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The Far Reaches of Empire chronicles the half century of Anglo-American efforts to establish dominion in Nova Scotia, an important French foothold in the New World. John Grenier examines the conflict of cultures and peoples in the colonial Northeast through the lens of military history as he tells how Britons and Yankees waged a tremendously efficient counterinsurgency that ultimately crushed every remnant of Acadian, Indian, and French resistance in Nova Scotia. The author demonstrates the importance of warfare in the Anglo-French competition for North America, showing especially how Anglo-Americans used brutal but effective measures to wrest control of Nova Scotia from French and Indian enemies who were no less ruthless. He explores the influence of Abenakis, Maliseets, and Mi’kmaq in shaping the region’s history, revealing them to be more than the supposed pawns of outsiders; and he describes the machinations of French officials, military officers, and Catholic priests in stirring up resistance. Arguing that the Acadians were not merely helpless victims of ethnic cleansing, Grenier shows that individual actions and larger forces of history influenced the decision to remove them. The Far Reaches of Empire illuminates the primacy of war in establishing British supremacy in northeastern North America.
Capitán de Navío Juan Francisco de la Bodega y Quadra was the most important Spanish naval officer on the Northwest Coast in the eighteenth century. Serving from 1774 to 1794, he participated in the search for the Northwest Passage and, with George Vancouver, endeavoured to forge a diplomatic resolution to the Nootka Sound controversy between Spain and Britain. Freeman Tovell’s thorough and nuanced study presents this officer as a key figure in the history of the region. Bodega's accomplishments place him in the company of Bering, Cook, Vancouver, La Pérouse, and Malaspina – those who advanced a better understanding of the geography, ethnography, and natural history of the area.
The first installment in the Far Star series, a swashbuckling space saga that introduces the daring pirate Blackhawk and the loyal crew of the Wolf’s Claw, from Jay Allan, the author of the bestselling Crimson Worlds saga. Smuggler and mercenary Arkarin Blackhawk and the crew of the ship Wolf’s Claw are freelance adventurers who live on the fringe of human society in the Far Stars. A veteran fighter as deadly with a blade as he is with a gun, Blackhawk is a man haunted by a dark past. Even his cynicism cannot banish the guilt and pain that threaten his sanity. Sent to rescue the kidnapped daughter of his longtime friend Marshal Augustin Lucerne, Blackhawk and his crew find themselves drawn into one deadly fight after another. When the Wolf’s Claw is damaged, they are forced to land on a remote planet subsumed by civil war. Pulled unwittingly into the conflict, they uncover disturbing information about secret imperial involvement that could upset the plans of Lucerne. For the Marshal is determined to forge a Far Stars Confederation powerful enough to eliminate all imperial influence and threats in the sector. He needs a skilled warrior like Blackhawk on his side, but the mercenary, plagued by dark memories from the past, refuses to join the cause. All too soon, though, he and his crew will have to take a stand.
"Perfect for fans of Brent Weeks, George R. R. Martin, or David Gemmell . . . . The best traditional epic fantasy I have read in years." — Grimdark Magazine “Epic fantasy fans listen up: This is the good stuff. Highly recommended.” — Kirkus (starred review) FORGED IN FIRE, BOUND BY BLOOD. From an unmissable voice in epic fantasy comes a sweeping tale of clashing guilds, magic-fueled machines, and revolution. The nation of Torwyn is run on the power of industry, and industry is run by the Guilds. Chief among them are the Hawkspurs, whose responsibility it is to keep the gears of the empire turning. That’s exactly why matriarch Rosomon Hawkspur sends each of her heirs to the far reaches of the nation. Conall, the eldest son, is sent to the distant frontier to earn his stripes in the military. It is here that he faces a threat he could have never seen coming: the first rumblings of revolution. Tyreta is a sorceress with the ability to channel the power of pyrestone, the magical resource that fuels the empire’s machines. She is sent to the mines to learn more about how pyrsetone is harvested – but instead, she finds the dark horrors of industry that the empire would prefer to keep hidden. The youngest, Fulren, is a talented artificer and finds himself acting as a guide to a mysterious foreign emissary. Soon after, he is framed for a crime he never committed. A crime that could start a war. As the Hawkspurs grapple with the many threats that face the nation within and without, they must finally prove themselves worthy–or their empire will fall apart. “An epic setting, and an incredible cast of characters.” – James Islington, author of The Shadow of What Was Lost
From acclaimed historian Robert H. Patton, author of The Pattons and Patriot Pirates, a rediscovery and celebration of America’s first chroniclers of foreign war. The first war correspondent, William H. Russell of The Times of London, described himself and his profession as “the miserable parent of a luckless tribe.” But it wasn’t long before others saw it differently. Hell Before Breakfast is the spectacular tale of larger-than-life Americans who made it their business to bring back news from the front; from Bull Run to the Paris Commune, from Africa to the Ottoman Empire, through decades of lightning-fast technological progress and high adventure. As America matured into a great power and the monarchies of Europe battled for dominance through a series of brief, bloody imperial wars, with the storm clouds of World War I drawing rapidly closer, these men and their newspapers were at center stage—the vanguard of a golden age of war correspondence.
As war rages, both sides are in a race to find the one thing that could turn the tides to their favor -- a stone with the power to turn humans into gods -- in the second book of Brian McClellan's epic fantasy tale of magic and gunpowder. The country is in turmoil. With the capital city occupied, half a million refugees are on the march, looking for safety on the frontier, accompanied by Lady Flint's soldiers. But escaping war is never easy, and soon the battle may find them, whether they are prepared or not. Back in the capital, Michel Bravis smuggles even more refugees out of the city. But internal forces are working against him. With enemies on all sides, Michel may be forced to find help with the very occupiers he's trying to undermine. Meanwhile, Ben Styke is building his own army. He and his mad lancers are gathering every able body they can find and searching for an ancient artifact that may have the power to turn the tides of war in their favor. But what they find may not be what they're looking for. Continue the pistol-packing fantasy series by the author whose debut novel Brandon Sanderson called "just plain awesome!" Gods of Blood and PowderSins of EmpireWrath of Empire For more from Brian McClellan, check out: Powder MagePromise of BloodThe Crimson CampaignThe Autumn Republic
The #1 "New York Times"-bestselling author of "Rocket Boys" continues his thrilling World War II adventure saga featuring Captain Josh Thurlow in the South Pacific.
This 2005 book explores the evolution of Americans' first way of war, to show how war waged against Indian noncombatant population and agricultural resources became the method early Americans employed and, ultimately, defined their military heritage. The sanguinary story of the American conquest of the Indian peoples east of the Mississippi River helps demonstrate how early Americans embraced warfare shaped by extravagant violence and focused on conquest. Grenier provides a major revision in understanding the place of warfare directed on noncombatants in the American military tradition, and his conclusions are relevant to understand US 'special operations' in the War on Terror.
As their final battle approaches, a sellsword, a spy, and a general must find unlikely and dangerous allies in order to turn the tides of war in the final book of Brian McClellan's epic fantasy trilogy. The Dynize have unlocked the Landfall Godstone, and Michel Bravis is tasked with returning to Greenfire Depths to do whatever he can to prevent them from using its power; from sewing dissension among the enemy ranks to rallying the Palo population. Ben Styke's invasion of Dynize is curtailed when a storm scatters his fleet. Coming ashore with just twenty lancers, he is forced to rely on brains rather than brawn -- gaining new allies in a strange land on the cusp of its own internal violence. Bereft of her sorcery and physically and emotionally broken, Lady Vlora Flint now marches on Landfall at the head of an Adran army seeking vengeance against those who have conspired against her. While allied politicians seek to undo her from within, she faces insurmountable odds and Dynize's greatest general. Continue the epic fantasy series by the author whose debut novel Brandon Sanderson called "just plain awesome!" Gods of Blood and PowderSins of EmpireWrath of EmpireBlood of Empire For more from Brian McClellan, check out: Powder MagePromise of BloodThe Crimson CampaignThe Autumn Republic
"As much as Scalzi has the scientific creativity of a Michael Crichton, he also has the procedural chops of a Stephen J. Canell to craft a whodunit with buddy-cop charm and suspects aplenty—most of them in someone else's body." —USA Today John Scalzi returns with Head On, the standalone follow-up to the New York Times bestselling and critically acclaimed Lock In. Chilling near-future SF with the thrills of a gritty cop procedural, Head On brings Scalzi's trademark snappy dialogue and technological speculation to the future world of sports. Hilketa is a frenetic and violent pastime where players attack each other with swords and hammers. The main goal of the game: obtain your opponent’s head and carry it through the goalposts. With flesh and bone bodies, a sport like this would be impossible. But all the players are “threeps,” robot-like bodies controlled by people with Haden’s Syndrome, so anything goes. No one gets hurt, but the brutality is real and the crowds love it. Until a star athlete drops dead on the playing field. Is it an accident or murder? FBI Agents and Haden-related crime investigators, Chris Shane and Leslie Vann, are called in to uncover the truth—and in doing so travel to the darker side of the fast-growing sport of Hilketa, where fortunes are made or lost, and where players and owners do whatever it takes to win, on and off the field. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.