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A Polish writer reconstructs the infamoussquare in Warsaw which served as an assembly point forJews destined for the extermination camps. He ponderson the indifference of so many Poles, not to mentionblackmail and denunciations. The author is a Christian.
By 1910, Leo Tolstoy, the world's most famous author, had become an almost religious figure, surrounded on his lavish estate by family and followers alike. Set in the tumultuous last year of the count's life, The Last Station centres on the battle for his soul waged by his wife and his leading disciple. Torn between his professed doctrine of poverty and chastity on the one hand and the reality of his enormous wealth, his thirteen children, and a life of hedonism on the other, Tolstoy makes a dramatic flight from his home. Too ill to continue beyond the tiny station of Astapovo, he believes he is dying alone, while outside over one hundred newspapermen are awaiting hourly reports on his condition. Narrated in six different voices, including Tolstoy's own from his diaries and literary works, The Last Station is a richly inventive novel that dances bewitchingly between fact and fiction.
Nightshift clerk and high-functioning insomniac Jack is back to work, trying his best to keep out of trouble. But when his chain-smoking coworker discovers a mysterious radio signal revealing the guarded secrets of their town, Jack will learn that an annoying new dayshift manager is far from the worst of his problems. In this second installment of the Gas Station saga, Jack finds himself entangled in his most harrowing adventure yet. With the newest crew of coworkers along for the ride and the resident psychopath out for his blood, our hero(?) must navigate the drama of small-town murder conspiracies, vigilante justice, and demonic summoning rituals...whether he wants to or not.
NATIONAL BESTSELLER • NATIONAL BOOK AWARD FINALIST • A PEN/FAULKNER AWARD FINALIST • Set in the eerie days of civilization’s collapse—the spellbinding story of a Hollywood star, his would-be savior, and a nomadic group of actors roaming the scattered outposts of the Great Lakes region, risking everything for art and humanity. • Now an original series on HBO Max. • Over one million copies sold! One of the New York Times’s 100 Best Books of the 21st Century Kirsten Raymonde will never forget the night Arthur Leander, the famous Hollywood actor, had a heart attack on stage during a production of King Lear. That was the night when a devastating flu pandemic arrived in the city, and within weeks, civilization as we know it came to an end. Twenty years later, Kirsten moves between the settlements of the altered world with a small troupe of actors and musicians. They call themselves The Traveling Symphony, and they have dedicated themselves to keeping the remnants of art and humanity alive. But when they arrive in St. Deborah by the Water, they encounter a violent prophet who will threaten the tiny band’s existence. And as the story takes off, moving back and forth in time, and vividly depicting life before and after the pandemic, the strange twist of fate that connects them all will be revealed. Look for Emily St. John Mandel’s bestselling new novel, Sea of Tranquility!
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.
This book constitutes the refereed proceedings of the 10th International Conference on Supercomputing, ISUM 2019, held in Monterrey, Mexico, in March 2019. The 25 revised full papers presented were carefully reviewed and selected from 78 submissions. The papers are organized in topical sections on HPC architecture, networks, system software, algorithmic techniques, modeling and system tools, clouds, distributed computing, big data, data analytics, visualization and storage, applications for science and engineering, and emer- ging technologies.
The actions and adventures revolving around our life is an admixture of both good and bad. It is not that we always win our battles, but also we learn to be further superior from our failures. "The Final Battle of Life", presented by Souvik Sengupta, offers the readers a new perspective on how to overcome the hardships and reach to the glory of life. This book is compiled by Divya Bhadouria, in association with many co-authors. The co-authors present their viewpoints through their literary brilliance. This book offers a variety of short stories and poems based on the importance of life, to win the battles of life with patience and love; and to overcome the failures with hard work and dedication, and to achieve the confidence one requires to conquer all the battles of life.
This book constitutes the refereed proceedings of the Third International Workshop on Ant Algorithms, ANTS 2002, held in Brussels, Belgium in September 2002. The 17 revised full papers, 11 short papers, and extended poster abstracts presented were carefully reviewed and selected from 52 submissions. The papers deal with theoretical and foundational aspects and a variety of new variants of ant algorithms as well as with a broad variety of optimization applications in networking and operations research. All in all, this book presents the state of the art in research and development in the emerging field of ant algorithms
The definitive book on The Station nightclub fire on the 10th anniversary of the disaster