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The Descendants is styled after works from the Bronze Age of Comic Books, a time before superhero comics were dominated by grim and gritty deconstructions; when comic books were fun. It is presented in a unique manner: as an all-prose comic book complete with issues, specials and annuals. Each tells a complete story that ties into the overall tale of the titular superheroes. In the second exciting volume: After fending off the threat of Morganna and the forces of Project Tome, The Descendants turn their sights to the homefront. The teens need to be reunited with their parents and the older members have families of their own to reconnect with. Of course, they'll have to do this while dealing with an anti-descendant religious movement as well as all-new villains like the Interfacers, Aces High and Mad-Mad Madigan. And if that wasn't enough, an old enemy returns with some monstrous new friends! They are heroes. They are people. This is their story. Collects Issues #13-24, Descendants Special #2, and Descendants Annual #2 from the web serial The Descendants by Landon Porter. Content in this collection was previously published in the ebooks The Devil Came Down To Mayfield, and A MagicTech Crisis.
From the pages of the superhero series, The Descendants. New York has a reputation for being one of the angriest cities in the world, but when normal citizens start flying into violent rages for no reason, something is clearly wrong. It's up to Alan Roshard, New York's not-so-premier superhero The Whitecoat, to find out why and put a stop to it. But with powerful enemies in his way, he's going to need to give up being a lone wolf and get a little help from his fellow heroes. He's going to have to get... Networked. The Whitecoat: Networked is a miniseries spin-off of the series, The Descendants, taking place after The Descendants Special #2, which is collected in A Magitech Crisis (The Descendants Basic Collection, #4).
With Pele suffering a bizarre mental crisis, her friends scramble to find answers. Believing that the link is to blame, Ru seeks out a cadre of magi whose research might hold insights into its inner workings. At the same time, Kaiel, Brin and Layaka uncover more of the terrible sins the hailene visited upon Pele. Meanwhile, a new assassin is dispatched to put an end to Vul Azan—and it's a very familiar face. Return to the World of Ere and the lives of Pele, Ru, Kaiel, Brin, Raiteria and the other characters from Rune Breaker for the start of an all-new adventure. Witness new places, new wonders—and new threats while along for a ride every bit as thrilling as the first series.
A marathon dance mix consisting of thousands of mashed up text and image samples, In the House of the Hangman tries to give a taste of what life is like there, where it is impolite to speak of the noose. It is the third part of the life project Zeitgeist Spam. If you can't afford a copy ask me for a pdf.
Andra wakes up from a cryogenic sleep 1,000 years later than she was supposed to, forcing her to team up with an exiled prince to navigate an unfamiliar planet in this smart, thrilling sci-fi adventure, perfect for fans of Renegades and Aurora Rising. When Andra wakes up, she's drowning. Not only that, but she's in a hot, dirty cave, it's the year 3102, and everyone keeps calling her Goddess. When Andra went into a cryonic sleep for a trip across the galaxy, she expected to wake up in a hundred years, not a thousand. Worst of all, the rest of the colonists--including her family and friends--are dead. They died centuries ago, and for some reason, their descendants think Andra's a deity. She knows she's nothing special, but she'll play along if it means she can figure out why she was left in stasis and how to get back to Earth. Zhade, the exiled bastard prince of Eerensed, has other plans. Four years ago, the sleeping Goddess's glass coffin disappeared from the palace, and Zhade devoted himself to finding it. Now he's hoping the Goddess will be the key to taking his rightful place on the throne--if he can get her to play her part, that is. Because if his people realize she doesn't actually have the power to save their dying planet, they'll kill her. With a vicious monarch on the throne and a city tearing apart at the seams, Zhade and Andra might never be able to unlock the mystery of her fate, let alone find a way to unseat the king, especially since Zhade hasn't exactly been forthcoming with Andra. And a thousand years from home, is there any way of knowing that Earth is better than the planet she's woken to?
This junior novel retelling captures the spirit of the third installment of the hit Descendants franchise. Inviting readers to experience the thrill of Descendants 3 over and over again in novel form, this book is a must-have for any Descendants fan.
"The books make you think there may be some reality to magic." - D. Felts__________________________________________________________For nearly fifty generations, the Descendants of Charlemagne have been protected by the Garda. Now there are only two living Descendants left - me and my father. He craves more power, and I'm trying to figure out how to access mine.He's willing to kill to get what he wants, while I use the dead to try and stop him. Ghostly allies and magical cops aren't enough as the bodies keep piling up around me.It's time to claim my destiny once and for all and put an end to his plans. I'm done being played. I'm changing the game.
Over a millennium ago, Erna, a seismically active yet beautiful world was settled by colonists from far-distant Earth. But the seemingly habitable planet was fraught with perils no one could have foretold. The colonists found themselves caught in a desperate battle for survival against the fae, a terrifying natural force with the power to prey upon the human mind itself, drawing forth a person's worst nightmare images or most treasured dreams and indiscriminately giving them life. Twelve centuries after fate first stranded the colonists on Erna, mankind has achieved an uneasy stalemate, and human sorcerers manipulate the fae for their own profit, little realizing that demonic forces which feed upon such efforts are rapidly gaining in strength. Now, as the hordes of the dark fae multiply, four people—Priest, Adept, Apprentice, and Sorcerer—are about to be drawn inexorably together for a mission which will force them to confront an evil beyond their imagining, in a conflict which will put not only their own lives but the very fate of humankind in jeopardy.
Descendants 2 fans will adore this all-new Spell Book. When Mal first got to Auradon, she used her spell book to try and destroy the place, and then she used it to fit in there. And then it fell into the wrong hands. . . Or should we say tentacles? This spell book has been completely updated with fresh spells, plus brand new comments, photos, and inside information from villain kids Mal, Evie, Jay, Carlos. . . and Uma. This is the next chapter in their story.