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A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.
Refresh your creativity and boost your motivation to draw with the expert help of The Drawing Ideas Book. If you're stuck in a rut - or simply just stuck - this book is filled with ideas for what to draw, how to draw and even where and when to draw. Packed with arresting examples of creatives' drawings and sketchbooks from all over the world, it's sure to fire up your creativity. Imagine it, doodle it, sketch it, ink it and more. Discover the infinite possibilities of this essential art form, from its key mediums to unusual processes, across subjects from figure drawing and landscape sketching to abstract compositions.
What art student doesn't groan at the hackneyed problems too often assigned in art classes, such as a still life and chianti bottles, old chairs, and large cloths draped over the whole scene? Here, in the first book ever of its kind, is a collection of interesting and original ideas for drawing projects, contributed by art instructors from all over the United States (and a few from Canada, Great Britain, and Australia) who have invented successful alternatives to humdrum exercises. The accompanying illustrations demonstrate ways in which their students have addressed the assignments and are included to help the reader visualize what might result from the written description. This book will be a welcome resource for art teachers and students in high school, college, graduate programs, and art schools, as well as artists undertaking independent study. Among the 100 drawing ideas are: * Drawing with a piece of charcoal held between the toes--to explore how limitations often bring out great creativity. * Adopting a mouse's-eye view of a still life--an unusual twist on perspective drawing. * Making a self-portrait that does not show the head but tells something significant about the artist through the depiction of other parts of the body--an original way of investigating "Who am I?" * Constructing a figure from assembled objects and then drawing it--for those times when a live human model is unavailable. * Creating a personal visual representation of the blues musical genre--to discover how one art form engenders another.
Like drawing but don't know what to draw? Here are 150 ideas that will keep you motivated. You will learn:To draw the world around youShading techniquesAbout basic shapesAbout adjusting your drawing to make it betterPractice drawing for 150 daysPractice easy projects in the beginningThe basics of drawing skillsThe ideas progress from easy to ones that require more time. Most of all, they are fun ideas. All you need is a pencil and an eraser to get going. This is a great starter book or a book that can jump start you and get you back into drawing. A great gift, this book is perfect for a beginner artist.
Develop your drawing talents and re-discover the world around you with this new edition, now in paperback Whether you are a beginner or an expert, be inspired to pick up a pencil, pen or charcoal with this comprehensive guide to drawing from Sarah Simblet. From still life to architecture, learn to tackle different subjects in a variety of ways following step-by-step instructions in drawing classes which will take you through the basics to more advanced techniques. From quick pencil sketches to finished colour studies Sarah Simblet brings her expertise as an artist and teacher, using her own inspirational work as well as famous Masters to demonstrate the 'how to' aspects of drawing. Whatever your ability, it's never been easier to master the art of drawing.
An easy-to-follow, step-by-step drawing book that helps children master the simple drawing skills required to render a range of animals, people and objects. It comes with plenty of space for doing their own drawings.
Draw Your World is an inspirational sketchbook that will stimulate your imagination and entertain you for hours! With literal and figurative ideas of things to draw, this book encourages would-be artists of all ages. It is suitable for all artistic and drawing abilities, making it the perfect purchase!
Creative exercises illustrated by old and modern masters including da Vinci, Michelangelo, Durer, Degas, Picasso, de Kooning, Dine, and Rauschenberg. Table of Contents: - Chapter One: A Few Words - Chapter Two: Some Basics--Contour, Gesture, and Modeled Drawing - Chapter Three: Organization/Structure--Making Things "Work Together" - Chapter Four: Using Light and Dark - Chapter Five: Photographs, Grids, and Projected Images - Chapter Six: Probing a Single Form-Idea - Chapter Seven: Old and Modern Masters--Appreciated and Exploited - Chapter Eight: Drawing Extended - Chapter Nine: Now to Begin...
A must have for product design students! Are designers still making drawings by hand? Isn't it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-making process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation. Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices. This book can be regarded as a standard book on design sketching, useful for students in product design.
Perfect for all artistic levels, an ultimate drawing resource, which doubles as a day-by-day companion and workshop, is packed with tips, ideas, techniques and challenges to help readers build skills, gain confidence and achieve creative happiness. Original.