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A beautiful visual history book of fantasy art from Romanticism and steampunk to modern illustrations from novels. Art has always been one of the most vivid ways to express people's imagination. Fantasy art illustrates the full range of human fears and dreams, from mythology, the Bible, and the artist's own original and exciting stories. This book describes the history of fantasy art from Romanticism in the 18th century to the modern era by exploring the masterpieces of fantasy artists: William Blake, John Martin, Albert Robida, Jules Gabriel Verne, H.G. Welles, and more. It also shows illustrations from science fiction and fantasy novels such as Mary Shelley's Frankenstein, poems and stories by Edgar Allan Poe, mystery novels by Agatha Christie, and contemporary fantasy novelists such as J.R.R. Tolkien and Michael Ende. This book illustrates the remarkable transition of fantasy art that occurred in 19th century when steampunk was introduced to the fantasy art world. Steampunk was unique because it was a fantasy-based style that was inspired by a real event, the Industrial Revolution. Today, the influence of steampunk can be seen in everywhere, from legendary films by Walt Disney and Hayao Miyazaki's Studio Ghibli. This book will surely satisfy all lovers of fantasy art and literature.
Experience the full force of nature with this stunning visual encyclopedia celebrating the world's most wonderful wildlife. With an inspiring foreword by leading naturalist and wildlife photographer Chris Packham, this epic adventure takes you across the continents to meet all creatures big and small. You'll visit the deserts of Australia, the grasslands of Africa, the rainforests of South America, the mountains of Asia, and the coral reefs of Australia on this mind-blowing tour to meet the incredibly diverse range of life on Earth. Breathtaking photography, animal profiles, accessible maps, and facts and stats combine to create this standout reference title. Revealing a wealth of species across hundreds of spectacular pages, Wildlife of the World introduces you to animals that roam, swim, and fly in each and every part of our planet. Calling all globe-trotters, nature enthusiasts, and biology students, this is your chance to experience the animal kingdom as never before and gain an absolutely essential addition to your home library. Produced in association with the Smithsonian Institution. Reviews: "[G]orgeous coffee table book of animal life across the planet...This book is a perfect reference guide, a delight to page through..." - Publishers Weekly "If there's a must-have coffee-table book, this is it." - The Sacramento Bee "Beautifully illustrated with handsome photographs." - Booklist (Starred Review) "[A] big book filled with great photography." - St. Louis Post-Dispatch "Like a classic children's treasury book, this lavish work is an ideal option for researchers and browsers alike." - School Library Journal (Starred Review)
From automatons to zombies, many elements of fantasy and science fiction have been cross-pollinated with the Western movie genre. In its second edition, this encyclopedia of the Weird Western includes many new entries covering film, television, animation, novels, pulp fiction, short stories, comic books, graphic novels and video and role-playing games. Categories include Weird, Weird Menace, Science Fiction, Space, Steampunk and Romance Westerns.
Welcome to future Earth. Despite repeated warnings, the environment has become polluted to such an extent that many areas of the globe have become uninhabitable, and wildlife is now extinct. From the ashes, a new style of 'wildlife' is created. Wildlife that will not remain harnessed by humankind. Mechanica is an encyclopaedia of mechanical creatures with a fictional narrative.
Playfully mashing up the romantic elegance of the Victorian era with whimsically modernized technology, the wildly popular steampunk genre is here to stay. Now...long live the revolution! Steampunk Revolution features a renegade collective of writers and artists, including steampunk legends and hot, new talents rebooting the steam-driven past and powering it into the future. Lev Grossman’s “Sir Ranulph Wykeham-Rackham, GBE, a.k.a. Roboticus the All-Knowing” is the Six-Million-Dollar Steampunk Man, possessing appendages and workings recycled from metal parts, yet also fully human, resilient, and determined. Bruce Sterling’s “White Fungus” introduces steampunk’s younger cousin, salvage-punk, speculating on how cities will be built in the future using preexisting materials. Cat Valente’s “Mother Is a Machine” explores the merging of man and machine and a whole new form of parenting. In Jeff VanderMeer’s anti-steampunk story “Fixing Hanover,” a creator must turn his back on his creation because it is so utterly destructive. And Cherie Priest presents “The Clockroach,” a new and very unsettling mode of transportation. Going far beyond corsets and goggles, Steampunk Revolution is not just your granddad’s zeppelin—it’s an even wilder ride.
Like its companion volume, "The Encyclopedia of Science Fiction", this massive reference of 4,000 entries covers all aspects of fantasy, from literature to art.
Find out more about the lives of some of the world's deadliest predators. Learn how some animals find and chase their prey, and how others use clever ambush strategies, or lure their prey to them. Fact boxes give key information about each animal such as its size, weight, and lifespan. This book is divided into six sections: * Big Cats * Bears and Wolves * Crocodiles * Sharks * Snakes * Spiders For children aged 8+. ABOUT THE SERIES: The Arcturus Children's Reference Library series uses stunning photography, fabulous facts and useful diagrams to introduce a variety of subjects - from the animal kingdom to space. Great to dip into, these reference guides are a staple for any child's bookshelf.
Grimassi has written extensively about Wicca, and Llewellyn specializes in books sympathetic to occult ways, so the combination is pretty predictable. He describes not only the usual magic practices, but also the religious and spiritual aspects of what believers say is inherited ancient European wisdom and scoffers say is made-up, new-age nonsense. Annotation copyrighted by Book News, Inc., Portland, OR
This collection of essays explores the social and cultural aspects of steampunk, examining the various manifestations of this multi-faceted genre, in order to better understand the steampunk sub-culture and its effect on--and interrelationship with--popular culture and the wider society.
"Impressive, exhaustive, labyrinthine, and obsessive—The Anime Encyclopedia is an astonishing piece of work."—Neil Gaiman Over one thousand new entries . . . over four thousand updates . . . over one million words. . . This third edition of the landmark reference work has six additional years of information on Japanese animation, its practitioners and products, plus incisive thematic entries on anime history and culture. With credits, links, cross-references, and content advisories for parents and libraries. Jonathan Clements has been an editor of Manga Max and a contributing editor of Newtype USA. Helen McCarthy was founding editor of Anime UK and editor of Manga Mania.