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The first authoritative description of Berkeley UNIX, its design and implementation. Book covers the internal structure of the 4.3 BSD systems and the concepts, data structures and algorithms used in implementing the system facilities. Chapter on TCP/IP. Annotation copyright Book News, Inc. Portlan.
This book contains comprehensive, up-to-date, and authoritative technical information on the internal structure of the FreeBSD open-source operating system. Coverage includes the capabilities of the system; how to effectively and efficiently interface to the system; how to maintain, tune, and configure the operating system; and how to extend and enhance the system. The authors provide a concise overview of FreeBSD's design and implementation. Then, while explaining key design decisions, they detail the concepts, data structures, and algorithms used in implementing the systems facilities. As a result, this book can be used as an operating systems textbook, a practical reference, or an in-depth study of a contemporary, portable, open-source operating system. -- Provided by publisher.
The first authoritative description of Berkeley UNIX, its design and implementation. Book covers the internal structure of the 4.3 BSD systems and the concepts, data structures and algorithms used in implementing the system facilities. Chapter on TCP/IP. Annotation copyright Book News, Inc. Portlan.
This book describes the design and implementation of the BSD operating system--previously known as the Berkeley version of UNIX. Today, BSD is found in nearly every variant of UNIX, and is widely used for Internet services and firewalls, timesharing, and multiprocessing systems. Readers involved in technical and sales support can learn the capabilities and limitations of the system; applications developers can learn effectively and efficiently how to interface to the system; systems programmers can learn how to maintain, tune, and extend the system. Written from the unique perspective of the system's architects, this book delivers the most comprehensive, up-to-date, and authoritative technical information on the internal structure of the latest BSD system. As in the previous book on 4.3BSD (with Samuel Leffler), the authors first update the history and goals of the BSD system. Next they provide a coherent overview of its design and implementation. Then, while explaining key design decisions, they detail the concepts, data structures, and algorithms used in implementing the system's facilities. As an in-depth study of a contemporary, portable operating system, or as a practical reference, readers will appreciate the wealth of insight and guidance contained in this book. Highlights of the book: Details major changes in process and memory management Describes the new extensible and stackable filesystem interface Includes an invaluable chapter on the new network filesystem Updates information on networking and interprocess communication
This book provides thorough knowledge of Linux TCP/IP stack and kernel framework for its network stack, including complete knowledge of design and implementation. Starting with simple client-server socket programs and progressing to complex design and implementation of TCP/IP protocol in linux, this book provides different aspects of socket programming and major TCP/IP related algorithms. In addition, the text features netfilter hook framework, a complete explanation of routing sub-system, IP QOS implementation, and Network Soft IRQ. This book further contains elements on TCP state machine implementation,TCP timer implementation on Linux, TCP memory management on Linux, and debugging TCP/IP stack using lcrash
Though rootkits have a fairly negative image, they can be used for both good and evil. Designing BSD Rootkits arms you with the knowledge you need to write offensive rootkits, to defend against malicious ones, and to explore the FreeBSD kernel and operating system in the process. Organized as a tutorial, Designing BSD Rootkits will teach you the fundamentals of programming and developing rootkits under the FreeBSD operating system. Author Joseph Kong's goal is to make you smarter, not to teach you how to write exploits or launch attacks. You'll learn how to maintain root access long after gaining access to a computer and how to hack FreeBSD. Kongs liberal use of examples assumes no prior kernel-hacking experience but doesn't water down the information. All code is thoroughly described and analyzed, and each chapter contains at least one real-world application. Included: –The fundamentals of FreeBSD kernel module programming –Using call hooking to subvert the FreeBSD kernel –Directly manipulating the objects the kernel depends upon for its internal record-keeping –Patching kernel code resident in main memory; in other words, altering the kernel's logic while it’s still running –How to defend against the attacks described Hack the FreeBSD kernel for yourself!
Since the release of V0.01 in 2006, to the present V4.0 version, RT-Thread has developed a reputation among developers for its open source strategy. RT-Thread has gained a large following among members of the embedded open source community in China with hundreds of thousands of enthusiasts. RT-Thread is widely used in energy, automotive, medical, consumer electronics, among other applications, making it a mature and stable open source embedded operating system. The purpose of RT-Thread RTOS Design and Implementation is to create an easy learning curve for mastering RT-Thread, so that more developers can participate in the development of RT-Thread and work together to create an open source, tiny, and beautiful Internet of Things operating system. The book’s first part introduces the RT-Thread kernel and starts with an overview of RT-Thread before covering thread management, clock management, inter-thread synchronization, inter-thread communication, memory management, and interrupt management. The second part begins with RT-Thread kernel porting and explains how to port RT-Thread to a hardware board to run it. The second part also introduces RT-Thread components and discusses the Env development environment, FinSH console, device management, and network framework. Additional topics covered include: The I/O device framework Virtual file systems Peripheral interfaces Devices including the PIN device, UART device, and ADC device, among others. Each chapter features code samples, as well as helpful tables and graphs, so you can practice as you learn as well as perform your own experiments.
This book covers all the aspects of computers starting from development of a computer to it software. Hardwares, communication and many more. Since now a days computers are finding its way into every home, business industry, corporate and research activity, therefore the purpose of this book is to cover all the targeted audiences including beginners, advance users, computer specialists and end users in a best possible manner. After going through this book you will be to find out- If a computer is needed by you or your organization. specification of the computer required by you or your organization. How installation of the computer will benefit you or your organisation. time for updation of your computer/ its hardware/ software. Basic as well as advance know-how about computers, its softwares and hardwares. fast and easy steps for better working.