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THIS IS ALTERRA, where you can be the master of your own castle... or a field hand on a farm.And this is Jack, who wants to make his way to a different continent, hidden in the virtual mist.And this is an ancient quest line, buried under new versions of the game.Jack's goal: create his own guild. Buy a ship. And set off on the Great Journey. The journey of his life. The dangerous Gravediggers are not the only ones opposing him. Necromancers from sinister Nightmare, elite alpha-citizens, and relic hunters are only a small fraction of the enemies that the First Player will have to face.In the perilous Wasteland, the drifter Jack finds an abandoned truck, where an old-world game console is hidden. This moment marks the beginning of Jack's path to the lost continent, hidden in the virtual depths of the colossal Alterra. He still isn't aware of the enemies standing in his way. Not only are the guild of Gravediggers and the sinister necromancers of Nightmare against him, but also the secret masters of the game world themselves. The discoveries of ancient quest lines, long buried under new versions of the game, give Jack access to the Dark Service. This is a special branch of character development, which is no longer available in the modern version of the game. Now Jack, the messenger of a great Goddess, possesses a Night Weapon, and is venerated by an entire race of NPCs...Just how will this road end? And it does indeed have an end...
This is а Game in which you can be the master of your own castle, farm, or a be a mercenary, warrior, guard...And this is our Hero, who travels with adventure through the content of the game...And this is an ancient forgotten quest branch of the game, buried and missing under new updates and versions of the game...The aim of the Hero: to gather friends, buy a ship and go on a Dangerous Journey. A journey that could cost him his life. Necromants and dangerous gravediggers, Elite adversaries and treasure hunters are not the only enemies the First Player will face on his journey.His path leads to a forgotten Continent. He is confronted by the Secret Masters of this game world. Playing in the forgotten chains of quest, our Hero opens access to characters and weapons that are no longer in the modern game.How will the Hero's path end? Where will the road lead him, and whether it really awaits the end of the game ...
A Full Immersion Reading Experience a boutique literary agency specializing in the genres of fantasy and science fiction with the focus on space opera, cyberpunk and LitRPG (video game-based fantasy and science fiction). The concept of fantasy embraces a vast variety of genres with settings varying from ancient to medieval, modern to futuristic. The main difference of fantasy from science fiction lies in the fact that fantasy worlds don't necessarily need to comply with the laws of the physical world as we know them. The universe of fantasy is ruled by magic and the author's imagination which readily waives the boundaries of the known for the sake of a good story.
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
To face Death itself, to hide from deadly guards, to conduct dark rituals and to use forbidden death magic? Being sent to Hell is definitely not what 12-year-old Anji would have ever expected from a government orphanage program.
Runner and his team managed to bring peace to Tirtius, successfully log the crew out, and have begun settling in to make a home on the isle of Vix. North Wood fort itself.Fate isn't going to let them go that easily though. She clearly hasn't decided on what to do with him.Plots are in motion. Threats local, outside of the ship, divine, and abroad in game scheme to exterminate Runner and the threat he represents. The possibility of what he could become.To top it all off, the server is clearly ramping up towards a full awakening. What does one do with an entire world of "living" beings who are aware?It all comes to a head when an assassin attempts to take his life in his own home.Now comes the true test.What is he willing to wager to build the future he wants, both in game and out?Or rather, who?
A significant new edition of a text that offers both tools and sample applications; extensive revisions and seven new chapters improve and expand upon the original treatment.
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.
Build games with techniques and insights from a pro.