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These twelve science-fiction short stories follow twelve individuals in a distant, or maybe not so distant, future. Each character is facing a challenge or choice that will change the course of their life, and might also affect the fate of humanity itself. Inspired by past and present science fiction masters like Ray Bradbury, Ursula K Le Guin, Arthur C. Clarke and Isaac Asimov, these short stories explore the human mind and the human condition in a future where space travel, cloning, genetic manipulation and other technological advancements affect the world and every human being in it. With evocative language, and a sharp focus on human strengths and frailties in the face of change, disaster, love, and loneliness, Odin's Eye explores both outer space, and the inner workings of the human mind.
On probation for burglary, disliked at school, and with no memory of his past, fifteen-year-old Grayle Rowen thought his life couldn't suck more than it already did. He was wrong--it was about to get worse. Much worse. While on a field trip to the Vancouver Museum, Grayle is forced to steal a Viking runestone from the museum's newest exhibit. Should've been an easy job, especially for a master thief like Grayle. What he didn't expect was another student, Sarah Finn, tagging along, or the Viking goddess of death showing up to steal the same artifact. Now in a fight for their lives, Grayle and Sarah learn the runestone is one of five markers describing the whereabouts of the Eye of Odin, a mystical orb said to give its owner infinite knowledge of the past, present, and future. Though Grayle would love nothing more than to ditch Sarah, he knows he'll have little hope of finding the Eye and unlocking his mysterious past without her. Dodging Hel-hounds, Frost Giants, and a cannibal Hex, the two teenagers race from Canada to the frozen reaches of Norway in an effort to recover the remaining runestones. The stakes are clear: find the markers in time and save the world. Fail, and the Viking goddess will use the Eye to destroy mankind.
A retelling of the Norse sagas about Odin, Freya, Thor, Loki, and the other gods and goddesses who lived in Asgard before the dawn of history.
This collection of Norse-Icelandic mythological and heroic poetry contains the greater narratives of the creation of the world and the coming of Ragnarok, the Doom of the Gods.
As the Black Death rampages across Europe, two creatures of the Elder World clash over the rotting corpse of Christendom in Scott Oden's third book in the Grimnir Series Skrælingr. Orcnéas. Fomoraig. He is Grimnir . . . For over a century, he has tracked the dragon, Níðhöggr -- the Malice-Striker -- from the shores of Lake Vänern, across the Baltic Sea, through Russia, and down into the Mediterranean; he has hounded the wyrm from Old Muscovy to Messina. And finally, to the Eternal City -- to Rome, itself. And in Rome, on a cold November night in 1347 AD, on the ruined steps of Old St. Peter’s basilica, Grimnir’s saga comes crashing to an end. A crossbow bolt, loosed in terror, slays him out of hand. It is a mundane finale to a life spent hip-deep in bloodshed and slaughter, surrounded by steel and savagery and the sorcery of the Elder World. But Death is just the beginning . . . Now, on the grim and misty isle of Nástrond, under the shadows of Yggðrasil, Grimnir is plunged headlong into the twisted Valhalla that is the afterlife of his people. Here, bloody in-fighting, schemes and betrayals are the order of the day. Grimnir is forced to contend with a cabal of witches, with giants and trolls who have never felt the light of Miðgarðr’s moon, and with his own rapacious kin as he journeys beyond the shores of Nástrond to find answers. And with every death, Grimnir unravels another thread of a monstrous secret woven at the dawn of time -- one that will turn him from the pawn of unknown gods into the most powerful being in the Nine Worlds. And the most hunted. For he, alone, holds the key to Ragnarök and the Doom of Odin . . .
V. 1: "Collects issues 1-6 of the Dark Horse comic adaptation of Neil Gaiman's Norse Mythology"--
Seven kids, Thor's hammer, and a whole lot of Valkyries are the only things standing against the end of the world. When thirteen-year-olds Matt Thorsen and Fen and Laurie Brekke, modern-day descendants of Thor and Loki, discovered they were fated to take the places of the Norse gods in an epic battle against the apocalypse, they thought they knew how things would play out. Gather the descendants standing in for the gods, defeat a giant serpent, and save the world. No problem, right? But the descendants' journey grinds to a halt when their friend and descendant Baldwin is poisoned and killed and Matt, Fen, and Laurie must travel to the Underworld in the hopes of saving him. That's only their first stop on their journey to reunite the challengers, find Thor's hammer, and save humanity--a journey filled with enough tooth-and-nail battles and colossal monsters to make Matt and his friends a legend in their own right. Perfect for fans of ancient myths and filled with young heroes, monstrous beasts, and godly enemies, this fast-paced adventure is impossible to put down.
From the Thorsdrapa to the Marvel Thor and Avengers movies, Odin, the dark and mysterious lord of Valhalla, looms over all of the ancient tales of the Vikings. With his brothers, he formed the world from the body of a giant and then went on to seek greater wisdom by sacrificing himself on a tree and trading one of his eyes with a witch. With this vast wisdom, he sits upon his throne, peering into the nine worlds, seeking anything that might threaten his people. He rides over the battles of mortal men, deciding who shall live and die, and collecting worthy souls to come and feast in his hall until the war at the end of time. This book retells the greatest of Odin's stories, and then places those stories within their historical and mythological context. It follows the figure of Odin through the centuries, showing how different times and cultures reinterpreted him, and explores the reasons why he remains such a popular figure today.
Ex-newspaper editor Jason Heppenstall, worn down by the constant drumbeat of dire news in the world, decides to set out on a journey in search of some answers. With not much more than some walking boots, a notebook and a wooden staff, he sets off from his old home in Copenhagen with a vague idea to "head north". It isn't long before a series of bizarre coincidences leads him to believe that his journey is being guided towards an ancient lake in Sweden where the Norse god Odin was once worshipped. Along the way he falls foul of the authorities, endures the wettest weather in living memory and meets a peculiar man of the forest who gives him a special gift. He discovers a modern day Sweden caught between a desire to do good in the world and one struggling to come to terms with the refugees from war-torn Syria and beyond. The writers of the two books in his pack become his two travel companions: one - Marcus Aurelius - is a Roman emperor and Stoic philosopher, the other - Bill Plotkin - is a modern-day American soul-quester, and the two of them together act as inner guides on this most unusual journey. A mixture of travel story, meditation, psychedelic adventure and spiritual quest The Path to Odin's Lake ponders the deeper meaning of being alive in a chaotic world and - ultimately - offers a vision of hope.