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Five noble war heroes of Vagandrak get drunk one night and sign a contract – to journey to the Karamakkos in search of the Five Havens where, it is written, there is untold, abandoned wealth and, more importantly, the three Dragon Heads – jewels claimed to give unspeakable power and everlasting life to those who wield them. But the Dragon Heads aren’t what they think, and the world has not encountered their like in generations! Think Smaug was fierce? You ain’t seen nothing! File Under: Fantasy [ Infamous Five / A Drunken Pact / Ultimate Evil / Metal and Blood ]
Five noble war heroes of Vagandrak get drunk one night and sign a contract – to journey to the Karamakkos in search of the Five Havens where, it is written, there is untold, abandoned wealth and, more importantly, the three Dragon Heads – jewels claimed to give unspeakable power and everlasting life to those who wield them. But the Dragon Heads aren’t what they think, and the world has not encountered their like in generations! Think Smaug was fierce? You ain’t seen nothing! File Under: Fantasy [ Infamous Five / A Drunken Pact / Ultimate Evil / Metal and Blood ]
When Percy meets Thomas and a dragon in the dark, he isn't very happy. But was it really a dragon?
The end is near! Phyrexian plagues and shock troops have taken their toll. The final stage of the invasion has begun, and the dark lord Yawgmoth himself plans to cross over into Dominaria to claim his prize. With time running out, the battered heroes’ last hope to save their home lies in an ancient, untested weapon—a collection of artifacts known as the Legacy. Bear witness to the apocalypse.
The Myth. The Magic. Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies. The saga of the Brothers’ War.
Percy is sleeping when he hears a rumble. He opens his eyes and sees a giant yellow dragon! But dragons aren’t real, are they? Maybe it was a dream! The next day he shares his fears with James and Thomas and learns the truth about what it was that he saw. A Step 1 Book From the Trade Paperback edition.
Original Trade Paperback. The exciting debut of a steampunk masterpiece from legendary game author and creator of the staple steampunk role playing game, Space: 1889. The stunning unveiling of a perfectly formed steampunk past, from an author who helped define the genre. London 1888. His Majestys airships troll the sky powered by antigrav liftwood as a cabal of Iron Lords tightens its hold on a Britain choked by the fumes of industry. Mars has been colonized, and clockwork assassins stalk the European corridors of power. And somewhere far to the east, the Old Man of the Mountains plots the end of the world with his Forever Engine. Enter Jack Fargo. Scholar. Former special forces operator in Afghanistan. A man from our own near future thrust back in time¾or to wherever it is that this Brave Victorian World actually exists. Aided only by an elderly Scottish physicist, a young British officer of questionable courage, and a beautiful but mysterious spy for the French Commune, Fargo is a man on a mission: save the future from irrevocable destruction when the Forever Engine is brought to full power and blows this universe, and our own, to smithereens. At the publisher's request, this title is sold without DRM (Digital Rights Management). About The Forever Engine: _Chadwick balances scientific theory, steampunk imagery, and memorable characters with flair . . .Ó¾Publishers Weekly "An alternate universe story full of action and political intrigue in the great tradition of Keith Laumer's Worlds of the Imperium. It'll probably be labeled "steampunk," but this is the all-too-rare kind of steampunk where the coal dust is black and gritty, engines run hot and stink, steam boilers are dangerous, and blood-spilling isn't the least bit Victorian."_Eric Flint, New York Times best-selling alternate history master, creator of the Ring of Fire series About Frank Chadwick's How Dark the World Becomes: _How Dark the World Becomes is a crackling debut novel that speaks of great things to come! It's whip-smart, lightning-fast and character-driven¾in short it has everything required to be totally satisfying. Highly recommended." _Jonathan Maberry, New York Times best-selling author of Assassins Code
The Phyrexian nightmare begins. Dominaria faces its biggest threat—an invasion by its greatest enemy, an attack planned for eons by merciless foes. No one is exempt from their terror. No land is safe from their onslaught. In the shadow of the Phyrexian horde, Dominaria has but one hope—the Weatherlight and her crew. The time has come to defend hearth and home from invasion.
Mike O’Leary has been a professional storyteller for 25 years and his post-fairy tale vividly knits together the knuckers, hags, wisht hounds and dragons of folklore with more contemporary concerns of roadkill, hitch-hiking, migration and abuse.
The first wave is over, but the invasion rages on. In the midst of all-out war, the ground shifts and moves. Millions upon millions of invaders appear out of nowhere as the artificial plane of Rath overlays Dominaria, covering the natural landscape with the unnatural horrors of Phyrexia. There is no rest for the wicked.