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The Yeerks are finally starting to realize that the "Andalite bandits" are probably not aliens at all. That maybe they've been dealing with humans all along. And no one -- especially the newly appointed Visser One -- is happy about this revelation.When Tobias and the other Animorphs realize that the Yeerks are about to find them, it's by accident. But that doesn't make the discovery any less serious. Because in a war, one side wins and one side loses...
The Animorphs have to make the most important decision they've ever faced: Do they continue to fight the Yeerks in secret, or is it time to let everyone know there's a resistance? That the Animorphs exist and Earth does stand a small chance against the invasion.Jake knows that either choice is a major one, not something that a kid should be responsible for. But he's getting tired of the pressure. Even though he realizes his friends need him to be strong, he doesn't feel that way. In fact, he feels just the opposite. And Jake knows if he starts to lose it, the Animorphs are done...
The Animorphs have managed to contact the Andalite home world, but the battle is far from over. Visser Two has arrived on Earth, and he's not happy about the state of things. He decides the best way to take over Earth is to have the humans destroy each other, exhausting their weapons in the process. He's going to start World War III.Ax and his friends know that Visser Two means business. There are only two ways to keep him from destroying everything they know: Find a way to stop the war, or find a way to stop him forever...
The battle is still raging, and it's out-and-out war. Jake and the other Animorphs have found a way to slow the Yeerks down, but now the Yeerks have decided the best way to win is to just destroy everything and everyone who gets in their way.Just when things look hopeless, Jake and the others discover help where they least expected: Taxxons. Creatures so foul and heartless, it's hard to believe that they're capable of having any feelings. But Jake and the others soon discover that the Taxxon resistance has its own problems with the Yeerks. And for once, it looks like Earth may have a chance....
Her human name is Eva. There was a time when she had a loving husband and a son, Marco. When she had a wonderful career. But that was before she was infested by Edriss 562. Before the invasion of Earth. Now, Edriss 562 lives in Eva's head and controls her every movement. And through Eva, Edriss has become the highest-ranking general in the Yeerk empire, surpassing even her arch rival, Visser Three. She is Visser One.But it has become known that Visser One's tactics for attaining her current position were less than acceptable -- even to the Yeerks. Now she's on trial for treason. If she's found innocent she'll continue to rule. But if she's found guilty, she'll lose her life -- and possibly the life of her host, Eva. Which will mean that Marco will never, ever see his mother again...
From the author of Edgar Award finalist Grit and The Lies They Tell comes a tense, atmospheric novel for fans of E. Lockhart and Marieke Nijkamp, about friendship, truth, and the creeping fears that can’t be outrun. Whenever another kid goes missing in October, the kids in the old factory town of Pender know what is really behind it: a monster out in the marshes that they call the Mumbler. That’s what Clara’s new crew tells her when she moves to town. Bree and Sage, who take her under their wing. Spirited Trace, who has taken the lead on this year’s Halloween prank war. And magnetic Kincaid, whose devil-may-care attitude and air of mystery are impossible for Clara to resist. Clara doesn’t actually believe in the Mumbler—not like Kinkaid does. But as Halloween gets closer and tensions build in the town, it’s hard to shake the feeling that there really is something dark and dangerous in Pender. Lurking in the shadows. Waiting to bring the stories to life.
Dak Hamee is a unique Hork-Bajir. His people call him a seer. He learns more quickly and completely than the rest of his docile race. Hork-Bajir like him are born once a generation.Aldrea is a young Andalite. Daughter of the notorious Prince Seerow. It is only after she and her family are sent to the Hork-Bajir home world that she begins to fight the Yeerks -- and, with Dak's help, ultimately discovers their hideous plan.Esplin 9466 is the Yeerk that will become the feared Visser Three. He has set out to defeat the Hork-Bajir, and begin the building of the Yeerk Empire.This story chronicles the fierce Hork-Bajir wars in a time before the Animorphs.
Procter, Tecumseh, and Brock, their disparate war aims, and the "all or nothing" character of the campaigns they waged still seem larger than life. Yet Sandy Antal's careful reconstruction of Native and national aspiration, vested colonial interest, and territorial aggression reveals motives and expedients that were as often mundane as heroic. A Wampum Denied reassesses the much-maligned career of Henry Procter, commander of the British forces, traces the Canadian/British/Native side of the conflict (amid a literature dominated by the American view), and casts new light on an allied military strategy that very nearly succeeded, but when it failed, failed spectacularly.
Abandoning all secrecy, the Yeerks load people onto underground trains that run directly into the Yeerk pool where they perform mass infestations. The vast army of Controllers is growing rapidly and will soon be unstoppable. Ax and the Animorphs can think of only one solution--to use one of the trains to blow up the Yeerk pool. But the cost may be measured in thousands of human lives.