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A brand-new edition of the classic book of Serpentology brought to you by the brilliant Graeme Base Was Bjorn of Bromme one of the greatest explorers of the Viking Age or just a simple-minded, lice-infested Barbarian with a passion for beach volleyball? Could Soong Mei Ying really have discovered every Asiatic Dragon known to Serpentology, or was she just a thirteenth-century teenage who wanted to travel and meet people? Did Dr E. F. Liebermann perish after discovering the Common Green Draak, also known as the 'Awful Gurgler', or was he suffering from a severe bout of jungle madness? The answers to these questions and more will not be found within the pages of this book - but a lot of great big Dragons will . . . Visit graemebase.com
Discover a whole new world of dragons in this beautifully illustrated book on the scaliest of magical creatures. From every detail of their wings to the history of their treasure, you'll learn about famous dragons from around the world. The latest research into dragon culture will be revealed, and you'll meet some incredible dragon leaders along the way. If you thought the world's most famous fire-breathing creatures lived only in myth and fairytale, think again. Dragon researchers will introduce you to amazing beasts from tiny to huge, from sweet to ferocious. Soon you'll be a dragon expert to rival them all!
Lazy Bottersnikes in outback rubbish tips, Sir Pronoun's dilemma about standing in Miss Noun's place and the story of how Jack built a house, a hut or a shack are all to be found in this treasury of Australian children's books. This book illuminates the icons of Australian children's literature from Gibbs and Outhwaite to Shaun Tan.
For fans of Ada Twist: Scientist comes a fascinating picture book biography of a pioneering female scientist--who loved reptiles! Back in the days of long skirts and afternoon teas, young Joan Procter entertained the most unusual party guests: slithery and scaly ones, who turned over teacups and crawled past the crumpets.... While other girls played with dolls, Joan preferred the company of reptiles. She carried her favorite lizard with her everywhere--she even brought a crocodile to school! When Joan grew older, she became the Curator of Reptiles at the British Museum. She went on to design the Reptile House at the London Zoo, including a home for the rumored-to-be-vicious komodo dragons. There, just like when she was a little girl, Joan hosted children's tea parties--with her komodo dragon as the guest of honor. With a lively text and vibrant illustrations, scientist and writer Patricia Valdez and illustrator Felicita Sala bring to life Joan Procter's inspiring story of passion and determination. A Chicago Public Library Best Book of the Year selection
Five royal houses will hear the call to compete in the Trial for the dragon throne. A liar, a soldier, a servant, a thief, and a murderer will answer it. Who will win? Three Dark Crowns meets The Breakfast Club with DRAGONS. When the Emperor dies, the five royal houses of Etrusia attend the Call, where one of their own will be selected to compete for the throne. It is always the oldest child, the one who has been preparing for years to compete in the Trial. But this year is different. This year these five outcasts will answer the call... THE LIAR: Emilia must hide her dark magic or be put to death. THE SOLDIER: Lucian is a warrior who has sworn to never lift a sword again. THE SERVANT: Vespir is a dragon trainer whose skills alone will keep her in the game. THE THIEF: Ajax knows that nothing is free--he must take what he wants. THE MURDERER: Hyperia was born to rule and will stop at nothing to take her throne.
Offers new insights into the continuing influence of postmodernism on a wide range of international picture books for children published between 1963 and 2008. Its chapters include metafiction; disruption to narrative conventions; interrogation of 'truths'; historiographic metafiction; difference and ex-centricity; globalisation and media.
Set in the 1960s, Judy Fong Bates’s much-talked-about debut novel is the story of a young girl, the daughter of a small Ontario town’s solitary Chinese family, whose life is changed over the course of one summer when she learns the burden of secrets. Through Su-Jen’s eyes, the hard life behind the scenes at the Dragon Café unfolds. As Su-Jen’s father works continually for a better future, her mother, a beautiful but embittered woman, settles uneasily into their new life. Su-Jen feels the weight of her mother’s unhappiness as Su-Jen’s life takes her outside the restaurant and far from the customs of the traditional past. When Su-Jen’s half-brother arrives, smouldering under the responsibilities he must bear as the dutiful Chinese son, he forms an alliance with Su-Jen’s mother, one that will have devastating consequences. Written in spare, intimate prose, Midnight at the Dragon Café is a vivid portrait of a childhood divided by two cultures and touched by unfulfilled longings and unspoken secrets.
The setting -- Osteology and Ichnology -- Eggs, nests, feathers, and flight.
Dungeons & Dragons. It’s the fantasy role-playing game first conceived over fifty years ago by the now-legendary company TSR ,which has enthralled millions of devoted gamers around the world for generations. It’s a test of skill, intelligence, audacity, and survival. But no D&D game ever played could compare to the stunning behind-the-scenes melee for power and dominance that was the true story of TSR. Slaying the Dragon chronicles the rise and fall of TSR (Tactical Studies Rules), how the brilliant and wild minds of the legendary Gary Gygax and his co-creator Dave Arneson gave birth to a game that would capture the imagination of outsiders and underdogs throughout the world. From its humble beginnings in the small town of Lake Geneva, Wisconsin to its emergence as a cultural phenomenon, TSR soon spawned an unlikely empire of games and geekdom—with Dungeons & Dragons leading the way—that was decades ahead of its time, inviting both hyper-devoted fans as well as hysteria surrounding the game’s supposed corrupting influence on America’s youth. TSR was in the news, in the money, and on top of the world. But success soon took its toll, with creative control and rivalries within the firm threatening the stability of TSR. Former allies grew apart personally and professionally, and the formerly fun, freewheeling firm founded by a band of misfits collapsed into a desperate struggle for survival. Despite attempts to grow in a changing market, setbacks and management decisions put TSR in a downward spiral in the 1990s which resulted in the company's death and then resurrection by the most unlikely of saviors. With author access to previously unreleased documents and insider stories, and interviews with former TSR employees and associates who witnessed the high-stakes machinations and maneuvering that would eventually seal the company’s fate, Slaying the Dragon is a fascinating, revealing tale of friends turned enemies, success and failure, and loyalty and betrayal that no roll of the die could predict... "Riggs has written a fascinating and dishy account of the business hits and whistling misses of a band of dreamers, writers, artists, and geeks... A must-read for fighters, magic-users, and even bards -- and everyone else, too." — Brad Ricca, Edgar-nominated author of Mrs. Sherlock Holmes and True Raiders"Far from a fluff piece on a beloved hobby, this book goes behind the GM's screen to take a hard-nosed look at the people and circumstances that first gave rise to D&D, then nearly killed it -- twice. Riggs takes you on a roller-coaster from boom to near bankruptcy, but never loses sight of the individuals involved, the good, the bad, and the geeky." — Marie Brennan, Hugo-Award nominated author of the Memoirs of Lady Trent series