hundreds of varieties of flowers in its crannies and occasionally shuddered at its reputation for contagion, danger, and sexual temptation. Today it is the highlight of a tour of Italy for more than three million visitors a year, a concert arena for the likes of Paul McCartney, and a national symbol of opposition to the death penalty. Its ancient history is chock full of romantic but erroneous myths. There is no evidence that any gladiator ever said “Hail Caesar, those about to die...” and we know of not one single Christian martyr who met his finish here. Yet the reality is much stranger than the legend as the authors, two prominent classical historians, explain in this absorbing account. We learn the details of how the arena was built and at what cost; we are introduced to the emperors who sometimes fought in gladiatorial games staged at the Colosseum; and we take measure of the audience who reveled in, or opposed, these games. The authors also trace the strange afterlife of the monument—as fortress, shrine of martyrs, church, and glue factory. Why are we so fascinated with this arena of death?
Concrete Vaulted Construction in Imperial Rome examines methods and techniques that enabled builders to construct some of the most imposing monuments of ancient Rome. Focusing on structurally innovative vaulting and the factors that influenced its advancement, Lynne Lancaster also explores a range of related practices, including lightweight pumice as aggregate, amphoras in vaults, vaulting ribs, metal tie bars, and various techniques of buttressing. She provides the geological background of the local building stones and applies mineralogical analysis to determine material provenance, which in turn suggests trading patterns and land use. Lancaster also examines construction techniques in relation to the social, economic, and political contexts of Rome, in an effort to draw connections between changes in the building industry and the events that shaped Roman society from the early empire to late antiquity. This book was awarded the James R. Wiseman Book Award from the Archaeological Institute of America in 2007.
In (Re)using Ruins, Douglas Underwood presents a new account of the use and reuse of Roman urban public monuments in a crucial period of transition, A.D. 300-600. Commonly seen as a period of uniform decline for public building, especially in the western half of the Mediterranean, (Re)using Ruins shows a vibrant, yet variable, history for these structures. Douglas Underwood establishes a broad catalogue of archaeological evidence (supplemented with epigraphic and literary testimony) for the construction, maintenance, abandonment and reuses of baths, aqueducts, theatres, amphitheatres and circuses in Italy, southern Gaul, Spain, and North Africa, demonstrating that the driving force behind the changes to public buildings was largely a combined shift in urban ideologies and euergetistic practices in Late Antique cities.
Suspecting their friend Jonathan is alive, Flavia, Nubia, and Lupus go to Rome for the Colosseum Games, facing wild beasts, criminals, conspirators, and gladiators, and where Nubia is called upon to make a terrible choice.